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Episodes 33 & 34 - The Quest for Elovyn Sorrosong: "The Betrayer" & "K'Varn, at last!"

Sword of Air

 

Episode XXXIII

 

The Betrayer

  In the stale, silent gloom of a lost Dwarven citadel, a panting Quasit lays flat on his back on the cold, stone floor. Mherren and Lightstrike step over him and heave open the heavy door with a creak magnified a hundredfold by the sullen, bare walls. Haji Baba, invisible, slides into the adjoining room and pads stealthily in, to find a heap of rubble on the floor beneath a wide opening in the ceiling, and a forbidding portcullis in the opposite wall.   Between her and the gate, a dais supports an enormous stone vat, from which long, slick, black tentacles reach out across the floor and up the walls. The thick tentacles are still, as if petrified, but within the vat a bizarre mass of pulsing tissue stews in a viscous, clear liquid. The coiling, pink tissue is threaded with clotted veins and afflicted with stinking patches of hideous, black mould.   As she approaches, Haji Baba’s Elven blood runs cold, and her eyes widen in horror. She can feel her mind being stretched thin, her thoughts becoming taut and brittle as her heart sinks beneath the oppressive weight of some indecipherable and alien shadow: the Elder Brain!  
*
  Meanwhile, Mherren sends Viper to continue his investigation of the fortress. He finds a room containing a large chest spilling over with coins, gems and other treasures, and a corridor that leads to a descending spiral staircase. At the bottom, a wide, high archway leads on to the mezzanine floor of a brazier-lit chamber. From the lower floor, out of sight, he can hear the same two voices he overheard before:   “Summon the King,” says the deeper, more guttural voice. “Have him ready the Duergar. And send the Ulitharid with them – no matter we have not yet found the sword. That treacherous Spider Queen shall pay for what she has done to me…”   “Yes, master. Right away, master.”   “And Varg…”   “Yes, master?”   “I’m concerned about Bob… He looks… different, somehow.”   “He has matured, master, is all. You’ve been gone many days.”   “Yes. That’s probably it… Now go!”  
*
  Against every instinct, Haji Baba, her face drawn and drained of blood, creeps over to investigate the portcullis, which she now sees leads out to a large, external courtyard. At the far end is an enormous, bronze statue, facing away and looking out over the rear battlements of Runor.   Beneath the statue, two shadowy figures appear deep in wordless conversation. One is stocky and bearded, the other tall and slender and hovering just above the ground. A strange, orb-like creature floats towards them. It is the same beast she saw emerge from the Sunless Sea carrying a fish in its toothy maw. It addresses the other figures, but Haji Baba can’t make out the words.   She signals to Lightstrike with an elaborate series of hand gestures. Uncomprehending, he goes to join her, just managing to resist the sudden assault upon his sanity as he passes close to the captive central nervous system of the Illithid colony.   “What did you say?” he whispers from beneath illusory tentacles as he approaches.   “I said come take a look at this,” replies Haji Baba.   “Oh. Okay.” And straining his feline ears, he makes out snippets of conversation.   “It is time … The Demon Goddess shall pay for her impudence! … Send psychic instruction to Nidlhammer … We march at once! … Moradin – you know the plan. Go with Xargraata to the Elder One … It is still beholden to the Yuggoth. Have it bring forth the Illithids, too … The Drow will be annihilated!”   Haji Baba freezes as the two called Xargraata and Moradin head towards her… and turn into a side door back into a wing of the fortress. The orb-monster floats up and overhead, out of sight.   “We should get out of here,” whispers Haji Baba, looking round to find Lightstrike has scarpered. He’s already at a side door, dextrously picking the lock. As he disappears, wraithlike, the Druid runs after him, taking care to stick to the edges of the room, well away from the pulsating Elder Brain. They meet Viper, just reaching the top of the spiral stairs, and follow him to find Mherren and the others.  
*
  “What are we doing up her?” asks Mherren, loudly, in an abandoned chamber somewhere on the top floor of the labyrinthine citadel. “We’re hiding,” Zimlok whispers back from underneath a bed, just his pointy hat poking out.   “Why are we hiding? Aren’t we supposed to be fearless heroes on a daring rescue mission?”   “Well, yes, we are, but… we’re strategizing,” says Zimlok, flustered.   “I’ve had enough of this!” croaks Kla’rota. “Xargraata must pay!” And he floats off down the corridor in search of his nemesis, Mherren invisibly hot on his heels.   “Darn it!” curses Zimlok, scrabbling out from beneath the bed and scrambling after his companions.  
*
