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Ogre

Large giant, chaotic evil   AC: 11 (Hide Armor) HP: 59 (7d10 + 21) Speed: 40 ft.   STR 19(+4) DEX 8(-1) CON 16(+3) INT 5(-3) WIS 7(-2) CHA 7(-2)   Senses: Darkvision 60 ft., Passive Perception 8   Languages: Giant    CR: 2 (450 XP)   Proficiency Bonus: +2   Actions   Greatclub: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d8 + 4) bludgeoning damage.   Javelin: Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: (2d6 + 4) piercing damage.
Ogres are hulking giants notorious for their quick tempers. When its rage is incited, an ogre lashes out in a frustrated tantrum until it runs out of objects or creatures to smash.   Selling Price
  • 300 gp
Average Weight
600 lbs

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