Gnomes
With their eye for detail and exceptional sensory abilities, gnomes are the finest craftsmen on the Continent. The finest swords in the world, Gwyhyr, are gnomish. They also excel in alchemy, metallurgy, and engineering. Due to their majestic works, gnomes are tolerated in human societies, though they rarely visit. Gnomes are generally known for being friendly, puckish, and liking to party. They are less abrasive than dwarves, less stern than elves, and less fussy than halflings, all of which contribute to their appeal, according to humans. In small human communities, a gnome can expect not only tolerance, but also friendship. Trouble might arise for them in larger human cities, however.
Gnomes form large communes, much like dwarves do, but tend to structure themselves in a less authoritarian manner. These communes, the most notable two being in the Tir Tochair and Mahakam Mountains, are typically led by a particularly respected gnome who gathers consensus at large peoples assemblies where the commune governs itself through direct democracy. Gnomes have a long history of friendship with the dwarves of the Continent, especially with the dwarves of Mahakam, with whom they have lived peacefully for many hundreds of years, working alongside them in mines and workshops.
Perhaps it is better that they by large sequester themselves away from human societies in their mountain communes. Human rulers have proven themselves not to be above jealousy and would love to gain gnomish secrets to better their armies; and they are certainly not above kidnapping. Many of the newest developments in human warfare could use improvements from gnomish technology, and who knows what they might do to get it.