Sharpshooter
Aptitudes and Equipment
New Aptitudes: Agility, Ballistic Skill, Fellowship, Finesse, Offence, PerceptionNew Talents: Either Heightened Senses (Sight) and Deadeye Shot or Lasgun Volley.
Specialist Equipment: Good Craftsmanship Triplex- Pattern lasgun or Good Craftsmanship long-las or Good Craftsmanship missile launcher with 4 krak missiles.
Comrade Advances
These are the Advances that the Sharpshooter can purchase to enhance the abilities of his Comrade.Spotter
Type: PassiveCost: 300 xp
Effect: The Sharpshooter’s Comrade carries magnoculars and other tools to help line up the perfect sniper shot. If the Sharpshooter is using an Accurate weapon, and his Comrade is in Cohesion, the Sharpshooter may use his Comrade to make an Aim Action, and gain the benefits for himself.
Pinpoint Guidance
Type: Order (Half Action)Cost: 500 xp
Effect: The Sharpshooter’s Comrade uses his equipment and experience to help the Sharpshooter set up a deadly shot with any weapon a Sharpshooter might be assigned. For the Sharpshooter’s next single shot Ranged Attack, his weapon counts as having the Accurate Quality. The Sharpshooter’s Comrade must be in Cohesion to enact this Order. This Order cannot be used for weapons with the Blast, Haywire, Inaccurate, Indirect, Scatter, Spray, Storm, or Twin-Linked Qualities, and does not add Damage for weapons that do not normally deal Damage.
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