Shield of Spheros Characters
Audery Treloar
- HairHoney Blond
- Eye colourAmber
- Skin toneWarm Ivory
- WeaponsShort Sword, bow and arrows
- Character traitsCynical, practical, carrying, distrustful
- GoalForget their past, and learn how to trust again
Audery Treloar
4 Level (0/6500 XP for level-up) Background Human Race / Species / Heritage Neutral Good Alignment
Ranger
Level 4
Hit Dice: 4/4
1d10+2 Class 1
Level 4
Hit Dice: 4/4
1d10+2 Class 1
STR
13
13
+1
DEX
18
18
+4
CON
14
14
+2
INT
11
11
+0
WIS
15
15
+2
CHA
9
9
-1
31
Hit Points
Hit Points
+7
Initiative (DEX)
Initiative (DEX)
16
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30
Speed (walk/run/fly)
Speed (walk/run/fly)
Spellcasting ...
+4
Attack mod
WIS
Ability
+2
Abi Mod
12
Save DC
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+4 | Strength | |
+9 | Dexterity | |
+4 | Constitution | |
+0 | Intelligence | |
+4 | Wisdom | |
-2 | Charisma |
+7 | Acrobatics | DEX | |
+8 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+2 | Athletics | STR | |
-2 | Deception | CHA | |
+0 | History | INT | |
+4 | Insight | WIS | |
-2 | Intimidation | CHA | |
+0 | Investigation | INT |
+4 | Medicine | WIS | |
+0 | Nature | INT | |
+4 | Perception | WIS | |
-2 | Performance | CHA | |
-2 | Persuasion | CHA | |
+0 | Religion | INT | |
+7 | Sleight of Hand | DEX | |
+11 | Stealth | DEX | |
+8 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Longbow | +11 | DEX | 1d8+4 | Piercing | |
Shortsword | +11 | DEX | 1d6+4 | Slashing |
Spell Book
-Scalemail
-Longbow
-20 arrows
-longsword
-backpack
-potions
resins
-Longbow
-20 arrows
-longsword
-backpack
-potions
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Frostbite
Healing hands
Spellcasting
Healing hands
Languages:
-Common
-Faerie
Proficiencies
Armor: light/medium armor
Weapons: Simple weapons, martial weapons
-Common
-Faerie
Proficiencies
Armor: light/medium armor
Weapons: Simple weapons, martial weapons
Languages & Proficiencies
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Terence Mildenhall
- HairRaven wing black
- Eye colourBright Sapphire Blue
- Skin tonePale Ivory
- WeaponBroad sword
- Character traitsRighteous, overprotective, hard-working, blunt
- GoalFind peace within
Terence Mildenhall
3 Level (0/2700 XP for level-up) Background Human Race / Species / Heritage True Neutral Alignment
Fighter
Level 3
Hit Dice: 3/3
1d10+3 Class 1
Level 3
Hit Dice: 3/3
1d10+3 Class 1
STR
17
17
+3
DEX
17
17
+3
CON
17
17
+3
INT
14
14
+2
WIS
10
10
+0
CHA
10
10
+0
31
Hit Points
Hit Points
+5
Initiative (DEX)
Initiative (DEX)
16
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30
Speed (walk/run/fly)
Speed (walk/run/fly)
Spellcasting ...
