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Tyr

Medium Celestial, LG   AC: 21 (Natural Armor) HP: 350 Speed: 40 ft.   STR 25(+7) DEX 16(+3) CON 25(+7) INT 13(+1) WIS 24(+7) CHA 18(+4)   Saving Throws: Str +15, Con +15, Int +9, Wis +12   Skills: Athletics +22, History +9, Religion +9   Damage Resistances: Cold, fire, lightning   Damage Immunities: Radiant; bludgeoning, piercing, and slashing from nonmagical weapons   Condition Immunities: Frightened   Senses: Passive Perception 22   Language: Old Norse Language   CR: 25   Brute: A melee weapon deals one extra die of its damage when Tyr hits with it (included in the attack).   Brave Hearted: Tyr critical hits on 19 and 20 on attack rolls.   Magical Attacks: Tyr's attacks are magical.   Innate Spellcasting: Tyr’s innate spellcasting ability is Wisdom (spell save DC 22, +14 to hit with spell attacks). He can innately cast the following spells.   Legendary Resistances (3/Day): If Thor fails a saving throw, he can choose to succeed instead.   Actions   Multiattack: Tyr makes three attacks with Justicar or three attacks with his fist.   Fist: Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: (2d8 + 7) bludgeoning damage plus (2d10) lightning damage.     Justicar: Melee Weapon Attack: +20 to hit, reach 5 ft., one target. Hit: 3d8+5 slashing + 2d8 radiant
  • When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.
  • When you attack a creature with this weapon and roll a 19 or 20 on the attack roll, that target takes an extra 14 slashing damage. The next time if you roll a 19 or 20, you lop off one of the target's limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead.
  • In addition, you can speak the sword's command word to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.
  Legendary Actions
  • Tyr can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Tyr regains spent legendary actions at the start of his turn.
  Attack: Tyr makes one melee weapon attack.   Movement: Tyr can move up to his speed.   God of Justice (Costs 3 Actions): Tyr casts one of his at-will spells.   Loot   Tyr
  • Tyr is know as the god of battle, courage, and swords. More than just being involved in war, Tyr is also heavily involved in matters of law, justice, honor, and oaths. He also has a large respect for authority. Tyr is one of the sons of Odin and close brother to Thor. Vik warriors would often put the “T” rune (an arrow pointing up) on their swords to invoke the power and patronage of Tyr in their battle. Tyr accepts mead, meat, and blood for sacrifices. Many Vik will often offer sacrifices of law breakers to please Tyr. Tyr is almost as strong as Thor. They can both lift Hymir’s cauldron, but Thor can lift it more, However, no one else (other than Thor) is stronger than Tyr. The bravest of the gods, it is Tyr who makes the binding of Fenrir possible by sacrificing his right hand.
  Titles
  • God of Justice
  • The Even-Handed
  Myths and Legends   Tyr's Right Hand
  • Loki and Angrboda had three monstrous offspring. The eldest was the wolf Fenrir. The gods agreed that Loki’s children must be captured. At Odin’s behest, a group of gods crossed into Jotunheim by night; they burst into Angrboda’s hall and gagged and bound her before she had even rubbed her eyes; then they kidnapped her children and carried them back to Asgard.
  • Odin thought it would be best if the gods themselves kept an eye on Fenrir. He seemed no different to any other wolf, and all the gods agreed that there would be no harm in letting him roam around the green and golden fields of Asgard. Even so, of all the gods only Tyr, son of Odin, was brave enough to face Fenrir alone, and give him great joints — flesh and gristle and bone — to keep him quiet.
  • The gods were not slow to change their minds about Fenrir when they saw him growing larger day by day. And when Urd, Skuld and Verdandi renewed their warnings, and said that the wolf would cause Odin’s death, their alarm became far greater. They agreed that since they could not kill the wolf there and then and stain the sanctuary of Asgard with his evil blood, they must catch and fetter him. Then the gods made a powerful chain of iron links. Several of them went up to Fenrir, showed him the chain, and asked: ‘Are you as strong as this?’
  • The wolf inspected the chains. ‘It’s certainly strong, but I’m certainly stronger,’ was all he had to say as he let the gods wind the chain round his neck and body and legs, until there was only a small length left for them to hold on to.
  • ‘Finished?’ snarled the wolf. He planted his massive paws well apart, filled his lungs with air, then flexed every muscle in his body. The chains links at once sprang apart, and the gods sprang back alarmed.
