The party investigates the illness of the Cadwalader tribe and finds a solution.
Learning of a mysterious illness in the fens, along with some missing folk and a suspicious keep, the PCs journey through the Great Fens in search of answers.
The small village of Fertile Crossing is being menaced by some sort of vicious, unnatural beast, and the party is sent to help by the Saoi council and Lord Waldemar
You have traveled to enjoy the Samhain festival in Easthome in the entourage of the Horseriver clan Lord.