Journal 22: The Discombobulated Mike
As the party gets lost in the eternal recursions, a strange entity appears that wants something from them.
General Summary
Into the fire (17)
Maze and Shynt go to the library, and get into the oasis. They ask for a scroll of Speak with Dead. Maze blathers a lot. Meanwhile, the rest of the team go to the keepers. We get the 'S' rune and the empty runestone. Once reunited, we go to the Crescent Temple. Then, the firestorm hits.
Into the fire (18)
Once again, we get into the oasis for Speak with Dead scrolls. Then, we go to the Crescent Temple. There, we use the Speak with Dead scroll on the dwarven body. It turns out to be Ulfgar. He was killed by his brother Fedrin, who now is (soul transfered) in the giant metal man. Rael casts Dispel Magic on the ice block. It doesn't work. Nate uses Shatter instead, which does work. However, shards of ice fly everywhere. Nero and Maze heroically throws themselves in front of their more fleshy team mates and get hit. The metal man charges and we get plowed out of the way. Then, Nate gets pummelled to death. Reset!
Into the fire (19)
The Entity From Beyond appears, and tells us about 'finding the lock'. Runestones? When we move into town, we meet a strange man named Anvindr. He seems to know a lot (a lot!) about runes. He was a keeper, but the others threw him out because he didn't agree with the rods in the redpurplestone stuff. He was the one that put the metal man on (in?) ice. We learn a little about the runes before we are incinerated by the firestorm.
Into the fire (20)
We go to the keeper caves. Shynt uses Fire Bolt on the ice wall. Ice shards everywhere. Shynt gets hit and dies. You'd think we would've learned by now.
Into the fire (21)
We go to the keeper caves. Once inside (and not dead), we find a rod surrounded by a lightning storm. We try to get the rod out of the ground, but get electrocuted instead.
Into the fire (22)
We try to get into the oasis, but fail. We move to the keeper caves. We fetch the lava room rod (Rael is spider) and continue to the lightning room. Maze channels magic into our Thurisaz rune, and we all die in a giant lightning explosion.
Into the fire (23)
We get into the oasis for Speak with Dead scrolls. Then we go to Gyntle's shop. At Maze's insistence, Gyntle uses the lightning spear on Felicity. He hits, she gets fried, and Maze flips out and kills Gyntle. Reset.
Into the fire (24)
We get into the oasis. We get the scrolls of Speak with Dead. We go to Gyntle, and retrieve the spear. Then we go to the keepers. We learn from Anvindr that the metal man's fighting power comes from a rune (Ingwaz). We learn that Frederick has explosive powder, and wants to rule (and get out). He went to the surface world. We find a wall with a rune sign on it near the lightning storm. We absorb the rune into our runestone, and the lightning storm stops. We retrieve the Ferun and Nyköping rune. Then we die by green + white energy walls.
Into the fire (25)
The Entity appears. The barrier creates two tendrils, that go for us. One strikes the panther, and the other one Rael. Rael manages to escape, but the panther gets dragged off. Rael finds that he has the Nyköping rune in his pocket! We repeat the previous steps (Keepers, rods, lightning storm). We find a whirlwind room that seems to be underneath the city! Rael 'Dispel Magic's the whirlwind, and 'spider's down to retrieve the last rod and a shield that appeared after the rod was taken. We move back to the entrance of the keepers. A dragonborn appears (The Entity), and tells us we got one, and have only 4 to go! We probably have to do this every time, until we get all 5.
We go to the shadow dragon cave, and draw runes on Shynt. Nocdrahir appears, and we fight it. Shynt goes shoop da woop and spews light beams at the dragon. It seems hurt. Then Nate gets wrecked by the dragon.
Into the fire (26)
We are somehow eachother! It doesn't matter, as we don't get far before one of us dies.
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