Mini 10: The Great Escape! Report
General Summary
5th of Keltier 1524 Continued For now, all is calm, as the party and the rescued guards hold the prison area of the building they are in. The party has the guards search the goblins for anything of use or keys. Balthazar gets some scraps of leather to be able to cast mage armour. Galanith sneaks upstairs to the caged off area the guards told them about. She can see two goblins on watch at a table through the bars but they're currently not keep a good watch. She heads back downstairs and tells the group about this. They discuss tactics before arranging everyone to head upstairs quietly. However the goblins did hear them and are ready for them as they head up. The group quickly shoots and kills one of the goblins while the other runs. Galanith spots the keys on the table and Balthazar magically grabs the keys that allows the group to open the barred off area they're stuck in. They call down for the guards they freed to follow them. Nobu moves to keep an eye on where the goblin ran off to while the others think about finding their stuff. The goblin Nobu is watching calls for help. This prompts him to attack the goblin and call for the guards under his command to come up and help him with the goblin. Nobu finds a larger common/dining room with more goblins in it through doing this. They call for help and back up. Galanith runs to follow Nobu and support him. Isabelle doesn't their stuff, but does unlock the storage area downstairs. Working together, the group is doing well against the goblins. Balthazar and Nobu hear bad luting outside, but ignore it for now. Galanith uses a Burning Hands spell to great effect as tables in the hall catch fire with one or two goblins burn to death and others are badly damaged. As the fight continues, the two guards working for Nobu flip a table to use for cover as the fire catches the materials for bomb making that was on the table, causing it to spread rapidly. The goblins knock Nobu out as they continue their assault. The guards working for Nobu quickly pull his body away from the danger. Meanwhile one of the Goblin Leaders has come down from a room upstairs to join the fray. Isabelle looks to see this Goblin coming down. He has tattoos and wraps on his person. He looks far more built then the goblins they have been fighting. He rages and recklessly attacks those around him. Back in the dinning hall, as if knowing danger is nearby, Nobu stirs himself awake and is back in the fight as per his training. As the fire grows, the room is filling with smoke which is obscuring parts of the room. Some of the guards started to fall in combat. Nobu has two guards down while Balthazar has one down currently in need of attention. One of Balthazar's guards uses a goblin's body to try and put the fire out, but the goblin had bomb materials on his and explodes, killing him instantly. Outside the fall, the leader goblin has an aura of fear exuding from him. This effects some of the guards and Kaida. He stomps down the steps, easily causing Kaida to disappear as she is brought down to 0 hit points. He is now at the base of the steps, hurts the guards who dare to stand in his way. Inside the dining hall, slowly the goblins have their numbers dwindle as the party kills them off one at a time with their guard friends. The goblins in the hall continue to try and fight their way out as a goblin body explodes, spreading the fire even more. One goblin tries to climb up the chimney but Nobu cuts him down before he makes it too far. Balthazar, Nobu and the guards stablise their fallen before starting to run out of the building and jumping over the fire to do so. They exit out a side door to this building. The fire has continued to spread in the main hall, while outside the hall, the goblin leader's tattoos said to glow red with power as arrows pepper him. He easily downs three of the guards as he stalks towards Isabelle down the steps. The guards and Isabelle are able to take him down before he does anymore damage. The group is directed to the nearest way out by the guards. This leads them out to the walled off courtyard where the towns people have been kept. All the goblins out here have been killed. Brienda runs up to hug Isabelle, as she runs out of the building and orders the guards to unlock the people when she passes out the key. Brienda tells Isabelle Leolen isn't feeling well but they took care of the spellcaster out here. A weird lightning storm had come out of the body. Isabell directs the towns folk as they are freed to put out the fire. The towns folk do as ordered, running around getting other buckets from around the courtyard and form a line to pass water buckets down. Outside the building/courtyard, the guards go and let one barrel pour into the room after lifting it together to place in the large dining/meeting room to try and save the floor. They fill buckets with the ale from the other barrel to throw on the fire. Working together, between the two teams, the fire is slowly taken care of. At this point, the sun is starting to rise and Balthazar finally takes a point of exhaustion for being up for so long. The party is able to regroup in the courtyard while Galanith prays for healing over everyone aside from Brienda. Thankfully after all that they had only lost one guard in their escape attempt.