Kellyn is the youngest child and only son of 7 children. As the son of two descendants of the first founders of
Yokrâft and heir to a powerful and wealthy family, Kellyn is a constant disappointment.
After raising 6 successful daughters, Kellyn's father was overjoyed to finally have a son. Much younger than his sisters (the youngest of them is 15 years his senior), Kellyn found himself under constant pressure from all 8 members of his family to live up to the Tethras name. Unfortunately he didn't fully meet their expectations. Early on he showed no aptitude for studying, frequently frustrating his tutors by daydreaming and asking too many "stupid" questions.
Fascinated by engineering and architecture, Kellyn often accompanied his father to oversee various construction projects throughout town. Unable to stay put and stay out of the way, Kellyn caused problems at every job site he visited. When he reprimanded, he simply explained he wanted to help. Never discouraged, Kellyn continued to sneak into his father's office to look at blueprints and "improve" the designs. Forbidden to go along with his father until he could learn to behave, he began sneaking out during his lessons and visiting on his own, "helping" the workers in secret.
As he grew, so did his desire to become a great inventor and engineer. His attempts to help, whether his help was wanted or not, created hostility among the other people in the city. After causing several disasters and having many complaints, both formal and informal, lodged against him, Kellyn's father had had enough. He placed the 12 year old under house arrest and took away all tools, books, drawings, anything to do with inventing, and made Kellyn swear to give up on "helping people with is inventions".
At 13, when it became clear he could not be discouraged, Kellyn was to be shipped off to boarding school. His father insisted his hands were tied and told Kellyn that he could not return until he had given up on inventing. He gave the boy a walking stick and a letter of introduction to the school along with a sum of money for tuition and travel.
Young and naive, Kellyn quickly lost the money his father had given him. He decided not to go to school, instead heading for the goblin freehold of
Arvenna, a mecca for inventors and engineers.
Arriving in
Arvenna with no money and no friends, Kellyn wandered around, looking into shops and trying to find an inventor who would accept him as an apprentice. Ori Goldren took pity on the boy, dirty and starving for the first time in his life, and took him in. She introduced him to Ogden One-Eye, a grizzled old gnome in need of someone to help keep his shop for him. Kellyn accepted the job, and in exchange Ogden provided the instruction and validation that Kellyn so desperately wanted, teaching him the basics of engineering and providing a foundation for his goals. But though the gnome nurtured Kellyn's talent, he was also frustrated by Kellyn's need to "improve" on classic design.
A few years after leaving home, Kellyn finally felt like he was on the path to becoming the inventor he dreamed of being. Claiming that Kellyn had learned all he could from working in the shop, Ogden arranged for his young apprentice to leave with
Solomon Winsley , a scholar who traveled the world for wealth and knowledge. Solomon begrudgingly accepted, taking responsibility for the young man.
Treated as a nuisance by almost everyone he knows, Kellyn is desperate to prove his worth to those around him.
- Gender
- Male
- Eyes
- Wide and curious, green, long full eyelashes
- Hair
- Short and shaggy, unkempt and mousy brown
- Height
- 6'2"
- Weight
- 130 lbs
Appearance
Body Features
Light skinned despite travelling outdoors. Long limbed and lanky, he's grown faster than he can keep up with.
Facial Features
Unremarkable. Soft, kind features. Round eyes under thick eyebrows. Freckles dust over his nose and cheeks.
Apparel & Accessories
A Pair of Goggles: These goggles are fitted with various lenses of colored glass, some to adjust magnification, and some to assist with different materials, particularly in seeing magical properties while crafting.
Specialized Equipment
Unnecessarily Complicated Crossbow: A highly modified crossbow that Kellyn has been personalizing. There are levers, buttons, cranks, and all sorts of additions that make the weapon both flashy and complicated. He is constantly modifying it to make it better.
The Stick: A walking stick given to him by his father. It was once a fine polished wooden walking stick but it has been neglected and abused through the years. Despite the fact that the stick has no magical properties and is perfectly mundane, somehow Kellyn has never been able to get rid of it. Any time he leaves it behind, it somehow makes its way back to him, either by someone pointing it out or bringing it to him. A traveler once followed him half way across the continent to return it.
A Set of Dwarven Tools (stolen): Kellyn pilfered these tools from the wares of a black market dealer.
