- Gender
- Male
born in the Pit and branded as a boy.
Worked as a Spirk in the Snowpeak Genocide saving the frost elves.
Became the leader of the Coastal faction of the the Merkaynian Enclave.
Helped establish the Island faction before setting off to get officially promoted by the new Byycon of the Merkaynian Enclave.
175 5E (Age 0) Sarvin is born inside the Pit.
180 5E (Age 5) Released from the Pit by way of the extension of the brand by mysterious man in the pit as a child.
181 5E (Age 6) After leaving the Pit, Sarvin stowed away on a ship from Gyaron to the Mainland.
182 5E (Age 7) living off scraps in Arboran. Sarvin was alone in childhood and he met Wan. A young daijin boy who id not fear Sarvin for his appearance, he was more curious. Wan's family took Sarvin in because it was the right thing to do.
183 5E (Age 8) Arboran shuts its doors.
185 5E (Age 10) While staying with Wan's family, Sarvin found a book of legends on Merkayne and Barakek. Wan's mother was a Kandle of the Ivorian faction when she was younger but had to retire around age 30 after serious repercussion in the year 159 5E. She contracted the Black Fog 4 years before the Silverstaff brothers cured the disease. She lived through it but her lungs were permanently damaged. The village around the shuttered doors of the capital was choking itself off by its stubbornness. With a lack of trade coming through Arboran, the people here began to prepare a journey to the Slums of Skygarde. This area was cheap on tax but its living conditions reflected that, it was known as a waypoint for poor and sick.
186 5E (Age 11) Sarvin found solace in a demon who overcame his appearance and upbringing to become honorable, he asked as much as he could to Wan's mother. These stories filled Sarvin's dreams as he and Wan play fought with each other. Wan's father knew the dangers of the Enclave and what it did to his wife. He slowly told the boys to not join the Enclave. He started off casually but became more stern as the boys seemed more serious about this goal to join. A young Sarvin wanted the family to travel to the Brute Ogre city of Merkayne but Wan's father realistically told him it was not possible. They only had enough food and money saved up to go directly to Skygarde. On the journey, as the family reached the border of the Gaulan Plains, Sarvin left. He journeyed to Barakek to get a better connection to the god of strength and honor. He thought if he could understand how Merkayne did it, maybe his appearance wouldn't force him into a enemy of the people like so many think of the spawnborn.
188 5E (Age 13) Finally reaching Barakek after being treated terribly on the journey because of his appearance Sarvin was able to get into Barakek. The Brute ogres knew of being persecuted for how they looked and took the boy in. Sarvin was unable to contact Merkayne but diligently read his teachings of Do Right, No Difference in the Dark Nor Light.
191 5E (Age 16) Sarvin proceeded to try and follow the teachings of Merkayne that he learned in Barakek. He travelled on his own and as they say, all roads lead to Skygarde. He kept an ear open for other members of the Enclave, who were known around the world but were notoriously nomadic and small in numbers.
193 5E (Age 18) As Sarvin was once again scoffed at after helping a storeowner in Skygarde, he was found again by Wan. His old friend who was now a member of the Enclave. Wan brings Sarvin to Arcus Sheerfall to be lit into a Spirk of the Enclave.
194 5E (Age 19) The Enclave is called upon by Highking Orion Skytracer to join a humanitarian mission to the region of Snowpeak in the northern Adrarct continent. This will be when the mantra of the Enclave would truly be tested and Sarvin would gain infinite respect for Arcus.
194 5E (Age 19) The Battle of Snowpeak. The Merkaynian Enclave realizes this is not some political war to aid the people of Snowpeak, this is a sanctioned genocide by the Highking in direction of the Church of Dhara. Sarvin and Wan follow Byycon Arcus in turning against the vast armies of the mainland and try to save as many Frost Elves as they can. Arcus dies allowing as many remaining frost elves into their ice mountain hideaway. Sarvin and Wan, as well as newcomers Cora, Benzimin and Dahrill, take shelter inside the protected city of Gokstad. During the battle, the three newcomers were promoted to Spirk and Sarvin was promoted to Kandle.
204 5E (Age 29) The decade long spell of protection fades from Gokstad and the people inside leave for the first time in 10 years. The frost elves and the members of the Merkaynian Enclave flow back into the world.
