Aleph Zero Syndicate
Agents of Bigotry in Erathia
The ethno-nationalist organization known as the Aleph Zero Syndicate claims to represent the true power of the world of Erathia. They long for a time when everyone knew their place and lived accordingly. There is no place in their ideology for a sentient construct such as myself or a civilized orc like my partner here. I despise them to the depths of my reborn soul.
Whenever someone says they "Miss the good old days." I immediately try to get away from them before my "fiery orcish bloodlust" and "savage untamed soul" inspire me to strangle them to death. Here in the real world we actually live in, it's illegal for me to just murder idiots.
Sgt. Kill Flayer
The Aleph Zero Syndicate, a formidable and bigoted secret society, claims to represent the true power of the world of Erathia. They yearn for a bygone era when the “races” and the “classes” were rigidly defined. They seek a return to the "Pax Lozaria," an age when the Kingdom of Lozar ruled benevolently.
However, their vision excludes sentient constructs and other “non-traditional” ancestries, fostering an atmosphere of animosity and exclusion.
We don't want to take away anyone's rights! We just think that we should have more and better rights!
Ideology and Goals
The Aleph Zero Syndicate's roots trace back to patriotic organizations from the homelands of the “Three Races” who long for a lost era. Founded by an unknown group from the “oldest houses”, their ideology revolves around reinstating the dominance of demi-humans, such as elves, dwarves, and men, while shunning "humanoid" races, including orcs, goblins, and Soulforged. The Syndicate sees these non-traditional races as "unnatural" and seeks their exile or extermination.
The Syndicate's ultimate goal is to take over the Kirinal Concordance Zone that they believe is rightly theirs. They seek to reshape Erathia into a hierarchical society, with demi-humans at the apex of power. They envision halflings and gnomes serving as loyal supporters, while half-breeds and extra-dimensional beings are relegated to isolated enclaves. Their propaganda-driven narrative aims to create division and animosity between various races and incite discontent within the Zone.
You can put an orc in a suit, but it will never be a gentleman.
Media Creation and Social Strategies
Central to the Syndicate's strategy is the publication of their notorious weekly parasitic newsletter, "Aleph Zero Revelations." Filled with conspiracy theories, jingoistic propaganda, and falsehoods, this arcane publication seeks to sway public opinion and rally supporters to their cause. Their discontent is particularly directed towards the newly prosperous elites of the Kirinal Concordance Zone, whom they view as usurpers of the Pax Lozaria's rightful power.
They have taken the names of old patriotic organizations from the homelands of the "Three Races". The use of "The Blood of Taristrae", "The Ore of Razun", and "The Root of Eladriel" energizes engagement with their brand. The members of those groups have made futile semi-serious attempts at distancing themselves from the Syndicate. But as their numbers swell and their coffers fill up, their protestations grow quiet.
We saved the world for ourselves and our trueborn heirs. Not for these bastards, half-breeds, and mongrels.
Opposing Thoughts
As the Syndicate's influence spreads, they face opposition from the forward-thinking organizations in the Zone. The Zone Ministry and trade societies within the Kirinal Concordance Zone grapple with finding ways to counteract the Syndicate's narratives while upholding their values of equality and inclusivity.
Discordant Impact
The Aleph Zero Syndicate's emergence has led to social unrest and political tensions within the Zone. Incidents of violence and conflict have arisen due to clashes between the “Blood, Ore, and Roots” and those opposing their views. The Syndicate's actions have left a lasting impact on the lives of ordinary citizens, disrupting the harmony of the Concordance.
The Sword, The Axe, and The Bow
When the Syndicate requires a more direct approach, they deploy their elite enforcers known as "The Sword," "The Axe," and "The Bow." These silent warriors, concealed by the Syndicate's signature skull masks and blue cloaks, are expertly trained to carry out the Syndicate's will, enforcing their demands and vanishing into the shadows, leaving no trace of their presence.
The Aleph Zero Syndicate remains a formidable force in Erathia, striving to reshape society in line with their ethno-nationalist vision. As the conflict between their divisive ideologies and the principles of equality intensifies, the fate of the Kirinal Concordance Zone hangs in the balance, with the potential for either unity or further strife.
Can't wait to see these people get their teeth kicked in
I have to set them up correctly as a real threat and then the kicking shall commence, I promise!
Take a look at my Institutions of Learning challenge article.
Learn about the World of Wizard's Peak and check out my award winning article about the Ghost Boy of Kirinal!