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Dire Wolf

Wolves are pack hunters known for their persistence and cunning.   Selling Price
  • 70 gp
  Meat   A PC can butcher a wolf for wolf meat. PC roll 7d20 to determine pounds of meat.
  • 20 lbs meat 10 sp
  Additional Loot
Average Weight
150 lbs
Large beast, unaligned   AC: 14 (Natural Armor) HP: 37 Speed: 50 ft.   STR 17(+3) DEX 15(+2) CON 15(+2) INT 3(-4) WIS 12(+1) CHA 7(-2)   Skills: Perception +3, Stealth +4   Senses: Passive Perception 13   Languages: n/a   CR: 1   Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Pack Tactics: The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.   Actions Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

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