Dungeoncraft
3rd-Level Artificer, Dungeoneer Feature
whenever you finish a long rest, you
craft a number of objects of your choice from the table below
equal to your Intelligence modifier (minimum of 1 object).
They appear as mundane versions of those objects, but turn
to ash the following dawn after they are created. You can craft
normal versions of these objects in one quarter of the time.
If an object you craft with this feature forces a creature to
make a saving throw, they use your artificer Spell Save DC.
Dragoncraft Objects
- acid (1 vial)
- alchemist's fire (1 vial)
- ball bearings (1,000)
- caltrops (200)
- chain (25 feet)
- crowbar
- grappling hook
- hunting trap
- lock/manacles and key
- oil (1 vial)
- portable ram
- rope (50 feet)
- sledge hammer
- torches (5)