  Kla’rota, sensing his archenemy’s presence through his psionic link with the hive mind, makes a beeline for the room containing the Elder Brain, and nearly bowls over Haji Baba and Lightstrike as he whisks through the empty halls.   He enters the Brain room, where Xargraata the Ulitharid, and Moradin, enslaved King of the Duergar, now stand. Upon the dais, Xargraata stoops over the stone vat, his arms plunged deep inside as though he is searching for something beneath the throbbing mass of alien grey matter. Next to him, Moradin holds two brain dogs on leashes.   As he becomes aware of Kla’rota hovering at the entrance, Xargraata turns and pulls himself up to his full, intimidating height. He is a full three feet taller than Kla’rota, and oozes a dark majesty. If anyone could hear the alien, psychic exchange that follows, they would surely have been impressed by its wit, and its dramatic expression of the ongoing feud between these two powerful Mind Flayers. But all our heroes see as they peer with trepidation around the door jamb are a few tense moments of silence followed by the slight narrowing of Xargraata’s pupilless, pink eyes.   Suddenly Kla’rota tenses, as though resisting some unseen force, and Haji Baba hurls one of her lightning javelins at the Ulitharid. Mherren follows with several wild swings of his sword and a devastating scorching ray of demonic fire, and Lightstrike casts sleep on the two brain dogs, which instantly turn on to their backs and begin snoring blissfully. Not to be outdone, Zimlok ensorcells Moradin, who has magically enlarged himself to the size of an ogre, and is charging straight towards the diminutive Wizard. With a flick of his feathered wrist, Zimlok afflicts the King with uncontrollable bouts of Tasha’s hideous laughter, which twist the Duergar’s face into a hideous and unnaturally wide grin.   Kla’rota raises his arms melodramatically and Xargraata is lifted helplessly into the air.   “Show us what you can do, Wizard,” Kla’rota rasps at Zimlok, who responds by blasting the Ulitharid with Aganazzar’s scorcher. As Kla’rota concentrates on his telekinesis spell, Zimlok and Lightstrike both pop out of their illusory Mind Flayer forms. Haji Baba also suddenly appears, snarling savagely before the still-chortling Moradin as her invisibility wears off, and she bonks him on the nose with her thunderstaff.   Moradin appears to experience a moment of clarity, and looks about him in confusion, before his form goes limp, and Haji Baba proceeds to grind the butt of her staff into his unseeing eyes, pressing down hard until Dwarf brains splatter all over her. She turns to her companions, skin pale, eyes bloodshot, and grins a manic grin, licking her lips as bits of Duergar-brain slide slowly down her cheeks.   “Eeewww!” says Mherren, retching as he too becomes visible once more.   Haji Baba turns her depravity upon Xargraata, and lashes out at him with her thorn whip, then…   “Aithinndée!” comes a now-familiar holler, and the Sword of Idu Maagog is instantly swathed in flames as Lightstrike clicks the heels of his boots of haste and takes a running leap at the suspended form of Xargraata M’thilid. With one arcing slice he brings the sword down in mid air and cleaves the Ulitharid clean in two, rolling as he lands and springing to his feet, his chest heaving and his muscles rippling. An unnatural darkness has spread around his eyes and the rune on his forehead glows brightly.   “Show off,” mutters Mherren beneath his breath, and skewers one of the snoring brain dogs with Pyron.   Behind Lightstrike, the Elder Brain pulses with energy and strangles the remaining brain dog with its now-writhing tentacles.   Zimlok hunkers over the singed and lifeless form of Xargraata, which now lies upon the floor, and picks curiously at his exposed brain.   Cautiously, he places a morsel in his beak… and swallows. A wave of sickness, and suddenly he is confronted with the image of a large, black, pulsing stone in his mind’s eye, submerged in a viscous, clear fluid, and above which is suspended a diseased-looking mass of brain-like tissue. The image hits him with an almost palpable impact, and Zimlok clutches his head as a wave of pain courses through his temples. Then the Elder Brain’s tentacles grow still once more.   But there is no time to contemplate the meaning of this peculiar image, for Kla’rota turns to them with a crazed look and cries: “Vengeance is mine!”   “Erm, well it was mainly ours, really,” says Mherren.   “Hah! No matter! You are useless to me now!” And Kla’rota unleashes a blast of psionic energy that brings Lightstrike to his knees.   “Betrayer!” screams Haji Baba, summoning a beam of moonlight that shines like a blinding stage light upon the Illithid.   “You… promised!” whimpers Lightstrike.   “Only fools and children tell the truth,” rasps Kla’rota, his tentacles twitching with malice. “Illithids lie!”   To which Mherren, muttering prayers to the Demogorgon, gathers purple demonic flames in his palms and sends them shooting out towards the traitor. But his wrath is too strong and, siphoning too much power from his Demon patron, he loses control, and the scorching ray sears the walls of the chamber instead.   