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Name Guardian of Nature School Transmutation
Spell Level 4 Range Self
Casting Time 1 Bonus Action Duration Up to 1 minute
Components V Materials None
Ritual No Concentration Yes
Description
A nature spirit answers your call and transforms you into a powerful guardian. The transformation lasts until the spell ends. You choose one of the following forms to assume: Primal Beast or Great Tree. Primal Beast. Bestial fur covers your body, your facial features become feral, and you gain the following benefits:
  • Your walking speed increases by 10 feet.
  • You gain darkvision with a range of 120 feet.
  • You make Strength—based attack rolls with advantage.
  • Your melee weapon attacks deal an extra 1d6 force damage on a
  • hit.   Great Tree. Your skin appears barky, leaves sprout from your hair, and you gain the following benefits:
    . You gain 10 temporary hit points.
  • You make Constitution saving throws with advantage.
  • You make Dexterity- and Wisdom-based attack rolls with
  • advantage.
  • While you are on the ground, the ground within 15 feet of you is
  • difficult terrain for your enemies.

     

    Created by

    NJ147.

    Statblock Type

    Spell

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