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Sorcerer

Sorcerers of Chaos must be Chaos Space Marines.

Starting Skills: Psyniscience, Scholastic Lore (Occult), Deception or Scrutiny, Forbidden Lore (Daemons) or Forbidden Lore (Psykers)

Starting Talents: Psy Rating (x2), Up to 500 xp worth of Psychic Powers chosen from the Unaligned, Divination, Telepathy, or Telekinesis Disciplines (see Chapter VI: The Powers of the Warp), Meditation or Mimic

Starting Traits: Psyker

Starting Gear: Legion Bolt Pistol, Force Weapon

Wounds: 15+1d5

Special Ability

Sorcerer: The Heretic gains the Psyker Trait (listed above), a Psy Rating of 2, and 1 Corruption Point. When determining Psychic Strength (see page 206), he counts as Bound.
Used By
Black Crusade - Archetype
Generic article | Jun 10, 2024
Black Crusade - Core Rulebook

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