Spell-Parrying Dagger
Weapon (dagger), artifact (requires attunement)
1d4 piercing - finesse, light, thrown (20/60 ft.)
This ornate dagger has a blade made of magentium and an Icosahedron embedded at the base of the hilt
Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Jackpot. While holding this dagger, attuned creatures can cast Reverse Magic or Divine Protection, requiring no material components. When either spell is cast this way, this ability cannot be used until 7 dawns have passed.
Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons.
Thrown. If a weapon has the thrown property, you can throw the weapon to make a ranged attack. If the weapon is a melee weapon, you use the same ability modifier for that attack roll and damage roll that you would use for a melee attack with the weapon. For example, if you throw a handaxe, you use your Strength, but if you throw a dagger, you can use either your Strength or your Dexterity, since the dagger has the finesse property.
Significance
Signiture weapon of Los.
Item type
Weapon, Melee
Rarity
Artifact (requires attunement)
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