But the moon beam has been growing steadily in intensity, and even as he cackles, Kla’rota’s emaciated form curls and blackens beneath its agonising heat. A psychic scream resonates through their minds: “Noooooooooo!”   And Kla’rota Xi-Huitl expires.   “Well, that was unexpected,” says Zimlok, gathering up Kla’rota’s helmet, and…   “Rrrrraaaaaaaaahhhhhhhh!”   Zimlok steps gingerly out of the way as Mherren comes charging in and barbarically carves up Kla’rota’s unmoving form with his great-sword. Observing this unhinged brutality, his friends wonder what disturbing past experience has triggered Mherren’s extreme reaction to Klar’rota’s treachery.   Once his anger is spent, Mherren slumps down against a wall, and Lightstrike tentatively approaches and offers him Moradin’s warhammer and chainmail hauberk. “There you go, buddy. Feel better.” Mherren tacitly accepts, and Lightstrike slinks away to join Haji Baba. But seeing her blood-smeared, ghostly hue and dark expression, he thinks better of it and goes to sit by himself instead.   Meanwhile, Zimlok is conducting an interview with the Elder Brain, his bird brain apparently unaffected by its maddening influence. “Do you know of an Elf within these walls, Brain?”   After a few moments, a weak and sickly voice speaks into his mind.   “There is one such, yes. And another – a human. They were taken to the dungeon, awaiting K’Varn’s return from Arach-Lluth. Having successfully tamed the Duergar, he was trying to bend the Dark Elves to his will, also. But it would seem that in Llolth, the Queen of Spiders, he has met his match. For upon his return he appeared to be grievously injured, and not at his full strength.   “If you attack now, you might stand a chance. Delay, and you risk all, for he is indeed a powerful entity. Not least because there is some other power behind him, something which he serves, and which has caused me to sicken so, and lose my hold over my colony. Only this disease has enabled Xargraata to usurp me and bring me here to suffer! I still maintain the hive mind, but it is K’Varn who directs my will.”   “What does he serve?”   “I… know not…”   “Of course you don’t. Well, if we can defeat K’Varn, and release you from his dominion, will you give us safe passage out of here?”   “I will. I, Kheremblethoth, the Central Hive, want only to be freed of K’Varn’s tyranny, and the unnatural sickness with which he afflicts me. I just… I just wanna be me…”   The Brain’s voice grows pathetic, and Zimlok narrows his eyes in suspicion. “Hmmm. Well, perhaps you will. Perhaps you won’t. Or perhaps we will go see this Spider Queen and make a pact with her to join our forces against you. What say you to that?”   Sneering: “Llolth… would kill you on sight.”   “Yes. Well. Er, just one more thing…”   Sinister: “Yes?”   “Would you mind awfully if we dumped these bodies in your pool?”   “Erm… well…”   Splish! Splosh!   Mherren walks away from the vat, dusting his hands of Illithid guts and Duergar brains. “’Nuff chat! We’ve an Elf to find!”  
*
  Our heroes venture down the spiral stairwell to the room where Viper overheard K’Varn speaking with Varg. Creeping down from the mezzanine, they find the chamber is empty, apart from a beautiful, glistening fish with pink- and blue-flashing iridescent scales, flicking to and fro in a large bowl.   Behind the bowl is a large, oaken desk, upon which are strewn several scrolls and fragments of parchment, spilling out from a white silken satchel that is embroidered with Elvish letters in golden thread. Zimlok gives them a cursory look over, noticing that some appear to refer to magical swords and eldritch evils. “Just the sort of thing we’ve been looking for!” he squawks, and he gathers up the scrolls and hoiks the bag over his shoulder.   Meanwhile, Haji Baba and Lightstrike are meticulously searching the doors, walls, and adjoining passages for a thoroughfare wide enough for a Beholder to fit through. But to no avail. All they find are strangely melted walls decorated with gruesome, petrified heads of Mind Flayers, Duergar, Grimlocks and Svirfneblin.   “What now, then?” asks Mherren, nonchalantly leaning against a section of wall next to a barred iron door.   … And his hand passes straight through the wall!   He sticks his head through, and finds himself looking into a wide tunnel carved into the rock upon which the fortress stands. His Orcish eyes glint and narrow: “Found you!”  
* * *
  What in the Seven Heavens is the mysterious, submerged, black stone that Zimlok saw after consuming a portion of Illithid brain?   Will our courageous heroes find Elovyn and escape the citadel unnoticed by its over-eyendowed proprietor…?   Will they concoct a cunning plan based on the intelligence they have gathered?   Will they take advantage of the imminent invasion of the Dark Elves’ territories, which would conveniently leave Ilthe Ba’Manza empty of Mind Flayers and Nidlhammer empty of Duergar…   Will they capitalise on the potential weakness they have uncovered in K’Varn, regarding his soft spot for a certain “Bob”…? Or will they just plough on blindly and end up in a desperate and entirely avoidable battle for their lives…?   Find out in the next mind-bending episode of…

