Episodes 30 & 31 - The Mushroom Experiment & Flight from Nidlhammer
General Summary
Sword of Air
Episodes XXX & XXXI
Recounting the Fellowship’s perilous journey from Hvela to the Sunless Sea
The Mushroom Experiment
EPISODE XXX: Look into my eye!
The Fifteenth Day of Eleint, in the Season of Loende, 2020 N.E.
1. FLAILING AROUND BLINDLY Five shadowy figures, hunched upon the deck of a small magical craft, drift upon an inky, sluggish river that carves a winding path through the vaulted caverns of the Underdark. At the helm of the boat, Kla’rota Xi-Huitl sucks thoughtfully upon the juicy carcass of a fist-sized woodlouse. Lightstrike explores his newfound healing powers by tending to the wounds he endured in his desperate fight against the Grell. A comfortable warmth passes from his chest, through his arms and out of his palms, closing broken skin, fading bruises, and soothing inflammation. Moreover, while his friends rest, he stays awake and retains the strength granted him by the unquenchable thirst of the Flaming Tongue of Idu Maagog. Zimlok snores loudly in a flatulent heap upon the stern, while Haji Baba, stirring from slumber, wonders at the eerie luminescent aura of soft blues, greens and pinks that is emerging in the distance. Viper clambers over Mherren’s chest, causing him to snort and blearily peel one eye open. Then he starts as he sees the Quasit’s demonic eyes flash like glowing embers. Its lips move and a deep and familiar voice resonates in his mind. The Demogorgon! “I am watching you, my Champion of the Sibilant Beast. And I fear you are becoming soft. In the Sanctum of Hvela you left behind the Tome of Uzdak, a sorcerous work of great power. It could have benefitted our dark cause greatly. And the cephalopod idol in the Devastated Halls; you shied away from its evil countenance. Are you truly a Warlock of the Pact of the Chain? Or have you been spending too much time with your…” (he snarls the word like it’s poison) “friends?” “I… er… um…” Mherren stammers, confused and still half asleep. “They are making you weak, Halfblood. Do not forget who you are. Who you could be. Who I am. Find the Shaghaspondium! Speak its glorious words and bring about a new Age of Demons! The foretold reign of the Demogorgon! Mwahahahaha! Mwahahahahahahahahahaha!” The Quasit’s eyes grow black and cold. A single bead of sweat trickles down Mherren’s brow. “Paddle! To the shore! To the shore!” rasps Kla’rota. “This is the way to the Melds!” Splashing to the rocky shore, the companions find a long, high tunnel that glows vividly with the bioluminescence of hundreds of subterranean mushrooms. After days crawling and fumbling through the gloom, this soothing, soft bath of multicoloured light fills them with wonder and awe. As they progress onward, they begin to notice that some of the fungi have been chewed and torn. Indeed, on closer examination whole swathes of mushrooms are lying limp and destroyed. A network of slimy trails crisscrosses the floor and walls. “Look! There!” Lightstrike whispers. Up ahead is an enormous snail, each antenna as thick as a tree trunk and capped with a deadly-looking flail-like appendage. Its shell shimmers with an iridescent azure sheen, and it munches happily on a crop of mushrooms upon a low ledge. “What is that?” gawps Mherren, and, swaggering up to it, gives it a firm prod with his great sword, Pyron. The unsuspecting beast recoils, and then swings its massive head around to identify its assailant. Three of the flails connect with a sickening crunch. “It’s not friendly!” gasps Mherren. “Well, not now it isn’t,” says Haji Baba. “Never fear,” says Zimlok. “I have just the thing!” And, chanting a series of esoteric squawks and whistles, he unleashes a gout of colour spray… which rebounds from the shimmering shell and blinds him. “My eyes!” Zimlok wails in a less-than-heroic fashion as he collapses to his knees. Kla’rota gathers a ball of crackling electricity in his palm and sends a jagged bolt of lightning towards the giant snail, but that too is reflected and fries the Illithid where he stands. “Ow,” he grunts, his metal cap smoking. Lightstrike peppers the creature with arrows as Zimlok protects the others within Leomund’s tiny hut. Eventually, the beast falls, and Haji Baba immediately sets about butchering it. She gathers two vials of slime (one, when thrown or shattered, acts as a grease spell; the other as a web spell – DM) and then starts hacking away at the shell. She manages to break off three shield-sized fragments, which peel away along with a film of