+2
Attack mod
CHA
Ability
+0
Abi Mod
10
Save DC
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+8 | Strength | |
+6 | Dexterity | |
+8 | Constitution | |
+4 | Intelligence | |
+0 | Wisdom | |
+0 | Charisma |
+10 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+4 | Arcana | INT | |
+10 | Athletics | STR | |
+0 | Deception | CHA | |
+4 | History | INT | |
+0 | Insight | WIS | |
+4 | Intimidation | CHA | |
+2 | Investigation | INT |
+0 | Medicine | WIS | |
+4 | Nature | INT | |
+4 | Perception | WIS | |
+0 | Performance | CHA | |
+0 | Persuasion | CHA | |
+4 | Religion | INT | |
+6 | Sleight of Hand | DEX | |
+6 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Greatsword | +5 | STR | 2d6+STR+3 | Slashing |
Spell Book
Fighting Style, Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Second Wind: Bonus to regain d10+lvl usable once/rest
Action Surge: On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
Second Wind: Bonus to regain d10+lvl usable once/rest
Action Surge: On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
Features & Traits
Chain Mail
Great sword
Great sword
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 600, Platinum: 2000 Money
Proficiencies:
All armor/shields, simple/martial weapons
Languages:
Common
All armor/shields, simple/martial weapons
Languages:
Common
Languages & Proficiencies
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Lydia Ward
Emyrs Mildenhall
- HairRaven wing black
- Eye colourBlue
- Skin tonePale Ivory
- Weapontwin swords, daggers
- Character traitsClumsy, obnoxious, smart, loyal
- GoalBe remembered
Emrys Mildenhall
4 Level (0/6500 XP for level-up) Background Human Race / Species / Heritage True Neutral Alignment
Fighter
Level 4
Hit Dice: 4/4
1d10+3 Class 1
Level 4
Hit Dice: 4/4
1d10+3 Class 1
STR
19
19
+4
DEX
17
17
+3
CON
17
17
+3
INT
14
14
+2
WIS
10
10
+0
CHA
10
10
+0
35
Hit Points
Hit Points
+5
Initiative (DEX)
Initiative (DEX)
16
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30 ft. | 60 ft. Jump
Speed (walk/run/fly)
Speed (walk/run/fly)
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+9 | Strength | |
+6 | Dexterity | |
+8 | Constitution | |
+4 | Intelligence | |
+0 | Wisdom | |
+0 | Charisma |
+10 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+4 | Arcana | INT | |
+11 | Athletics | STR | |
+0 | Deception | CHA | |
+4 | History | INT | |
+0 | Insight | WIS | |
+4 | Intimidation | CHA | |
+2 | Investigation | INT |
+0 | Medicine | WIS | |
+4 | Nature | INT | |
+4 | Perception | WIS | |
+0 | Performance | CHA | |
+0 | Persuasion | CHA | |
+4 | Religion | INT | |
+6 | Sleight of Hand | DEX | |
+6 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Greatswords | +6 | STR | 2d6+str+4 | Slashing | |
Dagger | +6 | STR | 1d4+4 | Piercing | |
Dagger | +6 | STR | 1d4+4 | Piercing |
Fighting Style, Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Second Wind: Bonus to regain d10+lvl usable once/rest
Action Surge: On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
Second Wind: Bonus to regain d10+lvl usable once/rest
Action Surge: On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.
Features & Traits
Chain Mail
Great sword
Great sword
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 400, Platinum: 1000 Money
Proficiencies:
All armor/shields, simple/martial weapons
Languages:
Common
All armor/shields, simple/martial weapons
Languages:
Common
Languages & Proficiencies
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Percy Munks
- HairRed
- Eye colourHazel
- Skin toneLimestone
- WeaponsShort Sword, magic
- Character traitsHot-head, authoritarian, skilful, good listener
- GoalBuild their home
Percy Munks
4 Level (0/6500 XP for level-up) Background Human Race / Species / Heritage Alignment
Warlock
Level 4
Hit Dice: 4/4
1d8+2 Class 1
Level 4
Hit Dice: 4/4
1d8+2 Class 1
STR
15
15
+2
DEX
13
13
+1
CON
14
14
+2
INT
9
9
-1
WIS
16
16
+3
CHA
13
13
+1
36
Hit Points
Hit Points
+2
Initiative (DEX)
Initiative (DEX)
16
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30
Speed (walk/run/fly)
Speed (walk/run/fly)
Spellcasting ...
+5
Attack mod
WIS
Ability
+3
Abi Mod
13
Save DC
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+4 | Strength | |
+2 | Dexterity | |
+4 | Constitution | |
-2 | Intelligence | |
+8 | Wisdom | |
+3 | Charisma |
+1 | Acrobatics | DEX | |
+3 | Animal Handling | WIS | |
-1 | Arcana | INT | |
+2 | Athletics | STR | |
+1 | Deception | CHA | |
+1 | History | INT | |
+3 | Insight | WIS | |
+1 | Intimidation | CHA | |
-1 | Investigation | INT |