The Sword of Air!

  XP: 2,875 each.   Haji Baba: One level of Corruption (Disadvantage Charisma checks & saving throws).   Treasure: Mail hauberk; Warhammer; Kla’rota’s helm; a rolled map of the Dragon Coast; and Elovyn’s Satchel of Research: The Records of Suwen, Deep-speech Sphere, Nurian cuneiform tablet, Ruin of Tsen, Tales of Struggle, Oloro’s Eight Swords, The Coming of Yuggoth, Histories of Jharpur, The Red Claw Prophecy, The Legend of Karsa Orlong, Rhulad Sengar & The Empire of Lether, Dark Yuggoth Fragment, The Great Old Ones Fragment, Old Arkadian Elvensong, The Count of Fate, and The Song of the Oracle at Arioch.    

Episode XXXIV

 

K’Varn, at last!

    Mherren steps through the wall and into the tunnel. He whispers something to Viper, and the Quasit transforms once more into a bat and flits off down the passage. Eventually the bat-demon finds himself in a dungeon, where three locked cells house chained skeletons in various states of decomposition.   After investigating the prison cells thoroughly, and finding nothing of value or interest, Viper squeezes through the bars of a large, studded door, and flies into another section of the dungeon, finding a large hole in the ceiling that leads to a vertical shaft which splits off into several chutes and connecting chambers.   Returning to the dungeon, he approaches the iron bars of a single cell at the far end. Within are two slumped figures, shackled to the walls, clothed in rags… and breathing!   He sneaks through the bars, and one of the figures despondently raises its head as he accidentally disturbs some straw on the cell floor. “What was that?” the figure says, in the Common Tongue. It is female, its features Elven.   “Nuthin. Just a rat,” says the other, male and shaven-headed, wearing red robes, now soiled and torn.   Viper flies back to Mherren, who, along with Lightstrike and Haji Baba, has been taking off his socks in readiness, or something. The companions issue instructions to their familiars, with Lightstrike’s annoyingly contrary clockwork mouse under strict orders to not come squeaking loudly if it doesn’t see a big eye in the passageway. Viper, they send to the vertical shaft he found in the ceiling of the dungeon.   Lightstrike rubs his ring of tracelessness, and they venture soundlessly into the dungeon of Runor. The rogue makes short work of the locked door that Viper squeezed through, and soon they reach the cell containing the live prisoners.   “Don’t make a sound. We’re here to help you,” whispers Zimlok.   The prisoners look up.   “No… it can’t be!” exclaims the Elf. “Now, my lovelies. What are yous doing h’ere?”   Bruised, grimy and emaciated, she is barely recognisable, but it is indeed Elovyn Sorrowsong of the temple at Sparrowkeep.   “We’ve come to get you out of here,” says Haji Baba, as Lightstrike works expertly at the cell’s lock. Click! And it swings open with an unnerving creak.   “Who is this?” asks Zimlok, nodding to the other prisoner.   “This is Zellingar. He’s been captive here longer than I, although I’ve quite lost track of time down here in this unremitting darkness. His company has been a source of hope for me in this dire situation.”   “Who are you, human? Give us reason to let you go,” demands Zimlok, noticing a mark between his eyes that resembles an abstracted blazing sun overlaid by a cross.   The man looks at him pleadingly. “Please, sir. Do not forsake me in this darkness! I am but a humble priest of a congregation based in Astlav, which lies along the Dragon Coast north and east of here. We worship the Life-Giver, the Holy Fire, God of the Sun. My father is the High Priest at Wolden. I was captured by Grimlocks and brought before the Beholder. I know not why.”   Haji Baba detects something suspicious about this individual, but nevertheless signals to Lightstrike to unshackle him. No one deserves to end their days in this pit.   As Lightstrike, eyes still blackened and countenance dark, moves on to releasing Elovyn of her bonds, she notices the rune on his forehead, still glowing faintly. Her eyes widen in recognition.   “On your brow – ’tis the mark of Arden!” she cries. “Could it be…? I have heard foretelling of a new Champion come to fight for Arden. Does he act through you, my child? Hath the Runechild come at last?”   Lightstrike looks at her blankly.   “Has He appeared to you. Has He spoken to you? Given you a sign?”   Lightstrike shrugs.   “When He does, it shall be a sure sign that the New Age is nigh! The Elder Gods shall return to this world, and the Age of the Ascendants shall be over. Oh! But beware! For it is written that when the Old Gods return, so too shall the Lords of Hell, see, who were vanquished and banished to the Outer Planes along with the Deities of Creation.   “For their fate is intertwined – the Gods and Devils. Their retreat from this world, which marked the end of the Arcane Age and the beginning of the Age of the Ascendants, some two millennia ago, left a void of worship soon filled by mortals who ascended to godhood. But these Ascendants’ ways were fickle and their powers weak compared to the Elder Gods, and this heavenly void left space for far darker and older beings to assert their influence; not just Demons of the Abyss, summoned by warlocks and cultists, but things that were here long before the Wyrm Wars and the Age of Dragons, things beyond the reason of mortals, which now thankfully lie dormant.   “Not all worship the Ascendants, although they do prevail throughout most of Yore. Some, such as I, still venerate the Elder Gods. And there are many clandestine sects that seek the return of Devils and Demonkind,” – here she eyes Mherren suspiciously – “many of which can be found in the dark groves and bleak hills of the Dragon Coast.   “But I believe I am myself the last remaining undefiled Priest of Arden. I have heard tell of others, yes; a strange and secretive faction of immortal devotees who take refuge beneath a ruined city far to the south. It is believed they found and preserved living relics of Arden, but have become twisted by some lost evil or wayward sorcery. The orb at my temple is one such relic, and…”   Here she falters: “I ought to be honest with you… There is something I withheld from you when last we met. I do know what the cyclopean foot is in the centre of Sparrowkeep. It is a remnant of the Arden’s earthly form, after he sacrificed himself and was torn asunder to banish the great evil that threatened to engulf Yore many centuries past.   “It is a secret I have been forced to keep, for Arden’s body was cursed as the Daemon Lord, whom Aka Bakar fought with the fabled Sword of Air, was banished. Thus, it has always been a malign presence in our town, and all who have investigated it have been touched by madness and strange nightmares. So, I could not admit the foot was a holy relic, lest I be cast out as a witch and a heretic. I am sorry to have lied to you. I had no choice, and I did not know then if your intentions were good.   “The orb at Sparrowkeep is another relic of Arden’s – his right eye, no less – which escaped being turned to that alien, obsidian stone through the prayers of my antecedents and its clarity of godly vision. His left eye is lost, although I have heard it may have been kept safe in some hidden dimension outside of Time.   “Yet I know the orb at my temple to be somehow linked to the evil that is come once more to this world, for its building heat is surely Arden’s wrath, and it has grown steadily hotter as the blight has spread, seemingly from source out in the Festering Marshes. It gives me hope that Arden, whilst sundered, is still in some way living, and I am not wasting my life devoted to a dead god. And now that I see his symbol upon this young tabaxi, I am sure of it!   “After you departed, I set off from Sparrowkeep to find the wizard, whom they call Kayden, who had recently visited and stayed at the pleasure of Lord Starlin. Starlin is a recluse – they say he has some sickness that has poisoned his mind and horribly mutated his body. I wonder if this is linked to the same malignancy that spread to the Margreve, and if Kayden came to find out more about this strange disease. It surprises me somewhat, though, that he never came to consult with me.   “Kayden is well known to be a great wizard – one of The Three, you see, alongside Mordenkainen and Sorten – but he is notoriously secretive, and so for him to be abroad in the world there must be something sinister afoot. (Pardon the pun, there.) His arrival at Sparrowkeep seemed to coincide with the disappearance of the sparrows from the town. And I believe Grendelf was on his way to meet with this wizard, before he was so cruelly murdered by goblins, so I am quite convinced he knows something of this hidden enemy.   “With no safe passage through the swamps to the east, and only the forbidding Icespire mountains to north, I went south via Qualimor, where I stayed with my dear friend Sumnes, the Eagle-Speaker. I studied long hours in the Noldothrond, and found reference in the Records of Suwen to a cursed sword of Hecate that was buried with its insane wielder in a black tomb, about which the wizard may know more.   “I also found an ancient fragment of Nurian cuneiform that I transcribed to show to the wizard. It speaks of an Immortal Pharoah called Nyarlathotep, who dislodged a dark planet from its orbit and brought alien gods to our world. There was also a peculiar, spherical stone that spoke of a being called Zvilpogghua, and something referred to as a Yuggoth Stone. My instincts are that these things – the sword, the blight, the stone, the alien gods – are all linked somehow. And I am sure that Kayden knows more.   “Alas, I did not have time to complete my research, for the Shadowmancers of Aelar Caphaxath were scrutinising my every move, and I felt it was only a matter of time before they would arrest me and press me for what I had learnt. I do not trust those Mages of Shadow, even if the King does.   “They were watching me from the shadows, and their intent was malign. So, before they could come for me, I gathered up the scrolls and parchments I had not yet had time to study, sneaked them out of the Noldothrond, and left Qualimor to head for Kayden’s tower, somewhere along the Dragon Coast. But I did not get beyond the forest before an irresistible voice in my mind, pretending to be Arden himself, lured me into a deep ravine. There I was captured by Duergar and brought here to be imprisoned by these Illithids.   “They invaded my thoughts, and, knowing I knew something of this Sword of Air, kept me alive to be interviewed by some entity they referred to as K’Varn. I had not heard this name before, but it filled me with dread. What interest the Mind Flayers have in the sword of Aka Bakar, I know not, but it persuaded me that finding his tomb, and his sword, before it is discovered by the denizens of evil, could be crucial in the fight against the coming Darkness…”   “You do talk a lot,” says Mherren.   She smiles sweetly. “I’ve only had Zellingar for company these last few days. And anyway, you ought to know what I know now, in case the worse should happen to me.”   “What of the Beholder?” asks Haji Baba.   “I have seen it pass this way, not long since. It looked injured, from what I could tell. So far it has not come to extract from me what I know of the sword, although its sidekick has tortured us both. But K’Varn will return soon, I am sure. And the thought of coming eye to eye with that creature fills me with dread.”   At that moment, Mherren hears a bestial scream in his mind, which also emanates faintly from the shaft where Viper is on guard. The Half-Orc strains to see through the Quasit’s eyes, but the link has been severed.   “We gotta go,” he grunts. “Right now!”   The heroes, along with the two freed prisoners, leg it out of the dungeon before something awful emerges from the hole in the ceiling. Emerging in the split-level chamber above, they come face to face with K’Varn’s gauth minion: Varg!   Lightstrike runs to the fish bowl and calls out to the creature: “If you hurt us, I’ll kill Bob!”   (If only you’d tried that on K’Varn! – DM.)   