- Gender
- Male
- Eyes
- Grey
- Hair
- Dark Red, almost brown
- Height
- 4'3"
- Weight
- 175 lbs.
Appearance
Physical Description
Stocky and muscular
Body Features
His skin is tan from his life outdoors, his hide thick and rough, covered in more hair than most dwarves
Facial Features
Indescribably hideous
Identifying Characteristics
Wears a wooden mask made for him by the hermit; it’s a simple mask, with eye holes and a mouth slit. It has some moss growing on it, and a small bit of metal adorns the front from forehead to where the tip of his nose would be. His hair is pulled back in a topknot, his beard is unkempt and thick
Physical quirks
The hair that grows over his body is thicker than usual, thanks to his spiritual connection with the bear totem for his barbarian class
Apparel & Accessories
Aside from the mask, Gralnum wears simple plain clothes of thick wool. They are as dirty and unkempt as the rest of him. He wears a bear pelt as a cloak.
Specialized Equipment
His primary weapon is his greataxe, but he also carries a mace, javelins, and a round shield
Special abilities
As a barbarian, he can drop into a rage and attack mercilessly and recklessly. His totem is the bear, an animal he has always felt a kinship to, and because of this he is more wild-looking than most.
Mentality
Personal history
Until recently, Gralnum spent all of his time alone in the mountains of the Kraken’s Tentacle. He has no worldly connections, and dislikes people in general. He avoids well-populated areas, as well as areas surrounded by large bodies of water.
Education
Pretty much none. He can only barely read, his counting skills are not great, and his ability to process information is pretty lacking.
Accomplishments & Achievements
Unless surviving in the mountains on his own from the age of 10 is considered an achievement, the only notable thing he’s done was killing a full-grown bear with just a mace when he was 35 years old, which is young, for a dwarf.
Failures & Embarrassments
Gralnum has no real sense of embarrassment.
Mental Trauma
His mother trying to drown him as a babe has given him a terrific fear of water, and he won’t even bathe in a metal tub. It took him years to get to a point where he could drink water, sticking to other beverages.
Intellectual Characteristics
Gralnum is an idiot. In all things except wildlife survival, rocks, and fighting, he is as smart as the rocks he likes so much. He often mispronounces words, or replaces them with unequivocal words that don’t make sense in the sentence.
Morality & Philosophy
Gralnum doesn’t have much in the way of morals. He is just as likely to hand someone over to a horde of angry pirates as he is to save a child from danger. It just depends on what benefits him more at the time.
person.sexuality
Straight Male. He has to buy his company, however, if he wants any, because of his disfigurement.
Known Languages
Dwarvish and Common
Personality
Motivation
Whatever works best for himself. His recent companionship with Maevyn Grey makes him a bit more inclined to travel to new places, but only if she’s going. Other than that, he just wants a stiff drink.
Savvies & Ineptitudes
When it comes to rocks, no one knows better than Gralnum. Everything else, ask someone else.
Likes & Dislikes
Gralnum likes bears, rocks, mountains, alcohol, and bar fights. He dislike owls, water, and snooty scholars. He also dislikes people in general, though he makes some exceptions.
Virtues & Personality perks
If he comes upon others like himself, those found less fortunate because of their looks, he is likely to be kind and sympathetic to them.
Vices & Personality flaws
He’s a bit of a drunkard. He’s liable to get wasted quickly if the chance arises. He also likes starting and getting into brawls, which makes him a real danger to most taverns he goes to.
Personality Quirks
He can’t stand people that flaunt their looks. If someone were to be near him and start talking about their image, or lauding their luck with the opposite gender, or something similar, he is likely to haul off and punch them with no warning.
Hygiene
Horrid. Just horrid. He only bathes with snow, or maybe oil, if he’s so inclined.
The major events and journals in Gralnum's history, from the beginning to today.
The list of amazing people following the adventures of Gralnum.
Social
Birthplace
Volmont, Mining city at the tip of the Tentacle
Current Residence
Nowhere; he’s travelling with the gang for now, but the mountains of the Tentacle will always be home to him.
Contacts & Relations
His Dwarf Clan’s name is Bloodmane, as he belonged to the only family of dwarves in the area with red hair. He never uses this name, though, and holds no connection to it. It’s likely he’s forgotten it, at this point. None, now that the hermit has died. He’s started to form a connection to Maevyn, but that’s all.
Wealth & Financial state
Gralnum likes having coin so he can buy drinks or new weapons. Other than that, he doesn’t much care for wealth.
Family Ties
None, though he does have surviving family in the town of Volmont, including his mother.
Religious Views
The only God Gralnum cares to know about is the trickster god Loki. He doesn’t know much, though, because of his lacking education.
Social Aptitude
None. He is abrasive, stupid, and sometimes just plain rude. If people can see past that, he’s not really a bad guy, but it’s unusual for people to do so.
Hobbies & Pets
He likes finding new types of rocks and studying them. He carries a few of his favorites around in his pockets (part of the reason he never goes in water, though he doesn’t really make the connection). His teeth are strong because he has a habit of sucking on rocks at times.
Speech
Gruff and unintelligent. He tends to speak in short sentences and use small words.