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22nd Mithusar 836PD

What's in a Name

by Theia Reinhold

I am writing whilst sat in a riverboat, unable to sleep in this constant roiling. I had intended to write more often, but my mind has been elsewhere, mulling over the upheaval in everything I held as normal and true. My little act of rebellion has reaped a myriad of repercussions; I have discovered that I am not even human, that my childhood was a calm before the storm. Roderick calls me an Aasimar, but the most I've gotten out of him about the whole thing was the little he explained over the dining table at home when it first came up. It seems that my parents always knew, were shielding me from this upcoming chapter of my life as some kind of divine messenger or tool of a god. Of Sarenrae. Quite how a goddess, particularly one whose tenets include such basic moral principles like compassion and forgiveness was "forgotten" still eludes me. Still, it could be worse, and strangely I find myself grateful that this has bleached out any trouble I could have been in for running off in the first place. That, and I'm quite content with the new companions I find myself travelling with.
 
The group we have formed appear to be content to keep travelling and working together for the foreseeable future, even the likes of Ceonwulf and Gwen who I sometimes fear will skulk off into the woods and not return. As far as I can tell, all are comfortable with one another, though I do find Ongar's lack of humanlike expressions difficult to read and struggle to see whether he's pensive, angry or simply lost in thought sometimes. Still, when I've asked, he has announced that he is glad to have found some direction, even if it is on a strange mission from a dragon, a treasure hunt disconcertingly light on specifics.
 
We met a strange man who has offered us work, a man named Thornbank who soon revealed himself to be a brass dragon. Having never tangled with their kind before, this made my stomach drop, thinking I had invited some great evil into my family home, but many of the others took this in their stride. Thornbank seems to be a forthright sort, though one to always get his way. He has tasked us with tracking down the lair of one Ralarzika (I think - I'll refer to him as Zeke hereafter) and investigating rumours of his demise. It would seem that local factions have potentially slain the young bronze dragon, and Thornbank wants them brought to violent justice. He's offered a supposed hidden treasure as a reward, though it strikes me as a little too convenient for me to count on. Regardless, he paid us 50 gold each up front, an amount I would have rarely handled a year ago. I am also enjoying our journeys together with the little team we have made, and looking forward to seeing more of the world and spreading my wings, both figuratively and literally.
 
As our group's cohesion forms and our bonds deepen, it would seem that my hopes of a more permanent companionship is potentially going to be realised. To that end, I've been quietly trying to formulate a name for our party, one not bound to the Empire or beholden to any one of us specifically. I haven't mustered the courage to broach the subject to the others yet, but hopefully a good name will improve the odds that such a concept is well received.
 
(The rest of the page is filled with names and keywords, most of which are crossed out. Some appear to be circled, underlined or annotated with question marks, while others are crossed out in a series of angry, thick lines. The words "Heralds", "Seekers", "Journeymen" and "Bannermen" appearing to be in favour and another small section dedicated to synonyms around light and divinity, such as "Radiant", "Lambent" and "Empyrean". The page is a mess of ideas with no semblance of a clear winner. A winged figure holding a sword aloft decorates a margin.)

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