But Varg appears indifferent to his threat, and immediately zaps Zellingar with a ray of enervating energy that causes him to collapse to the ground, twitching, his eyes rolling back in his skull. Another eye ray shoves Zimlok and Haji Baba down the steps, and they roll painfully to the bottom in an inelegant heap.   Elovyn lays her hand on Zellingar’s scalp, and he comes around enough that he can stagger after her towards the desk in the corner, where they both take cover. Lightstrike fishes the unfortunate glimmerfish from its bowl and leaps up on to the balcony, but upon seeing his friends in mortal danger, he drops the fish and draws his sword.   Haji Baba has launched herself at Varg, assuming bear form as she rushes forwards, but the gauth is ripping chunks out of her with his disgusting, needle-sharp teeth. Zimlok attempts to induce hideous laughter in his enemy with a well-chosen ‘knock-knock’ joke, but Varg is untickled, and directs a ray of anti-magic energy at the Wizard’s staff.   “Aithinndée!”   Arcing flames envelop the creature as Lightstrike leaps upon it. The gauth fights fire with fire, shooting a flaming ray of energy back at the rogue, but soon Varg goes down beneath a barrage of scorching cuts, ursine bites, and a hail of Melf’s minute meteors, courtesy of the Lightbringer.   Meanwhile, Mherren has spotted an ominous, spherical shadow looming larger in the tunnel from which they have just escaped. Dousing himself in magical oil, he takes a deep breath, and sets himself aflame. Braced for the pain of incineration, he instead feels his body fading to the Astral Plane, and in its place is a firestorm of elemental power.   The Mhelemental surges towards K’Varn and wreathes him in licking flames. The Beholder, his central eye bruised and glassy, and one of his eye stalks hanging limp and useless, roars as the bandage around his ‘head’ sets on fire. He misty steps away from the fire elemental, only to be assaulted by Idu Maagog’s slashing blade and a peal of thunder, as Haji Baba calls a flash of heavenly forked lightning from her thunderstaff.   “Now you die!” squawks Zimlok with all the menace he can muster, and throws a card down from his deck of illusions, conjuring an illusory ettin in front of K’Varn. When the Beholder laughs off this meagre illusion, Zimlok flies into a rage and charges frantically at the monster. Then he thinks better of it and instead summons another hail of meteors that explode upon the Beholder’s form.   K’Varn is singed and battered, but he replies with a ray of fear that holds Lightstrike in its grip, causing him to step back against the wall, which suddenly sprouts appendages that clutch at the rogue and hold him fast. Haji Baba morphs into a tiger and rushes to tear him free, but instead feels her body stiffening as K’Varn hits her with a ray of petrification. With an almighty effort of obstinate will, the druid resists, and slashes at the last remaining appendages until Lightstrike breaks free and takes cover from the Beholder’s rays.   Haji Baba turns towards K’Varn with a snarl, and leaps upon him, sinking her teeth into his pebbled, leathery skin until black blood oozes out. K’Varn throws her off, and she looks round in horror as a huge fire elemental, charmed by another eye ray, whirls into her and sears her flesh. She screams a bestial scream, and pops out of tiger form, prone on the ground with mad eyes and hair in disarray. Scrambling out of the way of her fiery, mind-controlled ally, she creates another moon beam and waits…   Zimlok flings a chromatic spray of colour at K’Varn, blinding his central eye, and as the Beholder’s already glassy eye grows dim, it bursts into flame and is turned to ash by the heat of the moon beam.   All take a moment to catch their breath. There is only the sound of a fish flopping futilely and whopping its tail upon the cold floor. Lightstrike, his visage turned soot-black and thunderous with some unknown shadow upon his soul that now expresses its umbral nature through his darkened countenance, takes pity and places Bob back in his bowl.   Although, who will look after Bob now that his master is no more? Bob’s tale, and indeed his tail, it would seem, is a tragic one. (Apologies – DM.)   Mherren, ruminating on the words of Ningauble the Seer, who indicated that they should find a way downwards, ever downwards, to escape the Underdark, returns to the dungeon and follows a flight of stairs that leads below the prison where Elovyn was held, past a strange, closed eye set into the wall, which seems to emanate some kind of powerful abjuration magic. But, finding no way out, and reaching no conclusion as to the nature of the magical eye, he rejoins his comrades, who stay at a prudent distance from his flaming form. They all make their way back up to the room where Viper had found a hoard of treasure.  
*
  And what a haul! A huge pile of coins, gems and trinkets spreads across most of the floor. And there, in the corner – what is this? A treasure chest! No doubt also brimming with gold! Zimlok, his eyes wide with avarice, reaches out to touch the lid…   … And finds himself adhered to a gelatinous, crazed, gnashing monster as the chest transforms into a gurgling, drooling, amorphous mass with a huge, black maw filled with enormous teeth.   Somehow the Wizard extracts himself from the mimic’s adhesive form, and Haji Baba bonks it sharply with the end of her thunderstaff, sending a charge of electricity coursing through it. Then it suffers a double dose of righteous fire, as the Tongue of Maagog and the scorching fire elemental that is Mherren both burn it until it begins to liquefy.   Step forward, Zimlok the Lightbringer.   Casually tossing three enchanted gold coins in one palm, he wipes some sticky ooze from his beak with the back of the other hand and, raising one eyebrow so that he looks cocky and cool, quips: “I’d like to make a deposit!”   He hurls the gold coins at the creature; it ceases its writhing and grows still.  
*