sticky pus, and Mherren hews off a larger piece for himself. (See stats [posted on Discord] for your Flail Snail Shell Shields of Antimagic. Until you get a blacksmith to work them into proper shields they stand a 50% chance of breaking should they take damage – DM.) Before the others can stop him, Mherren tests out an eldritch blast against his piece of shell. Again, the force is deflected and all are stricken by the resonance of the blast. “Okay, okay! No more spells!” screams Haji Baba. Lightstrike creeps forward and taps a piece of shell with the hilt of his dagger. Dink. No reflection of damage. It would seem that only magical energies are rebounded. As healing potions are swigged, Zimlok’s curiosity gets the better of him and he plucks and eats a bioluminescent mushroom. And promptly throws up. Never one to learn lessons quickly, he scoffs another handful of mushroom, and this time keeps it down. Haji Baba notices his belly feathers glowing faintly from under his robe for the next hour or so, but tactfully chooses not to say anything and waits with anticipation to witness the inevitable bout of bioluminescent farts. 2. FUNGAL FEVER As they continue on, they find more devastation of the mushroom caves, and have to pick their way carefully through trails of alternately sticky and slippery slime, but they are relieved to see no more flail snails. What mushrooms are left grow far taller here, towering like trees overhead as the stalactite-needled ceiling rises high, barely illuminated by the fungi below. Passing under a natural archway into a smaller, adjoining cavern, the Fellowship notice the mushroom crops are untouched… and come face to face with four Duergar that stagger towards them from the shadows with stiff, jerking steps. Their mouths hang open drily as they lurch forwards with unseeing eyes. Mherren draws Pyron and Lightstrike grips Flame Tongue’s hilt, on the verge of uttering the fateful command… “Gla-Shar!” comes a booming voice that seems to emanate from within the companions’ own minds. And the zombies halt in their tracks. From out of the darkness steps – or rather, glides – a bizarre creature that resembles a nine-foot tall, living mushroom. It has arms, and something that might pass for a face, but its expression is undiscernible, as are its intentions. “Who walks my realm?” comes the same internally-experienced voice, but this time speaking in heavily accented Elvish. “A-hem.” Zimlok steps forward with worryingly self-assured confidence. “I am Zimlok the Lightbringer, Friend of the Underdark, Ally of the Illithids. I and my good friend Kla’rota here are on our way to meet with the Elder Brain. These…” (gesturing dismissively to Lightstrike, Mherren and Haji-Baba) “… are my own mindless servants.” The three do their best to appear mindless. Mherren does rather better than the others, but the mushroom-creature is obviously unimpressed. “They look like surface-dwellers to me. And that one looks like she has Elven blood. Xargraata would not be pleased. We are not to feed Elves any more, neither Dark nor Light. Nor Gnomes for that matter. Only Duergar may feast upon our crops. And Grimlocks. Elves… we kill! Myesh-N’or!” And the Duergar zombies lurch forwards again. As they get closer their bloodless skin is noticeably discoloured and pocked with fungal growths, similar to the affliction of Longroot Oakroot, whom Lightstrike both fought and cured at the ravine in the Galentaur. “Wait! Wait!” yells Zimlok, blurting out the first words that pop into his head. “Okay, okay. They are not my mindless slaves. I was merely testing your acuity. We are working with this Illithid to hunt down a nasty Elf whom we think may have passed this way.” “And we just killed a big snail!” pipes up Lightstrike, proudly displaying his chunk of glimmering shell. “Gla-Shar’zhad!” The zombies halt, and slowly retract into the shadows. The mushroom man slides forward, looming over the party. For a moment, an ominous pause. Then… “I am Meld-Sovereign Hgranathodh, King of the Myconids. Welcome to the Melds.” He beckons them to follow him, and a strange humming begins to grow in volume as they move deeper into the bioluminescent cavern. Here the mushrooms sprout in great abundance, and their wondrous glow seems to swirl and condense into a shifting cloud of fine, floating spores. The humming gets louder and louder, and as they turn a corner, they see a group of more vaguely humanoid mushrooms, of smaller stature than the sovereign, gathered in a circle, their hands linked. Although the humming is