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Champion

Champions must be Chaos Space Marines. All Champions begin play with the following:

Starting Skills: Command, Scholastic Lore (any one), Charm or Deceive, Intimidate or Scrutiny Starting Talents: Iron Discipline, Air of Authority or Disturbing Voice, Lesser Minion of Chaos or Sure Strike

Starting Gear: Legionnaire Power Sword

Wounds: 15+1d5

Special Ability

Inspiring Presence: The Aspiring Champions are natural leaders, and often shape warbands in their own image whether deliberately or not. When an ally within sight of the Aspiring Champion uses an Infamy Point, as a Free Action the Aspiring Champion may choose to allow the ally to use his Infamy Point as if he possessed the Aspiring Champion’s Corruption Point level and Alignment.
Black Crusade - Archetype
Generic article | Jun 10, 2024
Black Crusade - Core Rulebook

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