A Tiefling raised by dwarves in the far-flung corner of the known world such an odd beginning for a wizard. Budding master of conjuration, with dabblings in divination and evocation, Io wishes to discover an artifact lost.
- Gender
- Them
- Eyes
- Green, no screla
- Hair
- Black french braid
- Skin Tone/Pigmentation
- Ashen Purple
- Height
- 5"3
- Weight
- 115
Appearance
Identifying Characteristics
A small two-inch long scar on the neck below the chin
Physical quirks
A constant state of zen in appearance, completely unintentional
Apparel & Accessories
A bright purple dancers scarf wrapped sherlock style around their neck.
Specialized Equipment
Conjuration is the main focus of study in magic. In the arcana and history they studied a yet unnamed artifact the was split into six pieces and spread across the world. These pieces scattered across the world mimicking an aspect of nature and each control life and death. These pieces draw in demons possessing mortals driving them insane, feeing off their sanity in exchange for strength. This possession eventually turns them into mindless beasts.
Mentality
Personal history
Family History
Father- alive
• Human
• Church official, maybe in the capital
• Mid echelon
Mother- Dead
• Tiefling
• Traveling Entertainer
o Probably a bard
• Same bright green solid sclera eyes as PC
• Killed by someone possibly guards
o because Tiefling travelers obviously thieves
• Gave birth to my character in the back of their traveling carriage
First 30-ish years
Left in an alleyway after the death of their mother, the killing blow nicking their neck. The wound was wrapped with one of the dance scarves to stem the bleeding.
• Found behind the smithy by Iola Corclum
• Left at the orphanage run by the church the only building with a proper library
o My character lived in the shelves when not asking uncomfortable questions of the priests
Iola Corclum- alive
• Dwarf
• Works at the Smithy and found Íonfel and gave them to the church
o Has 7 children incapable of affording another
• Cares because of pity, eventually becomes stern and matronly
• Taught them mathematics and local folk legends not approved by the church
Ovid Corclum- alive
• Dwarf
• Best friend (only friend)
• Will inherit smithy
• Taught Íonfel how to play the flute
Church/Orphanage
• Neglected by care takers
• Often annoyed by the pestering questions Íonfel asked about everything and refusal to work in the mines
• Kicked the out at the age of 15 for being old enough to take care of themselves as far as the officials were concerned
How they learned magic
• Found the cabin while wandering the outskirts of the local hunting grounds looking for food filled with
o notes and a journal written by Ekron Aharis
covered the history of the world Pre-Corruption
o history books and spell tomes
o a map of nearby ruins from Ekron
• Used the map to explore said ruins to find out more and more deeper in the mountains
Why Abysstown
Chased out of Ashguard
• Made a major fuss at the Church about what they preached
o This was in front of a very important official, unnamed they didn’t care
• Hid in a shipping crate and ended up in Ironstead
Snuck out of Ironstead
• Stole a magic tome and was caught about halfway through the attempt
o Wasn’t seen here
• Hid amongst a caravan traveling to Ainor
Employment
Currently a mercenary
person.sexuality
meh
person.gender_identity
They
Taboos
Spreading false information
Known Languages
Abyssal
Dwarven
Common
Infernal
Personality
Vices & Personality flaws
Will do literally anything to acquire a magic tome, steal, lie, pay, anything.
No Limits. Nothing should fetter the infinite possibility inherent in all existence.
Parties way too hard now that they are in society.
Personality Quirks
Wears only grey clothing alongside the purple scarf. Tends to drift towards gaudy and elaborate jewelry even if made of fake gems and iron. Unintentionally rude sometimes, the charisma score is 11.
Hygiene
Loves to bathe even if only in mountain streams every once and a while.
Social
Social