Breacher
Aptitudes and Equipment
New Aptitudes: Agility, Finesse, Intelligence, Tech, Toughness, WillpowerNew Talents: Either Resistance (Fear) and Technical Knock or Modify Payload.
Specialist Equipment: 1 Demolition charge, 2 frag grenades, 2 snare mines, combi-tool, respirator.
Comrade Advances
These are the Advances that the Breacher can purchase to enhance the abilities of his Comrade.Steady Hand
Type: PassiveCost: 300 xp
Effect: So long as his Comrade is within Cohesion, the Breacher reduces his Degrees of Failure on any failed Tech-Use Test for the Demolitions Special Use by an amount equal to his own Agility Bonus (to a minimum of 1 Degree of Failure on a Failed Test).
Volatile Surprise
Type: Order (Half Action)Cost: 400 xp
Effect: The Breacher can send his Comrade to plant explosives for him while he deals with other problems. As long as his Comrade is within range of communication, the Breacher may perform Tech-Use Tests for the Demolitions Special Use through him at a –10 penalty.
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