Starglow Oak

This lumber is infused with residual starlight, granting it a faint, twinkling glow. Ships made from Starglow Oak are highly maneuverable and have a slight chance of predicting weather changes, while weapons crafted from it enhance accuracy and grant visions of weak points in foes.   Use in Weapons Increases the weapon's critical hit range by 1 (e.g., from 20 to 19-20).   Use in Armor Grants the wearer darkvision with a range of 60 feet.   Use in Spell Focus Increases the range of divination spells by 30 feet and grants advantage on saving throws against divination magic.   Use in Vehicles Enhances the ship's defensive capabilities, granting advantage on saving throws against spells and magical effects targeting the ship.

Properties

Geology & Geography

Harvested from secluded, ancient groves under clear, starlit skies.

History & Usage

Byproducts & Sideproducts

Starglow Oak Bow: Damage: 1d10 piercing. Additional Effect: Once per long rest, the bow can be aimed at a specific weak point of a creature. On a hit, the arrow deals an additional 2d6 piercing damage.

Hazards

Starglow Oak Guardian:   Starborn Sentinel (CR 13) AC: 19 (Natural Armor) HP: 230 (20d10 + 120) Speed: 40 ft., fly 40 ft.   STR: 22 (+6) DEX: 16 (+3) CON: 22 (+6) INT: 10 (+0) WIS: 16 (+3) CHA: 14 (+2)   Saving Throws: Dex +8, Con +12, Wis +8 Damage Resistances: Radiant Senses: Darkvision 120 ft., passive Perception 13 Languages: Celestial, Common Challenge: 13 (10,000 XP)   Actions:   Multiattack: The Starborn Sentinel makes two radiant strike attacks. Radiant Strike: Melee Weapon Attack, +12 to hit, reach 10 ft., one target. Hit: 22 (4d6 + 6) slashing damage plus 17 (5d6) radiant damage.
Type
Wood
Odor
A delicate, celestial scent, reminiscent of stardust.
Taste
Subtle and ethereal, with a hint of sweetness.
Color
Dark brown with shimmering silver or golden specks.
Density
Average density, neither too heavy nor too light.


Cover image: Metallic Council Main Logo

Comments

Please Login in order to comment!