Otter Folk
Starting Characteristics
Brawn 2 Agility 2 Intellect 2 Cunning 2 Willpower 2 Presence 1Wound Threshold 12 + Brawn
Strain Threshold 7 + Willpower
Starting XP 130
Species Abilities
Starting Skill PerceptionAquatic your character moves through water as if on land. This character breathes air, but can hold his breath for a number of minutes equal to their brawn plus 3.
Claws (brawl; damage +1; crit 4, knockdown)
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