Grim Fate
Ghostfoot's Catalogue of Wonders
Grim Fate
Ammunition Legendary (this item requires attunement)
This small onyx stone is carved to the size and shape of a firearm bullet. While the stone is smooth and polished, a symbol of three inverted triangles, two elongated and a hollow third nestled above, is acid etched onto the bottom. This bullet does not require blackpowder to fire. Instead, a ghostly force projects from the firearm doing bullet-like damage but the stone remains in the chamber. On a hit, the target takes 1d10 force damage and must succeed on a Wisdom saving throw (Grit DC or 8 + Dex Mod) or become cursed for 1 minute. If the target dies before the curse ends, you gain 1d6 temporary hit points. After firing, it's power remains dormant until the next dawn or if 6 Grit Points are spent. Choose a curse from the following list:
- Choose one ability score. While cursed, the target has disadvantage on Ability Checks and Saving Throws made with that ability score.
- While cursed, the target has disadvantage on Attack rolls against you.
- While cursed, the target must make a Wisdom saving throw at the start of each of its turns. If it fails, it wastes its action that turn doing nothing.
- While the target is cursed, your attacks deal an extra 1d8 necrotic damage to the target.
Remove these ads. Join the Worldbuilders Guild
Comments