Hazard Suit
The mines and manufactories of the Imperium are hostile places. Consequently, the work gangs that toil endlessly inside these labyrinthine complexes frequently wear suits of rubberised canvas, with vulcanised plates that protect them from the dangers of their working environment. Each suit comes with an inbuilt micro-bead and lamp-pack.
A hazard suit provides 3 points of Armour to the wearer’s Arms, Body and Legs (This has already been applied to Genestealer Cultist profiles) and weighs 10kg. The wearer is immune to radiation and being set on fire. When combined with a respirator it provides an additional +20 bonus to Toughness Tests made to resist the effects.
A hazard suit provides 3 points of Armour to the wearer’s Arms, Body and Legs (This has already been applied to Genestealer Cultist profiles) and weighs 10kg. The wearer is immune to radiation and being set on fire. When combined with a respirator it provides an additional +20 bonus to Toughness Tests made to resist the effects.
Arms 3, Body 3, Legs 3
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