Ice Storm | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Name Ice Storm School Evocation
Spell Level 4 Range 300 feet
Casting Time 1 Hour Duration Instantaneous
Components V, S, M Materials A pinch of dust and a few drops of water
Ritual No Concentration No
Description
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40- foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one.   Hailstones turn the storm’s area of effect into difficult terrain until the end of your next turn.   At higher level   When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th.

 

Created by

NJ147.

Statblock Type

Spell

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