Forsaken
Forsaken must be Chaos Space Marines.
Starting Skills: Acrobatics, Survival, Commerce or Security, Common Lore (any one) or Survival +10
Starting Talents: Hatred (Pick One), Jaded, Light Sleeper or Blind Fighting, Cold Hearted or Sound Constitution
Starting Gear: Legion Chainsword, Four Legion Frag Grenades, Legion Shotgun with 2 clips.
Wounds: 15+1d5
Starting Skills: Acrobatics, Survival, Commerce or Security, Common Lore (any one) or Survival +10
Starting Talents: Hatred (Pick One), Jaded, Light Sleeper or Blind Fighting, Cold Hearted or Sound Constitution
Starting Gear: Legion Chainsword, Four Legion Frag Grenades, Legion Shotgun with 2 clips.
Wounds: 15+1d5
Special Ability
Resourceful: Forsaken are well acquainted with the challenges of operating alone, chief among them the need for supplies. The Forsaken gains a +10 to his Infamy Test when obtaining an item or items with an Availability of Rare or lower.
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