apparently sourceless, arising independently in the mind of each adventurer, it would appear that this circle is in fact its origin. As they listen, the humming seems to develop new qualities, with fugal lines developing and diverging and merging into one another to form an intricate and beautiful harmony of entrancing music. “You have done a great service to our kind by killing that beast,” elucidates Hgranathodh, his voice now deeply reassuring and kind, yet still somehow unnervingly detached, and other. “Those overgrown snails are the bane of our Myconid farmers, for they wanton devouring our lovingly-tended crops. And without our crops, many species within the fragile ecosystem of the Underdark would surely perish.” “Whom do you feed?” asks Haji Baba. “Once, we fed all equally. The Elves of Qualimor, the Drow of Arach-Lluth, the Duergar of Nidlhammer, the Svirfneblin of the Neblinhala, the Grimlocks of Garzh-Nesh, even the insane Derro of the Cyclopean Deeps. Ours was a life of service. That was our purpose. But now our masters have shown us our error. Now we feed only the servants of the Mind Flayers. “And, in return, the Illithids supply us with surplus Duergar to make into our own Spore Servants, who reap our crops and defend our fields. Thus we are released from our burden of duty. The Spore Servants toil, and we can spend our time in higher and more worthy pursuits, exploring mystic realms of cosmic consciousness in the communal meditation of the Meld Circles. We are freed from the yoke of reality, freed to realise ourselves as enlightened spiritual beings, far superior to all else that is bonded to dull materiality. Come, let me show you…” And two of the Myconids in the circle release their hands and separate to make room for Lightstrike to join them. Nervously, he clasps their cold, fibrous palms and is immediately hit by a vertiginous feeling of falling through a vortex of swirling colours, of sinking through infinite radiant layers of his own mind, until he finally settles in a space-like pool of darkness. Vaguely, he has a sense of the peculiar fungal entities holding him on either side, of being drawn into their unfathomable shared consciousness, but then he is struck by a series of vivid images that flash through his mind’s eye in rapid succession. He sees enormous flail snails sliding through dimming caverns in dazzling herds, leaving them lifeless and lightless. Next he sees a pale-faced Dwarf, scowling and slumped upon his darkened throne. The Dwarf’s eyes are glazed and devoid of lustre, and he absently fingers a faintly glowing mace whose head is sculpted to resemble unfurling petals. Before the Dwarf, and seen from behind, a Mind Flayer hovers, bigger in stature than Kla’rota. The vision darkens. Then Lightstrike sees more Mind Flayers. Far more. Thousands of them, tending to great hives filled with Grimlock cadavers and pulsing brains in row upon row of formaldehyde jars. Now he sees a calm, dark lake, overshadowed by huge, suspended hives, beyond which is a bridge stretching over a vertiginous canyon, and beyond that, gigantic doors to an abandoned citadel, carved like the open mouth of a helmed Dwarf. Now, a huge bronze statue of a Dwarven warrior. A portcullis beyond. And there, curled in the corner of a lightless cell… Elovyn! Emaciated, dirty, fearful – but alive! And, what is this? Another figure, in the same cell. A young man, head in hands, his bald scalp marked with a tattoo of a cross over a stylised flaming sun. His once rich, red robes, now dirty and torn ragged. Again, darkness. Void. Then, laughter. Growing louder and louder. Filling Lightstrike’s ears with deranged mirth, and filling his heart with creeping, choking fear. Out of the void, a single huge eye blinks open. Alien. Monstrous. Its brow scaled, bluish-pink. Its black pupil staring with an unfathomable, unknowable intelligence. A voice, guttural and terrible: “I – see – you! I – see – you!” The eye blinks shut. The fungal hands fall away. Lightstrike turns, and Haji Baba instinctively rushes forward to hold him up as his knees buckle. The rune upon his forehead is glowing brightly. But his face is pallid and coated in a sheen of cold sweat. He smiles weakly. “She’s alive. Elovyn! Beyond a sunless sea. Beneath a silent citadel. She’s alive!” (The unsettling and alien nature of your experience has placed you at the first tier of Corruption, Lightstrike. Sorry-not-sorry – DM.) Hgranathodh shows them a secret way out of the Meld-cavern. “Hard as it may seem, whatever he saw, it was his destiny to