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Wolf

Wolves are pack hunters known for their persistence and cunning.   Selling Price
  • 50 gp
Meat   A PC can butcher a wolf for wolf meat. PC roll d100 to determine pounds of meat.
  • 20 lbs meat 10 sp
  Additional Loot
Average Weight
85 lbs
Medium beast, unaligned   AC: 13 (Natural Armor) HP: 11 Speed: 40 ft.   STR 12(+1) DEX 15(+2) CON 12(+1) INT 3(-4) WIS 12(+1) CHA 6(-2)   Skills: Perception +3, Stealth +4   Senses: Passive Perception 13   Languages: n/a   CR: 1/4   Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.   Pack Tactics: The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.   Actions Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

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