209 5E (Age 34) Sarvin hears of the his 10 year friend of Benny and Dahrill quickly moving up the ranks upon their travels in the world. Benny and Dahrill are promoted to Byycon after their mentor, who was Arcus' successor, passes on.
211 5E (Age 36) Sarvin, Wan, Maggie and Tursin find the hidden village of Nak in the Mooncrest, a task they were set upon by Addikus Windslayer. As they could not find leave the forest gnomes how they were, beaten and homeless, they officially gave their contract to the Shatterbrand. The gnomes were first occupied by the Kingfishers and then attacked by the dragon awakening. As long as the Shatterbrand delivered the Dragonlance to Addikus, the Enclave would protect the Gnomes of Nak. A member of the Shatterbrand asked about his mother, who he knows is a member of the Enclave. A draken woman known as Daedra is next in line to become Byycon.
Town (Nak) is being destroyed by a Red Hag. Along with 2 kobolds and 2 drakes.
Groups of civilians are being killed. Dragons do not understand draconic.
When a family is about to be roasted, 4 green tower shields block the flame. The Merkaynian Enclave has arrived.
Wan, Tursin, Sarvin and Magdalyn.
Tabby’s family is dead, chirs was being recruited by the kingfishers, they purchased a prophet from the desert to help manipulate people into joining. For Chris they told him that Arygos killed his brother, fueling the flames on their recruits hatred of dragons. With more attacks happening its easier to gather new followers.
Tursin turns into a bear in the day, has cape pants.
Magdalyn calls half elves halfies.
Sarvin in untrusting to the party.
Wan agrees to the terms to take the gnomes of Nak to Eidon.
The Enclave cannot continue on their mission with the people dying. Wan thinks they should complete it and get paid and then they can peacekeeper. Sarvin tells how the people come first and they need to delay the mission. Wan offers you guys the contract from the Eastern King.
They will take the gnomes to Turin where the Gobsnapper willl meet them Find the Dragonlance and bring it to Eastking Addikus Windslayer, the Kingfisher faction in Mooncrest took the lance, which opened up a crater where old creatures awoke and attacked the city. These creatures attacked the bramble dwarves asking the gnomes about the dragon attacks.
211 5E (Age 36) Benny and Dahrill die at the Battle for Barakek, a place dear to Sarvin. Wan, his childhood friend also was killed by Incinerin. Magdalyn was taken from Sarvin and only Tursin lived of their faction. Although the Kingfishers were defeated, Sarvin did not get a chance to mourn as a new Byycon was lit in the draken eggkeeper of Agata, Daedra. Sarvin rode to Agata to train under Daedra and be officially inducted as the new Lantrun of the Forest and Island factions of the Enclave. Sarvin told the scaled skinned women about her alleged son but she did not believe it. Unfortunately, during this time Maggie was revived by Vlox at the ruins of Barakek.
211 5E (Age 36) Sarvin meets with the Byycon and learns the repulse shield technique from the scatter brained new Byycon. Sarvin helped protect the members of the Enclave as assassins from the Triade tried to kill Daedra. Her curiosity of Vlox's attachment to the group known as the Shatterbrand pushes her to ride to Silvermound.
211 5E (Age 36) Sarvin arrived in Silvermound and asked where the Shatterbrand went and followed their trail to the Gray Ruins. Sarvin and Daedra arrived to assist in the fight against the Guardian Dragons. Arygos was lost to the collective mind of the Gray but they helped the Shatterbrand escape. They quickly had to teleport to Eidon as the Gray revealed danger to their home. Sarvin and Daedra accompanied them. Daedra took care of Arygos, seeing him aged up to look exactly like his father, this proved he was her son who was taken. Sarvin realizing Vlox was out to get the Shatterbrand deemed it necessary to accompany them to extinguish the green flame of the God of Corruption. On a happy note, Sarvin found Maggie alive and freed by a psychic blast from an ancient baby squid. Tursin and the new member Quakur were also saved in the attack on Eidon.
An ethereal figure in emerald green armor, Sarvin's white skin contrasted by gold markings tells a tale of both origin and choice. As an Ornir outcast, his path led him to the honorable Merkaynian Enclave, where he channeled his fervor to combat the shadow of Vlox. His presence in the chapel is a powerful testament to redemption, honor, and unwavering dedication to the god of strength, Merkayne.
