A solution without a problem. A satyr without a forest. The world's foremost detective, whose lingering mystery lies in nothing but his psyche.
Sɔxur was born in a Satyr community and was known to wander outside of the forest. Unbeknownst to his community, he gained a practical education from a human scholar in a nearby village. By the age of ten, Sɔxur was more knowledgable about the world and its workings than anyone else in his village: knowledgable enough to realize Satyrkind is seen as a joke by the rest of the world. With knowledge came a burden that caused Sɔxur to abandon the community that raised him: a burden that caused him to file down his horns and hide his legs to be accepted as an equal amongst the rest of the world.
Sɔxur, now known as Ronnald, closed his first investigation at the age of eighteen and has not stopped since. Ronnald has served private counsel to royalty and gods and has even solved crises in the Abyss and other dimensions.
- Age
- 40
- Gender
- Male
- Eyes
- Hazel
- Hair
- Brown
- Skin Tone/Pigmentation
- Tanned
- Height
- 5'9"
- Weight
- 180 lbs
Appearance
Physical Description
Lean.
Body Features
He is a Satyr. He has the body of a Satyr.
Other than that, no distinguishing features.
Facial Features
Clean-shaven.
Identifying Characteristics
Looks like a human unless one is actively attempting to discern that he is a Satyr. He has cloven feet, hairy legs, and there are circles on his temples where his horns are trimmed down to a bony plate.
Physical quirks
He walks normally. While running, however, there are irregularities that imply his lower legs are not straight.
Apparel & Accessories
Wears long pants and boots (with artificial pumps, so his cloven feet fit).
Wears coats when possible, even when it is cumbersome to do so.
Special abilities
Can be summoned through ritual. Clients who wish to summon Ronnald must sprinkle tobacco in a circle approximately six feet in diameter and place a goat horn in the middle, followed by a secret name. This will summon Ronnald, and contracts can be drawn from there. Ronnald can also, by will, reverse the summon, leaving behind the goat horn but not the tobacco.
Mentality
Personal history
Left his Satyr village at the age of thirteen, leaving behind a community of fifty. In his travels, he has made no attempt to create lasting bonds or connections: only publicity. Publicity creates work, and work keeps his mind active.
Education
Taught by a scholar in a small village and went on to study crime in various governments. Knowledge is dominantly practical.
Employment
Has served various governments, nobles, commoners, planes of existence, and gods. Being summonable enables his interdimensional work.
Accomplishments & Achievements
His proudest achievement is one he is bound by contract to not speak of.
Failures & Embarrassments
Unknown.
Mental Trauma
Embarrassed by being a Satyr.
Intellectual Characteristics
Well-read and knowledgable. Despite this, Ronnald does not remember mundane facts such as how the weather is formed and the shape of the planet. In his own words, knowledge must be maintained in terms of what one requires for their work. As such, he writes down things he does not intend to remember.
Morality & Philosophy
I bring about answers, not death. Leave that to lesser people.
person.sexuality
Heterosexual.
person.gender_identity
Male.
Taboos
Cannot bring himself to kill.
Known Languages
Common, Sylvan, Thieves Cant, Abyssal, Elvish
Personality
Motivation
A desire to learn and become better.
Savvies & Ineptitudes
Can comprehend the criminal mind, but cannot empathize with the mind of a murderer.
Vices & Personality flaws
Addicted to smoking.
Personality Quirks
Bites his lip if he does not have his pipe.
Hygiene
Hygenic.
Social
Current Residence
Vagabond. Travels the world looking for work.
Contacts & Relations
No contacts or relations except with previous employers.
Honorary & Occupational Titles
Gumshoe, Dick, Detective, Chase, exc.
Wealth & Financial state
Moderately wealthy from serving his clientele. Keeps his cash in a secret cache.
Family Ties
Has family in his old village but prefers to not acknowledge their existence. Claims he has no family.
Social Aptitude
Apt at socializing but prefers silence.
Mannerisms
Interrogative.
Hobbies & Pets
Has no pets.
Hobbyist at the panflute.
Speech
T's are pronounced with D's. Vowels are soft. Tends to use unfamiliar phrases in conversation.
Social
Current Residence
Vagabond. Travels the world looking for work.
Contacts & Relations
No contacts or relations except with previous employers.
Honorary & Occupational Titles
Gumshoe, Dick, Detective, Chase, exc.
Wealth & Financial state
Moderately wealthy from serving his clientele. Keeps his cash in a secret cache.
Family Ties
Has family in his old village but prefers to not acknowledge their existence. Claims he has no family.
Social Aptitude
Apt at socializing but prefers silence.
Mannerisms
Interrogative.
Hobbies & Pets
Has no pets.
Hobbyist at the panflute.
Speech
T's are pronounced with D's. Vowels are soft. Tends to use unfamiliar phrases in conversation.