Sea Folk
Starting Characteristics
Brawn 2 Agility 3 Intellect 2 Cunning 2 Willpower 2 Presence 1Wound Threshold 12 + Brawn
Strain Threshold 7 + Willpower
Starting XP 100
Species Abilities
Starting Skill PerceptionAquatic Your character can move in water as if on land. These characters breathe air but can hold their breath for up to 10 minutes.
Bite or Claws (brawl, damage +1, crit 4)
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