The pride of her village, archaeologist, and strong warrior. Raised as a village girl her whole life, she decided it was time for a change. She has traveled far from home in search for glory and... the shiny.
- Age
- 19
- Date of Birth
- Nov. 26
- Gender
- Female
- Eyes
- brown/gold
- Skin Tone/Pigmentation
- bronze sandy scales
- Height
- 8' 1"
- Weight
- 200
"Simon will make it back. Simon will fight. SImon will run."
Bonds:
Mom (Wraith Leaps) a charming dragonborn merchant, Dad (Brock Leaps) draconic lizard folk younger brother of the Cuevas town chief. Sibling 1 (Kantara Mojica Leaps) oldest and bossiest also a trader, Sibling 2 (Waffles Leaps) second oldest and military leader, Sibling 4 (Sibling 4) the 4th one.
Other Bonds:
Sandy (pet lizard), Solrak (a gentle bartender in Dimmer), Jack Daniels (a wealthy philanthropist that never returned Simon's love for him),
"Simon fights for those who cannot fight for themselves, and
those who fight beside Simon are those worth dying for."
-Simon
Appearance
Physical Description
A strong woman towering over the men in her village, strong enough to take out the strongest of warriors. She has trained her whole life to be an adventurer.
Based on Lizard folk with some Dragon born traits (ability score, age, and if wanted draconic ancestry [rare])
Ability Score Increase
+2 Strength
+1 Dexterity
Age
Child at 5 yr and Adult maturity at 15 yr.
Lives to about 100.
Body Features
Tall and scaly, the leather she wears is weaker than that of her own natural armor. Behind her lags a large orange striped tail. She is rather strong for her kind, with powerful claws and the ability to run on all fours, she is a formidable warrior.
Facial Features
Brown golden eyes that stare back at you with an intensity, and yet an understanding and unbothered gaze. Simon has a set of brutal jaws able to crush an opponents skull with one munch. Her scales cover her whole face, with bronze markings. Shes often hiding a smirk or a laugh, a youthful careless village girl, you can tell she is proud of her heritage.
Identifying Characteristics
Very tall and easily recognizable, she is one of the few lizard folk from her village to get this far.
Physical quirks
She has hooded lizard eyes that help protect her from strong sandy winds and toxins. Simon has a tendency to walk on her toes to help her walk faster, but she can easily walk flat footed if she's walking alongside another creature not of her race, as she slows down to talk to them.
Apparel & Accessories
Her leather armor is clearly of no use to her, she wears it as part of her outfit. Simon bears desert robes and bandages on her arms and legs to help her with her stealth. Her robes are Cuevas material, sewn by the most talented seamstresses, perhaps she is a descendant of wealth and power, but seeing the other lizard folk merchants bear a similar material, you are unsure. She wields a dagger hidden behind her belt sash, and a small lizard sleeps on her chest. Shes also able to swat the wandering hand away with a powerful tail.
Specialized Equipment
A sub-race of Lizard folk (based on Bearded Dragons) formed from lizard folk and Dragon borne living together in a desert oasis. Both races ended up in the enchanted oasis after becoming lost in the desert and its intense sandstorms.
Their homes consist of three story huts - top level is for sun bathing, middle for general, and bottom for sun protection. Culture is based around the life and gifts the desert oasis gives them. Overall, they would be considered quick and strong built. They honor dragons and are typically aligned Chaotic good due to their quick tempered and community centered lifestyle.
These lizard folk vary in colors and shine (most are tan to yellow with some pattern variation) and have rough intricate scales to protect from desert storms. They do not have dark vision but can see more than most lizard folk relatives due to their eyes being located more on the sides of their heads and requiring very little light to see. They also can see in wind/sand due to an extra protective eyelid. They walk upright but run on all fours for speed. Because of desert and oasis surroundings they have gained some climbing and burrowing abilities but lost swimming skills. Their clothes are usually tan cloth with the occasional red fabric or scrap metal as armor.
Special abilities
Natural Armor
natural armor is 13+ dexterity modifier
has shield benefits
Hungry Jaws
in battle you can throw a viscous feeding frenzy, acts as a bonus action. Special attack: bite. You can heal and gain hit points equal to your constitution modifier. needs a short rest or a long rest to use this trait again.
Desert Survivor
animal handling, nature, perception, stealth, and survival. with these skills of your choice, you will gain proficiency with two of these skills.
Cunning Artisan
As the part of a short rest you can easily harvest bone and dragon hide/ monster parts, to create items such as javelins, clubs, 1D4 darts or blowgun needles. to use this trait you need a small dagger or artisans tools that means using leather worker tools
Mentality
Personal history
A small time adventurer from an ancient lizard folk and dragon borne village. Her father was a gentle bard with a hearty laughter, who raised Simon to be strong and stand up for others in a time of need. As a child she was often curious, scrappy, and rebellious in nature as she learned she might have to ascend to leadership after her mother stepped down and would eventually retire. She has never lost her childlike youthful naivety and it often gets her in trouble in the outside world. Away from home, the people are less forgiving.
Simon is a proud member of the Cuevas Adventurers Guild. She carries with her a dagger, a gift and a sign of power from her mother. This dagger and her pet Sandy were gifts from her family to keep her safe in her travels. Even though she throws Sandy around, she is often careful and nurturing of the poor thing, knowing Sandy is her tie to her home. Sandy has natural desert resistance and cold resistance due to the natural warm blood flow of Simon's dragon ancestry.
At the age of 18 Simon left home for the first time and on her way to Dimmer, she met charming philanthropist Jack Daniels and decided to follow her heart, however it was soon evident that Jack would never return her feelings. He dropped her off at a tavern in Dimmer and gave her money for the trip back home. 10 gold, and a letter that read:
"Stay safe in your travels, and perhaps I may return.
Something about you shines through the darkness of the night,
something about you has shed some light on my solemn nights.
Simon, you are loved. You are loved and honored. But not by me.
Sorry."
If she wanted to get back home, she would have to set up for the Adventurers guild in Dimmer as well. There in the tavern she met Solrak, a gentle dragonborn bartender with scars on his arms and a gentle gaze. She "seduces" the bartender for wares and a place to set up for the guild, however she then develops an affinity for the bartender after he proves himself to be trustworthy and a great warrior. She has only been in Dimmer for a month, with her Guild set up for communications, but she's beginning to have doubts. Is she really meant to be here? What is her path to greatness? The stories and legends made her think this would be easy. How could she have been so wrong? Is she really only meant to ascend to leadership in Cuevas?
Education
Higher status education, she is an archaeologist, and a martial arts student. though not proficient in the art.
She has always been proficient at the usage of two weapons of her choice.
Due to her archaeologist background she is also proficient with use of artisanal tools and lockpicking. She also speaks another language other than common and draconic. It is an ancient language found in the scribes and ruins surrounding Cuevas.
Employment
Leader of the Dimmer-Cuevas Adventurers Guild
person.gender_identity
Female
Known Languages
Common
Dragonic
Dwarvish
you can speak, write, and read in these languages
Personality
The major events and journals in Simon's history, from the beginning to today.
The list of amazing people following the adventures of Simon.
Social