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Azarea: Wartorn

A Dungeons & Dragons 5e game In the world of Azarea
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Maps

Maps

  • Azarea: Gringold Area
    This is to show the general area around Gringold Mines. Note that this is a ROUGH map, and not every town/village is shown.
Supporting Cast
  • Guildmaster Brunik Rokbyter
    Brunik appears cheerful and pleasant in all things, from cooking in the kitchen, to wielding his polearms. He has an intense love of family, and yet unlike most who feel this way, he isn't guarded about who that is. If you eat at his table, or sleep in one of his beds, he assumes you are family... if you like it or not.
  • Frina Rokbyter
    Frina is Mistress of Whispers, Mistress of Coin, and master of just about any other job in The Rokbyter guild she doesn't feel others can do as well as she can. Very few who meet her forget the encounter, as her fiery red hair almost matches her fiery red intensity. She cleans up the messes left by Brunik's action/inaction, and keeps things neat and orderly... no matter what form those "messes" take.
LIVE

Azarea: War Torn, Episode 11

You have entered the town of Shushian... and it has been a long road. You have stopped a massacre at GrinGold... You have relocated an entire population, and an army, to Vavareh, headquarters of The Rokbyter Clan guild You met Reluthkrein ... a prodigy of an armorer who used her Red Dragon heritage to forge and bend metal by her own hands and breath You made a fiend along the way, Kazzandro. You found him willing to exchange favors...You needed a Diplomat, and he needed someone to go track down his kin.. Pioty. He, sorrowfully, took the mantle of Diplomat and stepped from the shadows for the first time in what seems like a long career of hiding in them. So many things have happened, and in such a short time. 4 weeks have passed since you all met the first time in a bar brawl. Now you find yourselves with jobs.. missions.. friends.. even maybe a home.   What will this time moving forward bring? Where will you be in another 4 weeks? Heroes? Villains? Legends? Outlaws? Camp Fire stories bandits tell to keep each other awake on watch? Maybe all of the above... and maybe even all of those things at the same time.   This is a strange world you are in, and an even stranger time to be in it. So many moving pieces that it is easy to find yourself ground to a halt.... or to dust. Make each of your choices with this in mind... and most importantly... choose carefully.   ------With the recap out of the way, this is a quick reminder to my players that this is a living and breathing world. There are things in it that can kill you with a sidways glance, a snap of a finger, or the wave of a wand. The more 'noise" you make in this world, the more you begin to be noticed by things much more powerful. Tread carefully the paths you choose... not all of them lead to battles you can win.-------


This campaign is designed to initially set the players on a path, with no actual destination. This is intended to be open world truly for the sake of "open world". The world, then, to be so open, must also be alive. It needs things happening... those things need to be happening, even if the players aren't involved. They should get the opportunity to do things... and then if they don't get involved, the prescribed events take place for them to hear about. If they do get involved, they have the chance to re-write the entire timeline. As a living world, there are also important people watching. Some of these are good people, and some of them are not. When will the players be capable of getting their attention? Do they want their attention?

This story is told by

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The Protagonists

Weezil

Level 3 Goblin Chaotic Good Druid
(Urchin)
/ 27 HP

Silver Shadowmoon

Level 4 Tabaxi Chaotic Good Monk
(Far Traveler)
/ 23 HP

Echo

Level 3 Warforged CG Art 2 / Wiz 1
(Awakened Construct)
/ 30 HP

Zyren

Level 3 Tiefling Chaotic Good Fighter
(Criminal)
/ 40 HP