ShowerBathShower TM
The crows continued to search the tower and found a journal belonging to the Baron Sanguine. Crow had them open up the journal and found vellum pages with different markings in an unknown language.
Rea had left the clearing to try and navigate to the tower. She wandered through muddy terrain for half an hour before emerging into a clearing. She scanned and saw that Crow was standing there, she had gone in a circle. She was angry and disappointed, but mainly embarrassed. She tries to save face by claiming she fell while going to the bathroom.
Lor had come out to find Rea and Crow and they all return to camp. Crow tells everyone about the tower, and we decide to travel there in the morning.
Lor and Rea split the watch and there is nothing to report. LONG REST
We trudge through the swamp and make it to the tower. The door is rotted to the point where a stiff wind could knock it down. The foyer is full of crates blocking the doorway to the next level of the tower.
We move them and proceed up the stairs. The room on the first floor has shelves with potion bottles. We hear a crash and see a small dark creature knock three bottles on the floor, shattering.
COMBAT, we prevail. Kel keeps the lone spirit bottle remaining.
We continue upstairs and find the library. The books are too old and damaged to read. We do find the journal Crow had told us about. The vellum pages overlap and show an Aurore plane map.
Rea reads through the journal while Kel arranges the vellum and understands the verses in common explaining that Bokor-Lucien. She knows through stories that Bokor refers to a priest. The teachings have to do with death and undeath. The journal holds the traditions and beliefs of the Bokor, Baron Sanguine. Rituals for bodies and souls of the dead. It confirms the bottles downstairs were spirit bottles. There are notes in the margin in another language she doesn’t understand.
We trudge back to camp and load up the wagon. While we pack up Crow sends his flock of familiars to scout the area and they report seeing smoke coming from an island in the middle of Lake Disrose.
We travel through Malo Barat back to Pont. The way there is made difficult by the muddy terrain.
Once we enter the Scoundrel & Tankard, we grab a table and place the flower to distinguish ourselves.
Rea grabs a round of drinks and notices a group of republic soldiers. She knows they would recognize her and so she sneaks past the table, trying to keep an ear out. The twins are in the party, and she hears that grating laugh, her scars itch and she tightens her hand wraps.
She returns to the table with her hood up and they all notice that the flower has disappeared. An encoded message is left in its place. It reads Go to Burha Keep it also illustrates a secret knock.
We leave quickly and then mosey around town until the meeting time. First, we stop at the port, Kel buys dried fish and Crow bought a music box. Then the cemetery. We ask Suse about the Nash crypt, could it be related?
Rea picks the lock and opens it easily. There are relatives from the last 250 years. most recently entombed: Rebecca "Nonna" Nash. All the females have Nonna in their name.
We review our plan before heading towards the Burha Keep
When we arrive and go through security before we are hooded and guided through the inner sanctum.
We explain Suse's plight. We ask that she be kept in their most secure location for her safety and the safety of those in the city. They mention the bounty and ask for payment.
They want confirmation that this is the praetor's intention, to restart the war.
The Nashes and Smeltfall's married and joined their holdings.
We go to the Hungry Minstrel and take SBSs. Rea speaks to the proprietor and she claims she doesn't know her. She is refusing to give any credit.
They figure out sleeping arrangements
Crow enjoys his own solo adventure with a Foxglove and some reconnaissance.
LONG REST
We are going to find the witch in the morning and Grukk will stay in the city to follow around Sergeant Belana.
Baron Sanguine and the statue of the Lord of Undeath we previously found are a match.
Rea's Journal Ordered oldest to newest
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Nice to meet you...?
Day One 1866
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The Mischeivious Lizard
18 Oct 2021 03:34:20
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The Long Faced Bartender
14 Nov 2021 04:34:05
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Good Fences make Good Neighbors
12 Dec 2021 09:43:55
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Itty Bitty Living Space
19 Feb 2022 09:08:23
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Time in a bottle
20 Feb 2022 05:00:28
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Found on the side of the road...
02 Apr 2022 08:58:44
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Hangry Beast
1866, Honor - Day 1
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Donde esta la biblioteca
Honor 2, 1866
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ShowerBathShower TM
Honor 3, 1866
Day One 1866
18 Oct 2021 03:34:20
14 Nov 2021 04:34:05
12 Dec 2021 09:43:55
19 Feb 2022 09:08:23
20 Feb 2022 05:00:28
02 Apr 2022 08:58:44
1866, Honor - Day 1
Honor 2, 1866
Honor 3, 1866
The major events and journals in Rea's history, from the beginning to today.
Nice to meet you...?
[b]1866 - Day One[/b] [b][u]Rea[/u][/b] wakes in her tavern, The Skilled Star, stretches and goes about her day. She heads around town and she sees a young man in his twenties (stranger / Crow). She rushes around to cut him off before he heads into t...
01:44 am - 27.09.2021The Mischeivious Lizard
1866 – Burning, Day 20, Session Two The distraction from the loose lipped soldier caused the Stage Coach to leave Wyldebrush abruptly. The coach left and set up 5 miles south of town and waited for an hour while the soldiers left behind tracked down ...
03:32 am - 18.10.2021The Long Faced Bartender
[b]1866 – Burning, Day 22, Session Two[/b] Its the morning. We gather our items and are hoping to get out of the vicinity before the soldiers find them. Rea and Crow gather most things and we mount up. Lore conjures up a fog cloud to obscure our depa...
04:34 am - 14.11.2021Good Fences make Good Neighbors
1866 – Burning, Day 23, Session Three As we discussed our plans for transportation to Pont, the sheriff arrived in the Skilled Star. He expressed gratitude for our assistance during the raid the previous night. He expressed that he is short staffed a...
02:31 am - 28.11.2021Itty Bitty Living Space
1866 – Burning, Day 26, Session Four Along the road to Pont we see a broken down wagon. We decide to investigate and Lor uses speak with animals to translate animal noises as we approach. A Gnoll attacks us and the animals we heard were hyenas. C...
03:57 am - 13.12.2021Time in a bottle
1866, Harvest - Day 12 The genie is a large 8' man with fire red skin and a luscious beard. He takes a look at Rea and seeingly says, "You're not Old Bean" She is taken aback by his appearance and hesitently replies,"I'm a new bean...". He is obvio...
05:00 am - 20.02.2022The Predator
1866, Harvest - Day 28 LONG REST The next day we enter the lobby of the inn and it is much chiller than the night life. the red haired Kathel is relaxing in the window. The gambling tables will reopen in the evening. We head over to the cracked mug ...
12:38 am - 06.03.2022Hangry Beast
1866, Honor - Day 1 After a tough night, Kel awakes to Crow eagerly asking him about Thael Ennore. Maybe because of the obscure reference, or his lack of sleep he didn't recognize the name. Crow is holding a piece of torn parchment with writings and il...
01:50 am - 26.04.2022Donde esta la bibliteca
We see lights approaching through the trees and we take the woman, Suse, with us to avoid being seen. She asks to be taken home (in town). Her wife runs the general store. A slender grey haired Dwarf wearing fine cotton clothing. We explained that we ...
03:22 am - 15.05.2022ShowerBathShower TM
The crows continued to search the tower and found a journal belonging to the Baron Sanguine. Crow had them open up the journal and found vellum pages with different markings in an unknown language. Rea had left the clearing to try and navigate to the t...
08:08 pm - 11.06.2022The list of amazing people following the adventures of Rea.
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