Warrior, hunter. Loyal, religious
Always had dream about a Bronze winged sentient animal. Its guided, advised and comforted, but it's always been sad and weak. Recently it's been screaming and asking for help.
- Gender
- Male
- Eyes
- Bright Bronze
- Hair
- Very dark green almost black
- Skin Tone/Pigmentation
- Dark with a purple tone
- Height
- 5ft8
Appearance
Physical Description
Tall, slim, made for moving through tangled dense jungles
Body Features
Bronze scaly birth marks along arms, legs and back.
Facial Features
A noble face, with a scar on for head and stubble.
Identifying Characteristics
Bronze birthmark, tattoo from trials.
Specialized Equipment
A hunter has a trained hunting pet, and has fine pistols and rifle
Mentality
Personal history
Born in a tribal village, close knit community consisting of the different tribes.
Education
Taught by elders in crafts shown to have the most proficiency for.
Employment
Hunter and protecter of the great North jungle. Travels the most uses paths and hunting grounds ensuring safe passage for traveling gatherers.
Accomplishments & Achievements
Youngest ever to be accepted in the trials and survived for the maximum term. Awarded with trial tattoos.
Intellectual Characteristics
Logical, spatial awarness
Morality & Philosophy
Believes in the philosophy and religion of the DAKKR tribes.
person.sexuality
Bi
person.gender_identity
Male
Known Languages
Islander and imeprial
Personality
Motivation
Wants to find his dream guide and help him.
Quotes & Catchphrases
For saps sake.
Savvies & Ineptitudes
Great at tracking, no so good in social situations
Likes & Dislikes
Loves nature, hates cities
Loves sailing, and riding
Virtues & Personality perks
Patient, ambidextrous, loyal
Vices & Personality flaws
Brash,
Social
Birthplace
Dagger Isles
Contacts & Relations
Strong attachment to kin, village and tribe.
Religious Views
Believe that the tribes were saved from the cataclysm by DAKKR, they protect the Isles as a living embodiment of dakkr.
Social Aptitude
Interaction with strangers or foreign people is different.
Hobbies & Pets
Has a snake that came to him as part of the trials, every hunter has a companion for protect and company.
Social
Birthplace
Dagger Isles
Contacts & Relations
Strong attachment to kin, village and tribe.
Religious Views
Believe that the tribes were saved from the cataclysm by DAKKR, they protect the Isles as a living embodiment of dakkr.
Social Aptitude
Interaction with strangers or foreign people is different.
Hobbies & Pets
Has a snake that came to him as part of the trials, every hunter has a companion for protect and company.