You create a robe of metal shards, gears, and cogs
that provides a base AC of 14 + your Dexterity
modiier. As a bonus action while protected by a robe
of shards, you can command bits of metal from a fallen
foe to be absorbed by your robe; each infusion of
metal increases your AC by 1, to a maximum of 18 +
Dexterity modifier. You can also use a bonus action
to dispel the robe, causing it to explode into a shower
of lying metal that does 8d6 slashing damage, +1d6
per point of basic (non-Dexterity) AC above 14, to all
creatures within 30 feet of you. |