Im still thinking of new abilities and stuff/reconstruction of sarvin atm I have not forgotten
Edward
Edward Doyle
another thing I was thinking of trying to get towards is having the same armor that arygos use to have where I can change it to whatever I please
Jul 19, 2022, 10:00 PM
Edward
also I just told rheal this, but i figured out that I havent been preparing paladin spells daily since using sarvin
Edward
Edward Doyle
so I have an extra like 11 slots to use to reinvigorate me/turn into interesting RP stuff with an Idea I have
Jul 20, 2022, 2:23 PM
Edward
Edward Doyle
since I have a more solid idea of what I want for sarvin RP wise/gameplay wise
Edward
Edward Doyle
So I was thinking itd be cool to have whatever abilities I use as a pally start manifesting more in vision as the harrowed version of sarvin to magically inclined people so the ghost step would stay visible to all just for continuity but the magically inclined people around us/ in group start noticing more and more that the magic I am using is actually the harrowed version of sarvin doing stuff
Edward
so for instance on beacon of hope pretty much everyone but dex would actually see harrowed sarvin pulling people back into their bodies for death saves or like amplifying the healing
Edward
Edward Doyle
Edward
Edward Doyle
adn then an Idea I had for a spell while I dont have all the gameplay aspect of it written down. Im calling it harrowing hold where sarvin can pull people's consciousness and himself into an alternate realm that would look like an etheral version(similarly to how the harrowed are coloured) of when frodo puts on the ring in Lotr and then if people try to leave the like cube combat zone they would get blown back by harrowed sarvin and dealt damage and/ or a bonus to rolls or somethign within the zone, but from the outside to non magic folk it just looks like I am holding out as if sarvin is holding out his arm as if hes holding them by the neck if out of range of actually holding them and then glossed over eyes and glowing brand, whereas magical folk will see the ghost sarvin actually holding the person
Jul 20, 2022, 3:00 PM
You sent
These are cool, good flavour. ALso yeah having more spells to make Sarvin more fun for you to play will be nice
Jul 20, 2022, 3:34 PM
Edward
Edward Doyle
I thgink I can work the flavour into it more for other actual spells but I really liked that idea for it and have been playing around with how to make it work just thematically even.
Worked as a Spirk in the Snowpeak Genocide saving the frost elves.
Became the leader of the Coastal faction of the the Merkaynian Enclave.
Helped establish the Island faction before setting off to get officially promoted by the new Byycon of the Merkaynian Enclave.
Timeline of Sarvin
175 5E (Age 0) Sarvin is born inside the Pit.
180 5E (Age 5) Released from the Pit by way of the extension of the brand by mysterious man in the pit as a child.
181 5E (Age 6) After leaving the Pit, Sarvin stowed away on a ship from Gyaron to the Mainland.
182 5E (Age 7) living off scraps in Arboran. Sarvin was alone in childhood and he met Wan. A young daijin boy who id not fear Sarvin for his appearance, he was more curious. Wan's family took Sarvin in because it was the right thing to do.
183 5E (Age 8) Arboran shuts its doors.
185 5E (Age 10) While staying with Wan's family, Sarvin found a book of legends on Merkayne and Barakek. Wan's mother was a Kandle of the Ivorian faction when she was younger but had to retire around age 30 after serious repercussion in the year 159 5E. She contracted the Black Fog 4 years before the Silverstaff brothers cured the disease. She lived through it but her lungs were permanently damaged. The village around the shuttered doors of the capital was choking itself off by its stubbornness. With a lack of trade coming through Arboran, the people here began to prepare a journey to the Slums of Skygarde. This area was cheap on tax but its living conditions reflected that, it was known as a waypoint for poor and sick.
186 5E (Age 11) Sarvin found solace in a demon who overcame his appearance and upbringing to become honorable, he asked as much as he could to Wan's mother. These stories filled Sarvin's dreams as he and Wan play fought with each other. Wan's father knew the dangers of the Enclave and what it did to his wife. He slowly told the boys to not join the Enclave. He started off casually but became more stern as the boys seemed more serious about this goal to join. A young Sarvin wanted the family to travel to the Brute Ogre city of Merkayne but Wan's father realistically told him it was not possible. They only had enough food and money saved up to go directly to Skygarde. On the journey, as the family reached the border of the Gaulan Plains, Sarvin left. He journeyed to Barakek to get a better connection to the god of strength and honor. He thought if he could understand how Merkayne did it, maybe his appearance wouldn't force him into a enemy of the people like so many think of the spawnborn.
