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Venturist

Venturists
 
 
 
 
  These are individuals that delve deep into the time-service economics of society. As a time banking professional or a social business person, they engine the world towards one global community and family inching populaces towards well-being and away from suffering.
  Venturists engine collective well-being, global community, and product innovation through economic practices and time-credit services. Venturists and bankers- keep the time credit system moving. Rather than capital acquisition being the goal, citizens seek movement. The ability to move resources from haves to needs and back again brings perpetual gratitude and health to society. So, venturists walking about in their suits and briefcases see societal needs and come up with solutions to fill those needs.
  When the world rocked humankind by global change, the fiat system collapsed. Because of the interconnection of financial markets and currencies whose worth was founded on the full faith and confidence of the political governments, once the American government and other governments collapsed, the world currency system evaporated. In this vacuum, the only thing people had was each other and their time. So, one of the first proposals out of the Vancouver development center of Elysia in Canada at the time was for the city of Vancouver to adopt time banking as the economic system.
  This single measure simultaneously critiques the crony capitalist system which came before while moving the world towards order and stability out of chaos. A common adage stated in the present age is that the Lifestyle of practice is the soul of society. At the same time, sustainability is the heart, while time banking is the blood that circulates resources around society to keep it going. The Work is the skeletal structure that brings order to it all. Hence, the Venturist and the time banker are the linchpins that keep society running and thriving.
  A social venturist is a nearly sacred profession given deep respect by those in the Elysian Collective. In the past, prestige came from the ownership and accumulation of capital providing individuals with resource power. The facilitation of time credits has replaced fiscal currency as skills and capacities cooperation translate into community rather than wealth. As world citizens oscillate between time credits and debits in this new system, this perpetual wavering promotes a healthy well-knit society.
  The hub of time banking is Nuuk, Greenland, becoming the bridge between the two halves of the globe. This once sleepy town has grown to become a technologically advanced compact Megacity due to its position in the world. So while Vancouver is the home of Work governance, Nuuk is the home of the time banking system and together, the world turns and bends towards inclusion, well-being and social justice.
  Nickname: Sacred Ones This is a rather opted name in light of this is what they do for the time credit economy. The facilitation of demand and supply by individuals contributors in this new economic system; they encourage time and resource fulfillment for the betterment of all. Their paradigm roots in social business using businesses practices to solve social problems. Combined with the Work practice of the Practitioners and Solarians, they have been able to promote societal evolution more practically than most other tribes in the world. They are revered because of this contribution and hence, they are known as the sacred ones.
  Background: Venturists are among the three most powerful tribes in the world, along with Practitioners and Solarians. Those who wish to employ mutual benefit for themselves, their shareholders, stakeholders, and the planet, feel a deep calling for many since they were young. Backgrounds like a social businessperson, medical innovator, time banker, etc., are typical professions.
  Character Creation: Venturist love employing business and time economic practices to solve social problems. Venturists have levels of play. One can play a venturists superficially as part of a roleplaying story or roleplay in a venturist organization and learn about social business practices as a part of the roleplaying experience. The two levels of play are open for the roleplayer. (-2 Diff rolls related to social business activities, time banking as well as interpersonal talent rolls)
  Weakness: Venturist can develop a bit of hubris as citizens show deference to them which can feed the ego. A sense of entitlement can spring up in the heart of any Venturist as they can easily fudge the numbers claiming they are oscillating more activities than they are. So the higher the climb, the harder they fall, and one of the most challenging things to repair is one’s reputation. Such deference comes with a steep cost.
  Stereotypes
  Cyberions: Partnerships with Cyberions have been mutually beneficial, but we keep a wary eye on their ambitious hearts. Indeed, we agree these people are full of themselves and eat power like a hungry hippo; they do not consider the natural world, which will be their downfall.
  Superions: If they had the humility to go along with their potential, they would be an excellent force for benefit in this world. Sadly, this is not the case.
  Practitioners: While society shows us deference, we show them deference. How we navigate the business rests on their methodological shoulders.
  Cosmonauts: Hmm, a social business in space. There is a great business opportunity there.
  Sunjammers: Our product movers and shakers. Nothing beats the sea when it comes to the primary transport of shipments. Very cost-effective.
  Lunarians: Exploration of the inner recedes of the human mind as a journey towards development and healing can be a significant opportunity. It just needs to be harnessed well.
  Trekkers: Wonderful partners to find materials, repurposing and re-engineering them. Our hidden assets of society.
  Solarians: If we are the left hand, they are the right hand. Together, we make this world a better place.

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