Starting at 17th level, you learn how to mass
contact minds which is the high science of
Telepathy. It allows you to establish contact
with a number of minds at the same time to
affect them globally instead of affecting each
subject individually.
All minds to be contacted must be within 100
yards of each other - although the range can
potentially be thousands of miles by linking
distant subjects to even more distant ones.
When you use mass contact. you may choose
which minds in the area of effect that you wish
to contact and which you do not. Your attempt
will be contested by the creatures rolling versus
your psionic DC with modifier. Your contact to
those minds last for up to 1 minute with
concentration.
Distance: The greater the distance between the
two minds, the more difficult it usually becomes
to make contact. If the psionicist can see the
target-either with normal vision or by using
psionic powers-distance is not a factor. If the
psionicist cannot see his target, normal range
modifiers apply. Simply knowing where to look
does not constitute "seeing the target"
Seperation Distance
Power Score Modifier
Line of Sight
0
1 mile
-1
10 miles
-3
100 miles
-5
1,000 miles
-7
10,000 miles
-9
Unusual Subjects: Contact can also be
established with nonhuman minds, even plants.
The further the subject is removed from
mammals, the more difficult it becomes to
establish contact. Non-humanoid creatures have
advantage to resist your contact attempt. These
modifiers are in addition to any distance
modifiers that may apply.
Breaking Contact: Contact is not severed until
the psionicist breaks it off (fails to maintain it). If
the person contacted is a psionicist, he may also
do something to sever it. A psionicist often can
eject an unwanted intruder (see "ejection").
Once mass contact has been established, the
psionicist can follow up the next rounds with
any other telepathic power he wants to use of
level 5 or less. The cost of the follow-up power
must be paid for each individual that is
subjected to it, but the power check is rolled
only once globally for all creatures affected - the
power is affected only by its PSP maximum as if
used only on one creature, not multiplied by all
targets.
Once you use this feature, you can’t use it again
until you finish a long rest.