Session 14: Back to the Mines and One shot wrapup Report
General Summary
As behind them, the terror in O'Newe Hall concludes, the team head SW into the mining grounds. A fortuitous rock slide to one side of the tunnel reveals what seems to be an ancient door. (Eventually) opening this, the party discover long lost magical tools - all linked, perhaps, to mining/tunnelling hazards or survival. Pocketing their discoveries, casting an occasional eye of their shoulders at sound in the tunnels around, they press on and after two nights or travel and uneven sleep are at the final fork to take them to the rockface.