Sleeping Beauty

A Dungeons & Dragons 5e game In the world of Cerilia
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Supporting Cast

Sessions Archive

8th Sep 2024

Mini 13: Crystalline Caves

The party pick up work of clearing a mine with a shadow rift. With a bit of research under their belt, they head off to find the mine.



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25th Aug 2024

Mini 12: Rottenham

The group arrives in Rottenham and look into the mine they heard about that might have some work for them.



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30th Jun 2024

Mini 11: Urgot's Den

After successfully escaping the goblins, the party gets some rest before continuing their travels.



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26th May 2024

Mini 10: The Great Escape!

The group is full of fire and ready to fight their way out!



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31st Mar 2024

Mini 9: The Cells

The Party wakes up in the Cells of a jail of some sort. Beaten and bloody, they bid their time to attack.



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18th Feb 2024

Mini 8: The Great Plan

The party has secured a Goblin. His interrogation and untimely demise has left the party with some information to help them. Then after a brief planning session the decide to split the party as they attempt to get into the fortified town under Goblin control.



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28th Jan 2024

Mini 7: Goblin Defences

The group encounters a new alley as they head to Urgot's Den.



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26th Mar 2023

Mini 6: Warped Environment

The group heads to Urgot's Den hearing of some work they can pick up on their way to the capital, but something strange is happening with the forest.



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29th Jan 2023

Mini 5: The Winter Solstice

The group decides to hang around for just one more day...



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11th Sep 2022

Mini 4: Shadow Exploration

The group readies itself to go through a shadow rift to find a dragon egg before leaving town.



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27th Aug 2022

Mini 3: A Fragile Mind

The group has successful awoken Brienda but this brings new problems. They also have still promised to help with some of the quests that were put aside in order to save Leolen's life.



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24th Jul 2022

Mini 2: The Quest of Toys

The party was given 7 quests by the toy companions. They have completed 3 of them and have 4 left to do. A nightmare, an orge, a trip to the shadow world and a chat with a fey queen.



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26th Jun 2022

Mini 1: A Noble Request

People are pulled together for many reasons. Sometimes it's by fate and sometimes through a series of events that leads to a defining moment. But if we're being perfectly honest coin is a strong factor for five adventurers to go to a noble's house and to hear out his request.



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Background Once upon a time, in an old house in the heart of a wood was an orphan girl named Brienda and her kindly old teacher Magus Shaemes...   The tale of how Brienda Bhalaene escaped the assassins of family Ghieste with the aid of the court and now waits in magical sleep for her family or someone worthy to rescue her is known through popular nursery tales across Anuire. Reputable scholars agree that Brienda fled the house during a feud between the two noble houses and that the old mage vanished for a time around the same date before returning to aid House Bhalaene in its battles where he was slain by a mysterious sorcerer who aided House Ghieste.   Though many years have passed, and House Bhalaene (and for that matter also House Ghieste) has fallen, blood tells and anyone wedding Brienda would have a claim on her families old lands. As such anyone who rescued Brienda would have an interesting diplomatic opportunity on their hands - Baron Gavin Tael of Ghoere would see her as a threat - or as a chance to boost his families standing in the ancient imperial lines of succession, anyone opposed to Tael could use her to foment discord in Ghoere, etc.   Location This starting point is set in Anuire.   The Culture of Anuire Lords and Lady’s define their settlements. The common people strongly align with them. Witchcraft (Warlock class) is often done secretly as witchcraft is hunted and looked down upon. So you can be a warlock but while in the area keep that on the downlow.   The General Location The Northern Marches are the most dangerous and least civilised part of Anuire. This area is home to only two kingdoms from the old Empire, for the land seems hostile to civilisation. Dhoesone and Cariele lie nearly surrounded by inimical forces.   Dhoesone borders three non-human lands, as well as Stjordvik of the Rjurik. Cariele shares its borders with four non-human realms. Life in these lands is uncertain and nearly as brutal as in neighbouring Rjurik. The nobles and rulers here have little time to waste on pleasantries and pleasures. They must instead save their energies for the unceasing battles against enemies on all sides. There are the xenophobic elves Tuarhievel to the South, but there are some there that are less hostile to non-elves but tread carefully. There are Dwarfs to the north, hidden in the mountains. Then Giant's to the East. Of all the lands in Dhoesone, Giant's Fastness most often feels the tread of giants. Several nomadic giant clans winter in the province before travelling north to spend summer in the Giantdowns. Fortunately these nomadic giants do not seem overly interested in the folk of Dhoesone, unlike the Fhoimorien who raid every few years. Giant's Fastness is one of the three provinces, along with Dharilein and Soniele, where the Sons of Hjalsone have significant influence and as a result many of the people live a nomadic life.   Aubreycott is a small village on the Rudle River that separates the Giant’s Fastness of Dhoesone and the region of Dhoneaghmiere of Tuarhievel. It has a quarry on the river as its main trade with a lumber yard. They also have orchids and farming lands.

This story is told by

The Protagonists

Leolen Casilltenirra

Balthazar Smith

Killi Graylock

Chaotic Neutral Variant Tiefling (Charlatan)
Sorcerer 3
17 / 17 HP
STR
12
DEX
17
CON
12
INT
17
WIS
7
CHA
20

Isabelle

NG Human (Hermit)
Ranger 3
29 / 29 HP
STR
12
DEX
18
CON
17
INT
12
WIS
14
CHA
8

Galanith