188 5E (Age 13) Finally reaching Barakek after being treated terribly on the journey because of his appearance Sarvin was able to get into Barakek. The Brute ogres knew of being persecuted for how they looked and took the boy in. Sarvin was unable to contact Merkayne but diligently read his teachings of Do Right, No Difference in the Dark Nor Light.
191 5E (Age 16) Sarvin proceeded to try and follow the teachings of Merkayne that he learned in Barakek. He travelled on his own and as they say, all roads lead to Skygarde. He kept an ear open for other members of the Enclave, who were known around the world but were notoriously nomadic and small in numbers.
193 5E (Age 18) As Sarvin was once again scoffed at after helping a storeowner in Skygarde, he was found again by Wan. His old friend who was now a member of the Enclave. Wan brings Sarvin to Arcus Sheerfall to be lit into a Spirk of the Enclave.
194 5E (Age 19) The Enclave is called upon by Highking Orion Skytracer to join a humanitarian mission to the region of Snowpeak in the northern Adrarct continent. This will be when the mantra of the Enclave would truly be tested and Sarvin would gain infinite respect for Arcus.
194 5E (Age 19) The Battle of Snowpeak. The Merkaynian Enclave realizes this is not some political war to aid the people of Snowpeak, this is a sanctioned genocide by the Highking in direction of the Church of Dhara. Sarvin and Wan follow Byycon Arcus in turning against the vast armies of the mainland and try to save as many Frost Elves as they can. Arcus dies allowing as many remaining frost elves into their ice mountain hideaway. Sarvin and Wan, as well as newcomers Cora, Benzimin and Dahrill, take shelter inside the protected city of Gokstad. During the battle, the three newcomers were promoted to Spirk and Sarvin was promoted to Kandle.
204 5E (Age 29) The decade long spell of protection fades from Gokstad and the people inside leave for the first time in 10 years. The frost elves and the members of the Merkaynian Enclave flow back into the world.
209 5E (Age 34) Sarvin hears of the his 10 year friend of Benny and Dahrill quickly moving up the ranks upon their travels in the world. Benny and Dahrill are promoted to Byycon after their mentor, who was Arcus' successor, passes on.
211 5E (Age 36) Sarvin, Wan, Maggie and Tursin find the hidden village of Nak in the Mooncrest, a task they were set upon by Addikus Windslayer. As they could not find leave the forest gnomes how they were, beaten and homeless, they officially gave their contract to the Shatterbrand. The gnomes were first occupied by the Kingfishers and then attacked by the dragon awakening. As long as the Shatterbrand delivered the Dragonlance to Addikus, the Enclave would protect the Gnomes of Nak. A member of the Shatterbrand asked about his mother, who he knows is a member of the Enclave. A draken woman known as Daedra is next in line to become Byycon.
Town (Nak) is being destroyed by a Red Hag. Along with 2 kobolds and 2 drakes.
Groups of civilians are being killed. Dragons do not understand draconic.
When a family is about to be roasted, 4 green tower shields block the flame. The Merkaynian Enclave has arrived.
Wan, Tursin, Sarvin and Magdalyn.
Tabby’s family is dead, chirs was being recruited by the kingfishers, they purchased a prophet from the desert to help manipulate people into joining. For Chris they told him that Arygos killed his brother, fueling the flames on their recruits hatred of dragons. With more attacks happening its easier to gather new followers.
Tursin turns into a bear in the day, has cape pants.
Magdalyn calls half elves halfies.
Sarvin in untrusting to the party.
Wan agrees to the terms to take the gnomes of Nak to Eidon.
The Enclave cannot continue on their mission with the people dying. Wan thinks they should complete it and get paid and then they can peacekeeper. Sarvin tells how the people come first and they need to delay the mission. Wan offers you guys the contract from the Eastern King.
They will take the gnomes to Turin where the Gobsnapper willl meet them Find the Dragonlance and bring it to Eastking Addikus Windslayer, the Kingfisher faction in Mooncrest took the lance, which opened up a crater where old creatures awoke and attacked the city. These creatures attacked the bramble dwarves asking the gnomes about the dragon attacks.