see it. The visions of the Meld do not appear through accident or imagination. They reveal only truth.” And he gestures to the rock, which seems to shimmer and darken before them. Kla’rota floats through the revealed portal and, unwilling to lose their dubious guide, the others follow. A twisting, low tunnel lit by luminous fungi leads them ever-downward and away from the Melds. As Lightstrike weakly explains his visions, Kla’rota growls. “Yesss. Surely, it was Xargraata you saw, with Moradin, the Duergar King, at Nidlhammer. But your Elf-friend, she is held at Runor, the deepest Dwarven citadel of old, which overlooks the Sunless Sea. That isss where K’Varn has made his lair. And that isss where he has imprisoned and poisoned the Elder Brain. We must hurry. We stand a better chance while the Ulitharid traitor is away. When Xargraata returns, surely her life will be forfeit. If we can defeat K’Varn, and release the Elder Brain from his poisonous grip, I shall rally the Illithids to turn on Xargraata and annihilate him as the betrayer he isss.” The tunnel splits at several junctures, but Kla’rota leads the way with confidence. “Not that way. That leads to the main tunnels that connect Hvela, Nidlhammer and Runor. Too many patrols. We must pass through Nidlhammer undetected. Neither Moradin nor Xargraata would show usss mercy.” Eventually they reach a cave strewn with thick webs and filled with the sound of bestial snoring. After finding the corpse of a giant spider (whose limp legs Zimlok cranks in a ludicrous effort to locate a secret passage), and edging past two sleeping hellhound guardians, they detect a tell-tale breeze through a curtain of webs. As quietly as they can, they slice their way through, snick-snick, with Haji Baba, in spider form, meticulously knitting the webs back together behind them. Cutting through the final strands, Mherren steps through and immediately checks himself with a gasp, for he finds himself standing precariously close to the edge of small ledge which drops away nearly two hundred feet to a glowing field of mushrooms below. His companions join him, and look out across a magnificent sight, such as they would not have believed could exist so deep in the bowels of the earth. Before them, a vast cavern, almost as big as the Morgrod of Qualimor, lit from below by the psychedelic glow of fungal luminescence, and from above by a pale white disc that sheds eerie light like a pale, false moon. A river winds slowly through the cavern, beyond which hulks a vast Dwarven fortress, high-walled and tiered to dizzying heights. The architecture is dour and forbidding, constructed of huge, smooth grey blocks of buttressed granite, and the unmistakable ringing of forges fills the hot, oppressive air, along with occasional gruff shouts and barking dogs. Open mine shafts of varying sizes puncture the floor of the cavern amongst the terraced mushroom fields, and a wide road leads away from the fortress and through a vast, exquisitely-engineered opening at the far left side. Various other, smaller tunnels lead out, and here and there are dotted squat, square watch towers of morose and ill demeanour. A few carts, insect-sized from up here on the ledge, and pulled by gigantic maggots, trundle along the road to and from the city, and a few jerky-limbed farmers and sullen mining parties can be seen here and there. But for the most part, except for a couple of small hamlets in the distance that lie outside of the fortifications, the outskirts of the city seem relatively deserted. “There!” wheezes Kla’rota. “That isss where we must passss.” The Fellowship follow his slender, long-nailed pointing finger. Just visible beyond the high, outer wall of Nidlhammer, on the far opposite side of the cavern, they spy a passage leading away, away and down to the Sunless Sea… Items & treasure: 4 Flail Snail Shell Shields of Antimagic (unworked raw materials) 1 vial of web 1 vial of grease Experience: Flail Snail (monster) 700 Joining the Meld (story award) 300 Hellhound Guardians (avoided encounter) 1,400 = 600 XP each Inspiration: One point to Lightstrike for showing the Flail Snail Shield to Hgranathodh. (Max. 3 IP) Will our heroes safely find a way down from their perch and manage to cross the cavern and infiltrate the city unnoticed? Seems unlikely, doesn’t it…? Find out in the next jaw-dropping episode of…Ye Sworde of Ayre!
Flight from Nidlhammer
EPISODE XXXI: Sometimes you just gotta hoof it
Ye Sworde of Ayre!
Report Date
17 Jul 2021
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