  • The gods lost no time in making another chain and it was twice as strong as the last. The links were larger than those of the largest anchor chain; no men could have even moved them. ‘If you can break this chain,’ the gods told Fenrir, ‘you will be known for your strength throughout The Nine Worlds.’
  • Fenrir looked at the chains. He thought it looked immensely strong, but I hen he thought that he too had grown even stronger. No one wins fame without taking a risk,’ was all he had to say as the gods wound the vast chain round his neck and body and legs.
  • ‘Finished?’ snarled the wolf. He shook so that there was a terrible clinking and clanking and grating; he rolled over and arched his back and banged the chain against the ground; he tightened his muscles until they were as hard as the iron links; he stood up again and dug his paws into the earth and strained and strained — and all at once, the chains snapped. It shattered into hundreds of separate links; the shrapnel flew in every direction. After this, the gods were frightened; they thought they might fail to fetter Fenrir.
  • ‘But if anyone can make a fetter that will not break,’ Odin said, ‘the dwarfs can.’ And he sent off bright Skirnir, Frey’s messenger, to the world of the dark elves, Svartalfheim. Skirnir went down underMidgard through gloomy, dank, twilit grottoes. There he found Nar and Nain and Niping and Dam n and Bifur and Bafur and Bombor and Norm and hundreds of others, each one as horrible as the next, and promised them gold and more gold if they could make a fetter for Fenrir. In the gloom the dwarfs’ eyes gleamed like glow-worms; they whispered and schemed and set to work. They made a fetter as smooth and supple as a silk ribbon, and they called it Gleipnir.
  • When he returned to Asgard, Skirnir was thanked by all the gods for going on this mission. ‘But what is it made of?’ asked Odin, fingering the fetter.
  • ‘Six things,’ said Skirnir. ‘The sound a cat makes when it moves; a woman’s beard; the roots of a mountain; the sinews of a bear; the breath of a fish; and a bird’s spittle.’
  • The gods were both astonished and sceptical of Gleipnir’s power.
  • ‘If you doubt it, as I doubted it,’ said Skirnir, ‘remember the cunning of the dwarfs. After all, have you ever thought why a cat makes no noise when it moves, and why a woman has no beard? You can never prove that a mountain has no roots, but many things that seem not to exist are simply in the dwarfs’ safekeeping.’
  • Then a large group of gods approached Fenrir for the third time.
  • The gods produced the silken ribbon Gleipnir. They showed it to Fenrir and challenged him to test his strength against it. ‘It’s a little stronger than it seems,’ said one.
  • ‘It’s as well-woven as the words of a good poem,’ said another. ‘But you, Fenrir, you’ll be able to break it.’
  • The wolf looked at Gleipnir. ‘This ribbon is so slender,’ he said, ‘that I’d win no fame for snapping it.’ He eyed Gleipnir again. ‘If, on the other hand, cunning and magic have gone into its making, then slender as it looks, you can keep it for yourselves. I’m not having it wound round my legs.’
  • ‘Before this,’ said one god, ‘you’ve prised apart massive iron fetters. You’ll have no bother with this band.’
  • ‘And if by any chance you’re unable to break it,’ said another, ‘we’ll set you free again, you can trust us.’
  • Fenrir showed his teeth and the gods did not like the look of them. ‘If you’re able to fetter me,’ he snarled, ‘it will be a long time before I can hope for any help from you.’ Fenrir prowled right round the group of gods. ‘I don’t want to be bound with that ribbon. But neither do I want to be accused of cowardice. So while the others bind me, let one of you put his hand in my mouth as a token of your good faith.’
  • Tyr looked one by one at all the gods in that company. All the gods there looked at each other and said nothing, wondering what to do. Then Tyr slowly lifted his right arm and put his hand in Fenrir’s mouth.
  • At once the other gods wound Gleipnir round and round the wolf’s neck and body and legs, until it was all used up. Fenrir began to struggle against it. He tried to kick and shrug and shake and jerk and roll; but the more he strained the tighter Gleipnir became. Then Fenrir snarled and clamped his teeth; Tyr, bravest of the gods, twisted and cried out, unable and able to bear such pain. The other gods laughed, they knew that Fenrir was bound at last. They all laughed except Tyr: he lost his hand.
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