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Sunjammers

Sunjammers
 
 
 
 
 
 
  These passionate sea travelers are a tribal power worthy of respect. Their utility as the steward of goods transportation by the sea is essential as various cities have sea tribes touched by naval trade, making them a near-ubiquitous home tribe on all seven continents like the Practitioners. However, the Sunjammers of Tynda is the vanguards of sea exploration. For example, one of their celebrated accomplishments is what is called energy singularity. This triumph is the laudable goal of industry usage of power from past petroleum sources sufficiently replaced by renewable energy. Sunjammers achieved this goal in naval transport, making them the first and only tribe to achieve energy singularity. This success is one of the main reasons the cosmonaut tribe started in Tynda to explore and mimic the imagination of this outstanding achievement for space travel.
  Sunjammers spend much of their time on the seas; often, families travel on the waters together. AI drone drones assist in duties from child rearing to ship maintenance. Their presence reduces the need for additional human hands on the sea, redirecting their energy towards creative innovation and well-being. Sunjammer reveres this important teaching by the Practitioners: a dirty mop cannot clean a dirty deck. While Sunjammers technologically employ innovations to advance sea travel as sustainably and efficiently as possible, they see that the Practitioner’s maxim of inner development assists outer development as the foundation of such innovation.
  So, they pass this maxim to their children and their children’s children as this foundational principle finds new expression on the high seas. Children learn this principle and other teachings on the high sea through practical activities and assignments abroad on these advanced solar ships. Here, project-based learning has become more popular in Elysia, making education engaging and fun for teachers and students alike. Sunjammers are the tribe that has embraced this learning practice the most. This educational innovation is having its first expressions on the high seas.
  Sunjammers travel not only over the seas but also under the seas. Hydrocell-powered repurposed submarines have drastically reduced their capacity for deep-sea travel, a pressing concern for extensive undersea efforts. Cyberion technological advancements in battery power explore more powerful energy technologies which can increase craft size and personnel capacity. Alternative innovation for repowering batteries, such as piezoelectric technology, has worked to extend the life of battery-powered undersea vehicles from weeks to months of undersea activity. Soon, submarines will increase their capacity from a dozen to eighty or ninety crewmates bringing the vision of underwater cities next to geothermal fissures in the foreseeable future.
  Sunjammers, like their Cosmonaut counterparts, invite members from the various tribes to collaborate on sea exploration. The oceans are a deeper aspect of the world and just as vast, with biological and mineral treasures to assist societal development. Venturists see sea research and development as an exciting new area of opportunity assisting in advancing the lives of Elysia. Sunjammers is a tribe with exciting new possibilities attracting members from various walks of life to the tribe. And in this way, Cosmonauts and Sunjammers have developed a symbiotic relationship like the Solarians and Practitioners have. Exploration and freedom are the common heartbeats they share, and they find mutual love in them.
  Nickname: Sailors. Lovers of the sea. Their sea life infuses their views of Lifestyle practice as its application towards naval endeavors has led to remarkable advances in the methodological perspective.
  Background: Sunjammers have a love of the open sea. The fabled familiar story is about a “squid” (budding sailor) tucked away across the world among the land lovers who feel lost and unsettled. In their heart, they long for the sea. This journey leads them to embrace the sea life, often in their hometown, if they can, until eventually, they can earn the right to sail in the prestige ships of Tynda if they wish. Many aspiring sailors and sailing supporters arrive with a dream to contribute their skills to the most fantastic sailing city in the world.
  Character Creation
  Do you love the sea? Does it fascinate you? Then you have it in your blood to be a Solar Sailor. While they are open to different cultures, the romantic ideal of the explorer towards the horizon is the standard drum that unites them all together. (-2 diff on all sea related activities)
  Weakness: Sunjammers love the sea and tend to be intolerant of land lovers. The Sunjammer Tribe has a strong cultural tradition becoming the bonding glue between tribal members. Likewise, it is one of the most exclusive cliques fostering deep differences towards members outside their tribe who do not embrace the sea. Such differences have created a sense of isolationism, bringing them routine chastisement from other tribes, especially the revered Practitioners, outside the city of Tynda.
  Stereotypes
  Superions: Useful research. Perhaps we can learn to breathe underwater as well.
  Practitioners: They set the foundation for how to navigate the world in general. However, seaworthy Practitioners are more expansive in their understanding of the applications of the Lifestyle towards our noble way of being.
  Solarians: We are the Solarians of the sea, and our sea tribal brothers are constantly innovating how we can do that better. Sorry land lovers, but they speak our language better.
  Venturists: They keep the trade going. It is their one crucial function.
  Cosmonauts: Our sailors to the stars. Just remember who you pay homage to when you finally sail the galactic sea.
  Lunarians: A fascinating tribe. They can throw great parties on the sea. While others may find them weird, we see an affinity for these some of the sailors of the mind, particularly the ones called the Lunarians, as they travel to the deep recesses of the great inner horizon.
  Trekkers: We don’t have much in common with the Landover version of these tribal people. However, the sea trekkers are among our most valuable allies on the sea. They are among the first to navigate the bottoms of the ocean and search for sunken ships. Their nautical discoveries have constantly informed and advanced our knowledge of the sea.
  Cyberions: excellent allies of technological innovation. However, those outside the city are too focused on politics. We prefer to work with their sea brethren instead.

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