BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Doomguard

The "Sinkers" believe in the sanctity and inevitability of entropy, particularly the inevitable destruction of all things. The core of their belief is that everything ends. Their headquarters is Sigil's Armory, where they forge weapons as tools of destruction.

Structure

Plane of Influence: The Negative Energy Plane and the quasiplanes of Ash, Vacuum, Salt and Dust.   Allies: The Bleak Cabal, the Godsmen and the Dustmen.   Enemies: The Fraternity of Order and the Harmonium.   Restrictions: Naturally resistant to healing. They actually have to fail a saving throw for the healing to take effect.   Rising in the Ranks: Factors: Their factors are known as Doomlords. They go through an unspeakable transformation in the Negative Energy Plane and they wear black and red masks blazoned with the faction symbol where their faces ought to be. They say if you look under their mask, you'll go insane. Weapons: Doomlords can create champions of entropy to deal with threats that wield entropy blades. Factol Pentar: She is chaotic neutral and she has a sword of modron-slaying.   Powers: As members become more powerful, they can gain these powers: Entropic Blow: Do extra damage to creatures, piles more to objects. Destructive Expertise: Good at disabling devices. Spell-like Powers: True strike, shatter, disintegrate.

Public Agenda

Entropy Blades: Entropy blades are imbued with negative energy and are made to deal with a specific threat. The blade turns to dust once the threat has passed. In 2e, they are +2 weapons, +4 vs. their specific threat they were made to deal with. A factotum with a long term mission may end up with an entropy blade for their entire life. Most blades exist for a few months. Ash Blade: Protects you like a ring of fire resistance, cast chill touch three times per day. Vacuum Blade: Immune to gas (stinking cloud, etc) and can cast ray of enfeeblement three times per day. Salt Blade: Water resistance, cast lower water to destroy water three times per day. Dust Blade: Protection from stone attacks, can disintegrate stone once per day.

"Entropy is inevitable and divine."

Type
Political, Faction / Party
Alternative Names
Sinkers
Parent Organization
Controlled Territories

Remove these ads. Join the Worldbuilders Guild

Guild Feature

Display your locations, species, organizations and so much more in a tree structure to bring your world to life!

Comments

Please Login in order to comment!