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Imperial Melee Weapons

Imperial Armoury
Generic article | Aug 26, 2022

Chain Weapons


NameClassRangeDamagePenSpecialWt.Availability
ChainswordMelee1d10+2 R2Tearing, Balanced6kgAverage
ChainaxeMelee1d10+3 R2Tearing, Unbalanced11kgRare
ChainflailMelee1d10+4 R2Flexible, Tearing, Unwieldy14kgVery Rare
Chain GlaiveMelee1d10+3 R2Razor-Sharp, Tearing, Unbalanced12kgVery Rare
Chain KnifeMelee1d10+1 R2Tearing4kgRare
EvisceratorMelee2d10 R9Razor Sharp, Tearing, Unwieldy15kgVery Rare
Hydraphur Chain-CutlassMelee1d10+3 R2Tearing9kgScarce

Power Weapons

† Power Fists add the user’s SB×2 to the Damage.


NameClassRangeDamagePenSpecialWt.Availability
Cavalry SabreMelee1d10+6 E4Power Field, Razor Sharp4kgVery Rare
Command BatonMelee1d10+1 E0Shocking4kgVery Rare
Omnissian AxeMelee1d10+4 E6Power Field, Unbalanced8kgExtremely Rare
Power AxeMelee1d10+7 E7Power Field, Unbalanced6kgVery Rare
Power FistMelee1d10† E9Power Field, Unwieldy13kgVery Rare
Power FlailMelee1d10+8 E3Flexible, Power Field, Unwieldy7kgExtremely Rare
Power Maul (High)Melee1d10+5 E4Power Field, Shocking3.5kgVery Rare
Power Maul (Low)Melee1d10+1 E2Shocking3.5kgVery Rare
Power SpearMelee1d10+4 E8Power Field, Proven (2)7kgExtremely Rare
Power SwordMelee1d10+5 E5Power Field, Balanced3kgVery Rare
Shock GloveMelee1d10 I0Shocking1kgExtremely Rare
Suppression ShieldMelee1d10 I0Defensive, Recharge, Shocking1kgExtremely Rare

Force Weapons


NameClassRangeDamagePenSpecialWt.Availability
Force AxeMelee1d10+3 R2Force, Unbalanced6.5kgNear Unique
Force DaggerMelee1d5+2 R2Force1.5kgExtremely Rare
Force SwordMelee1d10+1 R2Balanced, Force5kgNear Unique
Force StaffMelee1d10 I2Force2kgExtremely Rare

Low-Tech Melee Weapons

†† Provides Armour 2 to the Body and Arm wielding the Shield.


NameClassRangeDamagePenSpecialWt.Availability
AxeMelee1d10+1 R0Unbalanced4kgCommon
Cavalry SpearMelee1d10 R0Proven (2), Unbalanced7kgScarce
Combat ShieldMelee1d5 I0Primitive, Defensive1kgCommon
FalchionMelee1d5+3 R0Primitive2kgAverage
FlailMelee1d10+1 I0Flexible, Ogryn-Proof, Primitive (7)8.5kgScarce
Great WeaponMelee2d10 R0Ogryn-Proof, Unbalanced7kgScarce
GroxwhipMelee3m1d10+3 R0Flexible, Tearing, Primitive (6)4kgScarce
Hunting LanceMelee2d10+3 X7Concussive (3)4kgScarce
ImprovisedMelee1d10–2 I0Ogryn-Proof, Primitive (7), Unbalanced
KnifeMelee/Thrown5m1d5 R01kgPlentiful
Parrying DaggerMelee1d5 R0Defensive, Primitive1.5kgAverage
Shields††Melee1d5 I0Defensive, Primitive (6)3kgCommon
SpearMelee1d10 R0Primitive (8)3kgCommon
StaffMelee1d10 I0Balanced, Primitive (7)3kgPlentiful
SwordMelee1d10 R0Balanced3kgCommon
Swordstick CaneMelee1d10 R0Balanced, Primitive2kgScarce
TruncheonMelee1d10 I0Ogryn-Proof, Primitive (7)2kgPlentiful
WarhammerMelee1d10+2 I1Ogryn-Proof, Primitive (8)4.5kgScarce
WarknifeMelee1d5+3 R02kgAverage

Hunting Lance Tips


NameClassRangeDamagePenSpecialWt.Availability
Inferno TipMelee2d10+4 E5Flame4kgScarce
Krak TipMelee2d10+5 X8Concussive (3), Proven (2), Unbalanced5kgRare
Melta TipMelee2d10+10 E24Inaccurate, Unwieldy8kgVery Rare
Plasma TipMelee3d10+3 E8Overheats, Unwieldy6kgExtremely Rare
Poison TipMelee1d10+6 R4Razor Sharp, Toxic (3)4kgRare
Shock TipMelee1d10+2 I2Shocking, Recharge4kgScarce

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