The Golden Bough
TYPE: Rebel/Thieves Guild
ALIGNMENT: CN
SCALE: Regional/March (10) ; Reputation: +3
JOINING: One only must show their disdain for the Oligarchs.
FAVORED CLASSES: Druid, Rogue, Witch
COMMON RACES: Humans, Fey
PRESTIGE CLASSES: TBD
ASSOCIATED SKILLS: Appraise, Knowledge (Local), Knowledge (Nature), Stealth
PRESTIGE AWARDS: TBD
WEAPONS & ARMOR:
ALIGNMENT: CN
SCALE: Regional/March (10) ; Reputation: +3
JOINING: One only must show their disdain for the Oligarchs.
FAVORED CLASSES: Druid, Rogue, Witch
COMMON RACES: Humans, Fey
PRESTIGE CLASSES: TBD
ASSOCIATED SKILLS: Appraise, Knowledge (Local), Knowledge (Nature), Stealth
PRESTIGE AWARDS: TBD
WEAPONS & ARMOR:
Culture
A robinhood-esque organization who seeks to topple the authority of Greyhawk Oligarchs and their assigned lords. Based in the Woodsfall located in the Mistmarsh they can be found throughout the domain of Greyhawk.
Public Agenda
Oppose the oligarchs of Greyhawk.
Assets
Spoils from theiving activity are divied up as follows:
- Thieves keep 40% of the plunder
- 10% goes back into the guild
- 10% goes to the healing tent
- 10% goes to welfare recipients in Woodfall
- 10% goes to the FLF (Faerie Liberation Front)
- 10% is distributed to poor folk in
- surrounding townlands
- 10% goes to CAT (Crisis Action Team)
Territories
Headquartered in Woodfall the guild has safehouses throughout communities in the Domain of Greyhawk.
Foreign Relations
Have an extremely cordial relationship with the power structure of Woodfall.
Always, at risk of being captured and/or interrogated by the law enforcers of Greyhawk City (with exception of thieves guild which has a businesslike relationship).
Always, at risk of being captured and/or interrogated by the law enforcers of Greyhawk City (with exception of thieves guild which has a businesslike relationship).
Laws
Members of the Guild Agree:
- To only steal from nobility, lords, certain super wealthy merchants, and evil monsters.
- To never kill when thieving
- To never own more than 8,000 in coin or jewelry (can convert any above into any form of capital)
Agriculture & Industry
The guild crafts the following:
- Mastercraft Thieves Tools
- Mastercraft Climbing Tools
- Mastercraft Disuise Kits
- Non-damaging poisons
Eat the Rich
Currency
Any form of capital. Coin, gems and jewelry are seen as temptation to go down the path of the burgoisese.
Major Exports
- poisons (no hit point or CON dealing poisons)
- fenced items
Major Imports
- Forged documents (acquired throuhg contact in the Translater/Transcriber guild in Greyhawk City
- Capture faeries (to be set free to the Farie Liberation Front)
Executive Body
The thieves guild is staffed by three thieves who act as treasure keepers, deal with internal issues, and facilitate new members joining. These three staff are swapped out for different members every month.
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