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Savras Istus the Arbiter

(a.k.a. The Colorless and All-Colored, and Lady of Our Fate)

Savras is the goddess of fate, destiny, divination, future, and honesty. She believes everything is connected to every other by invisible strands that push and pull over time. The choices a person makes in life affect the pull of some strands, allowing one to alter fate in a small way, but some of these webs of fate have a strong and inevitable pull that cannot be escaped. The perceptive can come to understand these strands and watch them to predict the future. Accepting your destiny is the greatest service you can make to yourself, for dishonesty about your role in the world leads to ruin and disaster.   Worshipers tend to be stoic and cynical people and believe in predestination, though these people are few and far between as the faith is seen as unkind and callous. Clerics have seen everything from the worst possible fates to best ones happen to others, and are just as stoic and cynical as regular worshipers. They often act as diviners and are brutally honest.

Divine Domains

Fate   Cleric Domain: Knowledge & Order

Mental characteristics

Sexuality

She/Her/Hers
Divine Classification
1st Age Deity
Alignment
Lawful Neutral
Children

Earning and Losing Piety

Piety 3+

The Arbiter shares with you her powers of divination. You can cast augury as a ritual with this trait. Once you do so, you can't cast it in this way again until you finish a long rest.
   

Piety 10+

You can cast divination as a ritual with this trait. Once you do so, you can't cast it in this way again until you finish a long rest.
   

Piety 25+

Glimpses of the future begin to press in on your awareness. When you finish a long rest, roll two d20s and record the numbers rolled. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls. You must choose to do so before the roll, and you can replace a roll in this way only once per turn. Each foretelling roll can be used only once. When you finish a long rest, you lose any unused foretelling rolls.
   

Piety 50+

You can increase your Wisdom or Intelligence score by 2 and also increase your maximum for that score by 2.

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