Mentality
Education
Formal private education.
Apprenticed to Ogden One-Eye, studying engineering.
Accomplishments & Achievements
Retreived the Harp of Hope from Lake Claison with Solomon Winsley.
Helped (fail to) defend Yokraft from the Tarrasque.
Failures & Embarrassments
Responsible for at least 2 major disasters and several minor accidents in Yokraft.
Mental Trauma
Fear of blood. Seeing, smelling, touching blood is repulsive to him.
Morality & Philosophy
Wants to help people, especially with complicated machines.
Loyal to his friends and happy to assist anyone who asks. Beginning to see the world as unfeeling. But he still cannot abandon someone when he sees them suffering. He wants to believe there is still goodness in the world, even if he has to be the one who brings it.
Known Languages
Common, Gnomish, some formal academic Dwarfish.
Personality
Motivation
Dreams of becoming one of the world's best inventors and helping people through his inventions.
Vices & Personality flaws
Highly susceptible to being taunted. Almost any time someone doubts him or goads him on, he falls for it.
Social
Birthplace
Yokraft
Contacts & Relations
Allies
Ogden One-Eye: A grizzled old gnome and practical and pragmatic engineer in Arvenna. While he took Kellyn under his wing and provided a solid foundation for Kellyn to build his skills, his inventions border on the mundane. He frequently lost patience with Kellyn for the wild and impractical nature of his inventions. While they parted ways, Ogden still sees Kellyn as a son. He can provide supplies and materials for inventions as well as guidance and advice.
Ori Goldren: Tavern and halfway house owner. She took Kellyn in when he first arrived in Arvenna and provided a safe place to stay. She is wise and well informed of rumors. She is the one who originally piqued Kellyn’s interest in Whitethorn Bay.
Enemies
Wren: A black market dealer peddling stolen dwarven wares. Kellyn stole a set of unique dwarven tools from her stock. Ruthless and cutthroat, she never forgets or forgives any slight.
The entire town of Yokraft, both as individuals and as a community, each and every member of the town is determined never to have anything to do with Kellyn again.
Honorary & Occupational Titles
Dudor, Major, Yokraft Army (Under the name Arthur)
Wealth & Financial state
Born as heir to his father's fortune, he was stripped of his inheritance. He now travels with a troupe of performers earning money with their act as well as by fixing things for people.
Family Ties
Father: Chief of City Planning, prominent member of the City Council, and descendant of the first founders of Yokraft.
Religious Views
Believes in the powers of gods in general but doesn't follow a specific religion.
Social Aptitude
Awkward but kind, Kellyn is always ready to help those in need.
Hobbies & Pets
Passionate about inventing new and complex machines to help people.
Social
Birthplace
Yokraft
Contacts & Relations
Allies
Ogden One-Eye: A grizzled old gnome and practical and pragmatic engineer in Arvenna. While he took Kellyn under his wing and provided a solid foundation for Kellyn to build his skills, his inventions border on the mundane. He frequently lost patience with Kellyn for the wild and impractical nature of his inventions. While they parted ways, Ogden still sees Kellyn as a son. He can provide supplies and materials for inventions as well as guidance and advice.
Ori Goldren: Tavern and halfway house owner. She took Kellyn in when he first arrived in Arvenna and provided a safe place to stay. She is wise and well informed of rumors. She is the one who originally piqued Kellyn’s interest in Whitethorn Bay.
Enemies
Wren: A black market dealer peddling stolen dwarven wares. Kellyn stole a set of unique dwarven tools from her stock. Ruthless and cutthroat, she never forgets or forgives any slight.
The entire town of Yokraft, both as individuals and as a community, each and every member of the town is determined never to have anything to do with Kellyn again.
Honorary & Occupational Titles
Dudor, Major, Yokraft Army (Under the name Arthur)
Wealth & Financial state
Born as heir to his father's fortune, he was stripped of his inheritance. He now travels with a troupe of performers earning money with their act as well as by fixing things for people.
Family Ties
Father: Chief of City Planning, prominent member of the City Council, and descendant of the first founders of Yokraft.
Religious Views
Believes in the powers of gods in general but doesn't follow a specific religion.
Social Aptitude
Awkward but kind, Kellyn is always ready to help those in need.
Hobbies & Pets
Passionate about inventing new and complex machines to help people.