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The Satrapy of Cel

Major Features:

i. Nytheas Battlefield (from the Enchanter’s War)   ii. Aleyrin Hares (brigands seizing products on the trade route)

Economic Exports:

i. Timber   ii. Enchanters   iii. Cursed items   iv. Poisons and mind-altering drugs

Assessment:

Has had more flexibility in recent years because the Treaq kingdom and the Principality Fygse have been fighting over dominance of the Satrapy. Because there’s a lot more flexibility in recent years but there isn’t an effective government, smuggling and illicit drugs, as well as slavery (de facto) has become pretty common. It’s got good access to trade routes, but there isn’t much support/infrastructure for sea-based trade.

Portals:

Shemla Portal, Yeerin Portal, Dretha Portal  

Major Cities

The City of Shemla

The City of Shemla
Notable Sights:   1) Lucky Sun Tavern: Hendrick Elmsbane's tavern. Where the party will be housed during their initial bit in the City of Shemla   2) Suspicious Docks: Place where Hendrick Elmsbane suspects dwarven trafickers are basing their operations.

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