211 5E (Age 36) Benny and Dahrill die at the Battle for Barakek, a place dear to Sarvin. Wan, his childhood friend also was killed by Incinerin. Magdalyn was taken from Sarvin and only Tursin lived of their faction. Although the Kingfishers were defeated, Sarvin did not get a chance to mourn as a new Byycon was lit in the draken eggkeeper of Agata, Daedra. Sarvin rode to Agata to train under Daedra and be officially inducted as the new Lantrun of the Forest and Island factions of the Enclave. Sarvin told the scaled skinned women about her alleged son but she did not believe it. Unfortunately, during this time Maggie was revived by Vlox at the ruins of Barakek.
211 5E (Age 36) Sarvin meets with the Byycon and learns the repulse shield technique from the scatter brained new Byycon. Sarvin helped protect the members of the Enclave as assassins from the Triade tried to kill Daedra. Her curiosity of Vlox's attachment to the group known as the Shatterbrand pushes her to ride to Silvermound.
211 5E (Age 36) Sarvin arrived in Silvermound and asked where the Shatterbrand went and followed their trail to the Gray Ruins. Sarvin and Daedra arrived to assist in the fight against the Guardian Dragons. Arygos was lost to the collective mind of the Gray but they helped the Shatterbrand escape. They quickly had to teleport to Eidon as the Gray revealed danger to their home. Sarvin and Daedra accompanied them. Daedra took care of Arygos, seeing him aged up to look exactly like his father, this proved he was her son who was taken. Sarvin realizing Vlox was out to get the Shatterbrand deemed it necessary to accompany them to extinguish the green flame of the God of Corruption. On a happy note, Sarvin found Maggie alive and freed by a psychic blast from an ancient baby squid. Tursin and the new member Quakur were also saved in the attack on Eidon.
An ethereal figure in emerald green armor, Sarvin's white skin contrasted by gold markings tells a tale of both origin and choice. As an Ornir outcast, his path led him to the honorable Merkaynian Enclave, where he channeled his fervor to combat the shadow of Vlox. His presence in the chapel is a powerful testament to redemption, honor, and unwavering dedication to the god of strength, Merkayne.
Im still thinking of new abilities and stuff/reconstruction of sarvin atm I have not forgotten
Edward
Edward Doyle
another thing I was thinking of trying to get towards is having the same armor that arygos use to have where I can change it to whatever I please
Jul 19, 2022, 10:00 PM
Edward
also I just told rheal this, but i figured out that I havent been preparing paladin spells daily since using sarvin
Edward
Edward Doyle
so I have an extra like 11 slots to use to reinvigorate me/turn into interesting RP stuff with an Idea I have
Jul 20, 2022, 2:23 PM
Edward
Edward Doyle
since I have a more solid idea of what I want for sarvin RP wise/gameplay wise
Edward
Edward Doyle
So I was thinking itd be cool to have whatever abilities I use as a pally start manifesting more in vision as the harrowed version of sarvin to magically inclined people so the ghost step would stay visible to all just for continuity but the magically inclined people around us/ in group start noticing more and more that the magic I am using is actually the harrowed version of sarvin doing stuff
Edward
so for instance on beacon of hope pretty much everyone but dex would actually see harrowed sarvin pulling people back into their bodies for death saves or like amplifying the healing
Edward
Edward Doyle
Edward
Edward Doyle
adn then an Idea I had for a spell while I dont have all the gameplay aspect of it written down. Im calling it harrowing hold where sarvin can pull people's consciousness and himself into an alternate realm that would look like an etheral version(similarly to how the harrowed are coloured) of when frodo puts on the ring in Lotr and then if people try to leave the like cube combat zone they would get blown back by harrowed sarvin and dealt damage and/ or a bonus to rolls or somethign within the zone, but from the outside to non magic folk it just looks like I am holding out as if sarvin is holding out his arm as if hes holding them by the neck if out of range of actually holding them and then glossed over eyes and glowing brand, whereas magical folk will see the ghost sarvin actually holding the person
Jul 20, 2022, 3:00 PM
You sent
These are cool, good flavour. ALso yeah having more spells to make Sarvin more fun for you to play will be nice
Jul 20, 2022, 3:34 PM
Edward
Edward Doyle
I thgink I can work the flavour into it more for other actual spells but I really liked that idea for it and have been playing around with how to make it work just thematically even.
Appearance
Mentality
Personality
The major events and journals in Sarvin's history, from the beginning to today.
The list of amazing people following the adventures of Sarvin.
Social