  Sifting through the pile of treasure, which must surely number nearly 1,500 gold pieces of Elven and Svirfneblin mint, as well as many cut sapphires and emeralds, our companions uncover several items of curiosity or worth. There is a huge uncut diamond, a spell scroll, several healing potions, and a thick tome of Dark Elven incantations. Leafing through, Zimlok greedily soaks up the names of the spells, and looks forward eagerly to copying them into his own spell book: Feign Death, Fireball, Hunger of Hadar, Major Image, Phantom Steed, Sending, Speak with Dead, and Tongues.   They find a Dwarven great axe, a necklace of dessicated tongues of various shapes and sizes, and three exquisitely crafted arrows with translucent, crystalline heads. A mace inscribed with the name of Moradin glows with an internal fire, and a set of ancient-looking bellows bear the words: ‘Breath of the King’. There is a slender dagger with an impossibly sharp blade, upon whose twisted ebony hilt is carved the name, ‘Whisper’. (Zimlok, assuming this to be an instruction, whispers at the dagger and stares at it expectantly for several moments before tossing it aside in disappointment.)   There is a sickle edged with diamond, a thick weightlifting-style belt of black leather decorated with spider web designs and Drow sigils, and an amulet in the shape of a hammer that is densely carved with Dwarven runes that spell the word ‘Dwarfkin’.   “Aha! The rune I have been seeking to turn my Dwarfbond hammer into a returning weapon!” cries Mherren triumphantly.   Lastly, they find a gleaming piece of shaped metal, of shining gold in colour yet practically weightless, which Zimlok – still in a state of disgust and not quite thinking straight – goes to chuck out of the window. The curved metal blade begins to spin as it leaves his hand, and follows a sweeping, curved trajectory through the still air of the cavern outside before whizzing back to hit him square in the face, knocking him out cold.   “Hahahahahahaaha!” Mherren, whose elemental form has now fizzled, bellows with mirth, and the others join in, even Zellingar and Elovyn, as the stress and tense anxiety of the last few days in the Underdark is finally released as laughter. They double over, slapping each other’s backs in merriment, as a large egg swells up upon the unconscious birdman’s noggin.  
*
  When they recover, and Zimlok begins to stir and rub his head, Haji Baba goes to study the bellows. A curious object, indeed. She ponders for a while, before tucking them into the spiderwebbed belt that she has claimed, and uses to hitch her trousers over her Halfling paunch.   “Perhaps there is a way down from the courtyard?” suggests Lightstrike, and they make their way to the quadrangle where Xargraata and Moradin had been lurking by the statue. But they are met only with a precipitous drop of several hundred feet straight down to the river below.   On close inspection, the statue appears to represent a heavily armoured Dwarven king with a mighty warhammer. It is hewn of bronze, and its pedestal bears the name of Durthane. Oddly, the mouth is shaped to form a spherical slot.   Zimlok scratches his beak thoughtfully, and then snatches the bellows from Haji Baba’s belt and shins up the statue to thrust the end of the bellows into the hole. His legs wrapped around Durthane’s neck for purchase, he works the bellows a few times. At first, nothing happens. But then the giant statue takes a huge, metallic intake of breath, and its great legs move as it breaks free from its pedestal. As the golem lurches clumsily forwards, Zimlok loses his balance and, after flailing his arms for a few humiliating moments, is thrown unceremoniously to the ground. Looking up fearfully from under the shadow of this hulking metal dwarf, he is pleasantly surprised when Durthane’s golem looks down at him and jerkily takes a bow. A grating, discordant voice emerges from the thing’s chest and addresses him in Dwarvish: “Master,” it says simply.   “Yay! We have our own pet golem!” rejoices Mherren in a most unwarlocklike fashion, before remembering to look suitably dark and brooding.   “Well, there’s no way down from here,” utters Lightstrike.   “Let’s keep looking inside,” says Haji Baba. “There must be a way!”   And as they wander back into the fortress, Elovyn takes advantage of the clanging steps of the golem to whisper something privately to the druid. “I think you should know,” she says in hushed tones. “I believe Zellingar is hiding something. I don’t think he wishes me or any of us any harm, but… the Holy Fire. He says it is a sect devoted to the holy light of the sun. But the sign on his forehead – it is not a symbol of Arden. I have not heard of this Holy Fire, and if it were truly a faith of Light I surely would have known or read of it. I do not know what it represents, but it certainly is not a sign of my own god. Be careful.”   Haji Baba nods. “Thank you, Elovyn,” she says. “I suspected there was something dubious about him. I shall remain vigilant.”  
*
  Just as they are making their way back into the fortress, an ominous drumbeat strikes up, its steady Dwarven rhythm filling the cavern of Runor. Accompanying the drums is the unmistakable clomp of hundreds of hobnailed feet.   Looking around, they see movement around the gigantic hive structures of Ilthe Ba’Manza, too. Down the spiralling pathways that coil around the Illactites, and out across the surface of the Sunless Sea, headed straight towards the citadel of Runor, hundreds of Illithids teem.   Stricken by pustules and frothing at the tentacles, they swarm towards the cliffs that fall to the river separating the fortress from bowl of the Sunless Sea. And, spiderlike, they climb down and across to the rocky plinth upon which Runor stands. And they begin to ascend.   The Fellowship stand for a few unsettling moments, mouths agape. All except for Zimlok, who is face down on the courtyard floor, hammering the ground with his fists and wailing in despair.  
* * *
  What will become of our desperate heroes now?   What unlikely plan will they concoct, if indeed they make one at all?   Will they find a way off this rocky pinnacle of imminent death?   Or will Runor become their untimely tomb? Find out in the next hair-raising episode of…  

