BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

History Of Yddrasil

The collective Timeline of Yddrasil, from the world's creation, to the events the party currently helps create.

Age of Discovery

... 478

With the creation of the world came many opportunities for discovery. This age was filled with beings seeking to find adventure, landmarks, creatures and more.

  • 0 AoD

    1 Morning Sun 01:00
    0 AoD

    1 Morning Sun 01:00

    Ao's Creation
    Celestial / Cosmic

    Ao manifested from the primordial nothing, and from them came the Material Planes, Gods and mortals.

  • 0 AoD

    7 Morning Sun
    33 AoD

    18 Rain's Hand

    Settling of Valaria
    Founding

    Years after the whole of Yddrasil was formed, Valaria was first settled. Life was difficult, threats of Giants, Dragons, and the other races made for short lives and outbursts of violence.

Age of Worship

479 2079

When Ralof Veil-Piercer spread the word of the Gods and their realm of power the Age of Discovery was finished. The Age of Worship had begun. With the Gods at the height of their power, they gave great boons to their followers and worshippers, and almost all societies became engulfed in their worship. While some scholars look upon this as a golden age, there are just as many who see it as one of unwavering hubris.

  • 0 AoW

    1 Sun's Height

    The Veil is Pierced
    Era beginning/end

    One of the early humans to settle Valaria, Ralof was an explorer at heart. He ventured to dark forests, deep caverns, and rising mountain peaks. When he climbed the peaks of the Glacial Fangs, he came across what appeared to be a meeting between beings of immense power. Their forms burned into Ralof's mind, and he stumbled back to his village, the light in his eyes slowly dimming. Dreams filled with voices came to Ralof in his sleep, and the voices told him of gods. Ralof Veil-Piercer spread the word of the voices of his dreams, and thus the Age of Worship had begun.

  • 1509 AoW

    1524 AoW


    The Cabal's Ascension
    Metaphysical / Paranormal event

    In an ancient kingdom, a King who's name has been erased from history set in motion a plan with his secret cabal that would shake the cosmos. He, along with his court wizard and spymaster, would strive to become new gods. Through a dark and twisted ritual, they ascended, removing a god from the divine realm and assuming its power for themselves. Thus new gods were born, the court wizard became Myrkul, the Gatekeeper. The spymaster became Bhaal, the Bloody Laughter. And the King became Bane, the Chained Tyrant.

  • 1524 AoW

    1601 AoW


    The Cataclysm War
    Military action

    After the Cabal's dark ascension, other gods and their followers were outraged.  Two gods in particular being Pholtus, the Radiant Justice, and Sehanine, the Moonweaver.  Together they made their own army to battle Bane's Black Hand forces, the Dawnfangs and Duskfangs.  The War stretched for decades, scarring the lands of Valaria and the Western dwarf continent of Mazzelheim.  Champions for both sides rose to power and were slain multiple times over, and artifacts of great power were made to try and end the war.  The Cataclysm came to a violent end on Mazzelheim, during the God-Clash.

Age of Arcanum

2080 3115

The God-Clash had brought about a new Age. Ao, furious with both gods and mortals for disrupting the balance, set about fixing the chaos. The Divine Gate was slammed shut, and worship of gods severely fell out of practice. With time more worshipers returned, but with a lack of religious based power came an influx of a different kind, the power of the arcane.

  • 0 AoA

    3 Frostfall

    The God-Clash
    Disaster / Destruction

    In the final battle between the forces of Bane and Pholtus and Sehanine, the two older gods set about making a massive display of power. The armies battled on the small Western continent of Mazzelheim, and from the sky the moon Tonus was sent down to destroy Bane's forces.  The Black Hand was left decimated, but so was the land of Mazzelheim.  The land of forest and mountains was replaced with one of black sand, the continent was renamed Lunarfell, to remind all of the gods' destructive power.

  • 1028 AoA

    2 Last Seed
    1035 AoA

    19 Mid-Year

    The Draco-Orc Invasion
    Military action

    After the Enduring Crusaders came to Agramesh to stamp out remnants of the Black Hand, the Kingdom of Draconia felt personally insulted. Foreigners had come to their land and waged war for foreign gods, and their land was destroyed because of it. Draconia made an alliance with the roaming orc tribes of Agramesh, and sailed across the sea to wage war on Valaria. Many years of conflict passed, with the Stagfell Kingdom becoming the main force to fight against the Draco-Orc Alliance. Finally, after six years of conflict, a new King of the Stagfell bloodline was crowned. Instead of continuing the war, he set about ending it, and one year later the Treaty of Exaldren was signed, and the Draco-Orc Invasion was officially over.

  • 1035 AoA

    30 Evening Star

    The Treaty of Exaldren
    Political event

    The Treaty of Exaldren set about making peace between the Forces of Agramesh and Valaria. Draconia and their Orc hoard would leave the continent, and remain peaceful with Valaria. On the conditions that the Stagfells would act as the head governing body of Valaria, and more importantly, The Enduring Crusaders were to be disbanded immediately. The treaty was signed, and a representative fro Draconia was assigned to the newly made Valarian Council to make sure the treaty's agreements are adhered to.

Age of Peace

3115 and beyond

The ending of the Draco-Orc Invasion was the beginning of what current scholars call "The Age of Peace." With the human Kingdom of Valaria at peace with the neighboring Dwarf and Elven Kingdoms, the future appears bright.

  • 0 AoP

    30 Evening Star

    The Treaty of Exaldren
    Political event

    The Treaty of Exaldren set about making peace between the Forces of Agramesh and Valaria. Draconia and their Orc hoard would leave the continent, and remain peaceful with Valaria. On the conditions that the Stagfells would act as the head governing body of Valaria, and more importantly, The Enduring Crusaders were to be disbanded immediately. The treaty was signed, and a representative fro Draconia was assigned to the newly made Valarian Council to make sure the treaty's agreements are adhered to.