+5 | Medicine | WIS | |
+1 | Nature | INT | |
+5 | Perception | WIS | |
+1 | Performance | CHA | |
+1 | Persuasion | CHA | |
-1 | Religion | INT | |
+1 | Sleight of Hand | DEX | |
+1 | Stealth | DEX | |
+3 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Qaurterstaff | +3 | DEX | 1d6+1 | Bludgeoning |
Spell Book
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 386, Platinum: 0 Money
Common
Languages & Proficiencies
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Sylvia Bennet
- HairSilver
- Eye colourGreen
- Skin toneRose beige
- WeaponAxe
- Character traitsLevel-headed, alert, neat freak, naive
- GoalFind a mythical creature
Silvia Benneth
4 Level (6500/6500 XP for level-up) Background Human Race / Species / Heritage Alignment
Barbarian
Level 4
Hit Dice: 4/4
1d45+3 Class 1
Level 4
Hit Dice: 4/4
1d45+3 Class 1
STR
18
18
+4
DEX
12
12
+1
CON
16
16
+3
INT
10
10
+0
WIS
11
11
+0
CHA
14
14
+2
45
Hit Points
Hit Points
+1
Initiative (DEX)
Initiative (DEX)
14
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30
Speed (walk/run/fly)
Speed (walk/run/fly)
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+6 | Strength | |
+1 | Dexterity | |
+5 | Constitution | |
+0 | Intelligence | |
+0 | Wisdom | |
+2 | Charisma |
+1 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+6 | Athletics | STR | |
+2 | Deception | CHA | |
+0 | History | INT | |
+0 | Insight | WIS | |
+4 | Intimidation | CHA | |
+0 | Investigation | INT |
+0 | Medicine | WIS | |
+2 | Nature | INT | |
+0 | Perception | WIS | |
+2 | Performance | CHA | |
+2 | Persuasion | CHA | |
+0 | Religion | INT | |
+1 | Sleight of Hand | DEX | |
+1 | Stealth | DEX | |
+0 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Great Axe | +6 | STR | 1d12+4 | Slashing | |
Versatile | |||||
Dart | +4 | STR | 1d4+4 | Piercing | |
Finesse, Thrown |
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 112, Platinum: 0 Money
Common
Languages & Proficiencies
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Duncan Posner
Brown hair, green eyes, beige skin toneLord Pinnick
Long red hair, blue eyesLord Trethewey
Red hair, amber eyes, Sand skin tone Died during chapter 6Anthony Booth
Brown hair, gray eyes, amber skin toneAnthony
2 Level (Milestone/900 XP for level-up) Charlatan Background Human Race / Species / Heritage CN Alignment
Rogue
Level 2
Hit Dice: 2/2
1d8+1 Class 1
Level 2
Hit Dice: 2/2
1d8+1 Class 1
STR
12
12
+1
DEX
16
16
+3
CON
12
12
+1
INT
14
14
+2
WIS
11
11
+0
CHA
15
15
+2
15
Hit Points
Hit Points
+3
Initiative (DEX)
Initiative (DEX)
15
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30
Speed (walk/run/fly)
Speed (walk/run/fly)
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+1 | Strength | |
+5 | Dexterity | |
+1 | Constitution | |
+4 | Intelligence | |
+2 | Wisdom | |
+2 | Charisma |
+3 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+2 | Arcana | INT | |
+1 | Athletics | STR | |
+6 | Deception | CHA | |
+2 | History | INT | |
+2 | Insight | WIS | |
+4 | Intimidation | CHA | |
+4 | Investigation | INT |
+0 | Medicine | WIS | |
+2 | Nature | INT | |
+0 | Perception | WIS | |
+6 | Performance | CHA | |
+4 | Persuasion | CHA | |
+2 | Religion | INT | |
+5 | Sleight of Hand | DEX | |
+5 | Stealth | DEX | |
+0 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Rapier | +9 | DEX | 1d8+4+3 | piercing | |
finesse | |||||
Hand Crossbow | +5 | DEX | 1d6+3 | piercing | |
light; ammunition (30/120 loading | |||||
Dagger x2 | +5 | DEX | 1d4+3 | piercing | |
finesse; light; thrown (20/60) |
- Changeling Instincts
Shapechanger
False Identity
Sneak Attack 1d6
Expertise
Thieves' Cant
Cunning Action
Features & Traits
- Leather Armor
- Thieves Tools
Bag of 1,000 ball bearings
10 ft of string
bell
crowbar
five candles
hammer
hooded lantern
10 pitons
2 oil flasks
- 5 days of rations
tinderbox
50 ft of rope
waterskin
fine clothes
disguise kit
deck of marked cards
- 3 potions of healing
- mysterious stone
- Old Rapier
4 silver bars
- Thieves Tools
- mysterious stone
- Old Rapier
Equipment Copper: 0, Silver: 28, Electrum: 0, Gold: 145, Platinum: 0 Money
Proficiencies:
Light Armor
Simple weapons, hand crossbows, longswords, rapiers, shortswords
Thieves tools
Languages:
Common and Sylvian
Languages:
Languages & Proficiencies
I pocket anything of value
Personality Traits
I am a free spirit. Nobody tells me what to do.
Ideals
A powerful person killed someone I love. (Revenge Story)
Bonds
Too greedy. If there is money, I want it.
Flaws
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.
Comments