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Session II: The Sinister Secrest of Saltmarsh - Part I - The Haunted House Report

General Summary

  • Party meets the dock worker who helps unload the longboat. Dock worker informs them of local activities.
  • Party head up the north road to temple.
  • Party proceeds with the burial of Genton Stlindhouse
  • Party finds help from a visiting Centaur Valeria to assist with Charlotte the Centaur's burial
  • Party Heads to the Haunted House
  • Party Finds the Signaling System

Rewards Granted

Purchases:

  • Jaxon paid 75gp for Chainmail
  • 10 Days ration for each person
 

Haunted House:

  • 7 gp and 15 sp, 7 gp and 15 sp, 7 gp and 15 sp, 7 gp and 15 sp, 7 gp and 15 sp
  • A fancy floor-length oilskin coat (5 gp) hangs in the wardrobe. Its sleeves contain numerous pockets (empty), and it is trimmed in iridescent green silk. (Sold)
  • Book - A treatise concerning the demigod Iuz and its minions (Zephora)
  • Sheet of parchment featuring a few simple words and phrases in the Common tongue and their equivalents in Goblin. The words include “stop,” “fight,” “lift,” “come,” and so forth (Blanke)
  • Bullseye Lantern. The lantern is used to signal the Sea Ghost. Someone who makes a successful DC 10 Intelligence (Investigation) check realizes that the lantern is used only infrequently. (Keep)
  • Small wooden box holds twelve candles, flint and steel, and a piece of parchment that details Sanbalet’s method of communicating with the ship. See “The Signaling System” in the second part of this adventure for more information.
  • Book - A volume of erotic poetry, fully illustrated. (Sold)
  • Book - A naval almanac. Listing tide times for the area of coast around Saltmarsh (a total of one hundred miles of coastline is covered) (Keep)
  • Spell Book (Velarian), 1st level (4 slots): charm person, color spray, magic missile, silent image; 2nd level (2 slots): magic mouth, scorching ray
  • Cursed luckstone (Unidentified Runestone) - (Velaria)
  • Bag of holding - Jaxon - Now Velaria
  • Ye Secret of Ye Philosopher’s Stone, no author acknowledged. The book is worth 50 gp to the right buyer. (Keep)
  • gold coins totaling 47 gp
  • A human skull (20 gp) (Sold)
  • An apple (5 gp) (Gave to church)
  • A rose (5 gp) (Sold)
  • A set of five small discs (balance weights, 5 gp each) (Sold)
  • Spellbook the alchemist used when he was alive. The book’s contents include dancing lights, comprehend languages, Tenser’s floating disk, and shatter (Velarian)
  • The five bolts of silk are worth 50 gp each - Turned in
  • Eight casks of brandy are worth 10 gp apiece at market - turned in
  • Pipe of remembrance (Jaxon) - Now Bag of Holding
  • Set of masterfully crafted loaded gaming dice (20 gp) - (Blanke)
  • Mariner’s armor (scale mail) (Sold)
  • three bolts of silk are worth 50 gp each, and the five casks of brandy are worth 10 gp apiece at market - turned in for 200gp Bounty Warrant
 

Purchases from Xendros:

  • Brooch of Shielding Purchased 350gp - Zephora
  • Admantine Chainmail Purchased for 450gp - Blanke
  • Shield +1 Purchased for 350gp - Blanke
  • Hat of Disguise Purchased for 350gp - Velaria
  • Remainder after sales minus purchases = 1000gp Writ - Party

Character(s) interacted with

Campaign
Survivors of Iuz
Protagonists
Report Date
11 Apr 2020

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