The Sword of Air!

  XP: 2,050 each   Treasure:   • Amulet of Dwarf Kinship (use with Duorik’s Dwarfbond Hammer for +2 (2d8) + returning quality)   • Bellows of Golem Breath (Dominate Monster: Durthane’s statue only – Bronze Golem)   • Belt of Ettercap Strength (Strength 14 / STR +2)   • Esoteric Book of Drow Spells: Feign Death, Fireball, Hunger of Hadar, Major Image, Phantom Steed, Sending, Speak with Dead, Tongues   • Diamond (uncut) worth 1,000 gp   • Diamond-edged sickle +1 (1d4+1)   • Emeralds and Sapphires (cut) worth 400 gp   • Great Axe +1 (1d12+1)   • Healing potions: 2 greater, 2 superior   • Hoard of coins (Elven & Svirfneblin) worth 1,500 gp   • Moradin’s Mace of Iron Leaves -1 (3d6) (+ once per day healing)   • Necklace of Tongues   • Oracle Arrows (x3) (short bow only)   • Scroll of Darkness (Darkness spell, one use only)   • Vorpal Boomerang +3 (1d6+3) (critical hit beheads, ignores resistance)   • Whisper (Dagger of Ethereal Following) +2 (1d4+2 +1d8 psychic) (+ fear & teleportation effects)  
Now, onward! Onward to the giddy heights of adventuring at Level Six!

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