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The Chellokan Eclipse

A GURPS game In the world of Chellok
May, 2021 | Full
Maps

Maps

  • Chellok World Map
    World map of the near side of Chellok.
Supporting Cast
  • Smocratan and Moudip
    Smocratan and Moudip are residents of New Lanvia who work in the lithium mine. They spend their free time at the local bar. They are both gruffy and unshaven humans.
  • Sojon Vadak
    Sojon is a resident of New Lanvia and lithium mine worker. His favorite pastime is hiking in the Saebian Alps. He is always energetic, adventurous, and willing to try anything.
  • Tsumugu Narion
    A young junior priestess at the Saebian Temple, innocent and devoted. She has beautiful light-brown hair, brown eyes, and a calm but confident voice. She carries herself with the vibrancy and innocence of youth.
  • Tusiy Gorn
    Tusiy is a vagrant squatter currently sheltering in the crashed Essok VI with a band of scavengers. She suffers from the disease erosive thraven; she is nearly blind and extremely unclean.
Timelines

Timelines

Sessions Archive

23rd Oct 2021

CE Adventure 2: Session 3

The crackle of a log in the campfire snaps you out of your daydream. You look down from the night sky with Sekora cast in the iridescent blue hues of the Chellokan ring and into the deep oranges of the flames. The wind carries the smoke into your face and you wince and look down and away. Your guide Sojon Vadak is sleeping soundly next to Baraz Du'al, Fal, and T'lios. As the wind shifts you crane your neck and look down the ridge towards the cave, but the cold wet air has covered the valley with a thick fog. Only a few trees poke out here and there dotting the clouds.   Nama stirs and wakes to take her shift on watch. She and Derax talk for a few minutes recalling the events of the adventure so far to help them plan their next course of action...



Read the Report
22nd May 2021

CE Prologue

You see no sign of a tail as you look back away from the heavy security doors. The last red and yellow glows of the sun scatter through the thick towering clouds of Sekora's upper atmosphere. The autopick gun whirs and beeps three times, the bolts flick back with a satisfying snap. The reinforced black doors swing open, you hurry inside and slam them shut behind you, reprogrammed with a new combination. Instantly the prison alarm goes off. You know backup will be here soon and you have to break Kora Swinth out or get the information from her. What do you do?


You are on an old retro-fitted ship, The Senu II, entrusted to Professor Jeddon Vey of Prash University. Professor Vey risked his reputation, wealth, and called in all the favors he could to collect a crew and get the university to sponsor the ship and his team’s passage to Chellok. The ship is currently on a slow heading for Chellok. Usuki, a commercial sponsor, backed out at the last minute, so Vey’s team spent their last few days on Prakyun looking for pilgrims willing to pay the steep price for transport and a chance at a fresh start on Chellok. You have used the last of your or your family’s savings or taken on debts to buy passage in the hopes of finding a big payoff on Chellok. Are you here to make a new life, find adventure, repay a debt, prove yourself, take advantage, pillage, or something else entirely?

This story is told by